Struct KnownGamingPrivileges
#[repr(transparent)]pub struct KnownGamingPrivileges(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for KnownGamingPrivileges
impl Clone for KnownGamingPrivileges
§fn clone(&self) -> KnownGamingPrivileges
fn clone(&self) -> KnownGamingPrivileges
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for KnownGamingPrivileges
impl Debug for KnownGamingPrivileges
§impl Default for KnownGamingPrivileges
impl Default for KnownGamingPrivileges
§fn default() -> KnownGamingPrivileges
fn default() -> KnownGamingPrivileges
Returns the “default value” for a type. Read more
§impl PartialEq for KnownGamingPrivileges
impl PartialEq for KnownGamingPrivileges
impl Copy for KnownGamingPrivileges
impl Eq for KnownGamingPrivileges
impl StructuralPartialEq for KnownGamingPrivileges
Auto Trait Implementations§
impl Freeze for KnownGamingPrivileges
impl RefUnwindSafe for KnownGamingPrivileges
impl Send for KnownGamingPrivileges
impl Sync for KnownGamingPrivileges
impl Unpin for KnownGamingPrivileges
impl UnwindSafe for KnownGamingPrivileges
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more