Struct windows::Win32::Graphics::Direct2D::D2D1_ARC_SEGMENT
#[repr(C)]pub struct D2D1_ARC_SEGMENT {
pub point: D2D_POINT_2F,
pub size: D2D_SIZE_F,
pub rotationAngle: f32,
pub sweepDirection: D2D1_SWEEP_DIRECTION,
pub arcSize: D2D1_ARC_SIZE,
}
Fields§
§point: D2D_POINT_2F
§size: D2D_SIZE_F
§rotationAngle: f32
§sweepDirection: D2D1_SWEEP_DIRECTION
§arcSize: D2D1_ARC_SIZE
Trait Implementations§
§impl Clone for D2D1_ARC_SEGMENT
impl Clone for D2D1_ARC_SEGMENT
§impl Debug for D2D1_ARC_SEGMENT
impl Debug for D2D1_ARC_SEGMENT
§impl Default for D2D1_ARC_SEGMENT
impl Default for D2D1_ARC_SEGMENT
§impl PartialEq for D2D1_ARC_SEGMENT
impl PartialEq for D2D1_ARC_SEGMENT
impl Copy for D2D1_ARC_SEGMENT
impl Eq for D2D1_ARC_SEGMENT
Auto Trait Implementations§
impl RefUnwindSafe for D2D1_ARC_SEGMENT
impl Send for D2D1_ARC_SEGMENT
impl Sync for D2D1_ARC_SEGMENT
impl Unpin for D2D1_ARC_SEGMENT
impl UnwindSafe for D2D1_ARC_SEGMENT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more