Struct windows::Win32::Graphics::Direct2D::D2D1_BLEND_DESCRIPTION
#[repr(C)]pub struct D2D1_BLEND_DESCRIPTION {
pub sourceBlend: D2D1_BLEND,
pub destinationBlend: D2D1_BLEND,
pub blendOperation: D2D1_BLEND_OPERATION,
pub sourceBlendAlpha: D2D1_BLEND,
pub destinationBlendAlpha: D2D1_BLEND,
pub blendOperationAlpha: D2D1_BLEND_OPERATION,
pub blendFactor: [f32; 4],
}
Fields§
§sourceBlend: D2D1_BLEND
§destinationBlend: D2D1_BLEND
§blendOperation: D2D1_BLEND_OPERATION
§sourceBlendAlpha: D2D1_BLEND
§destinationBlendAlpha: D2D1_BLEND
§blendOperationAlpha: D2D1_BLEND_OPERATION
§blendFactor: [f32; 4]
Trait Implementations§
§impl Clone for D2D1_BLEND_DESCRIPTION
impl Clone for D2D1_BLEND_DESCRIPTION
§impl Debug for D2D1_BLEND_DESCRIPTION
impl Debug for D2D1_BLEND_DESCRIPTION
§impl Default for D2D1_BLEND_DESCRIPTION
impl Default for D2D1_BLEND_DESCRIPTION
§impl PartialEq for D2D1_BLEND_DESCRIPTION
impl PartialEq for D2D1_BLEND_DESCRIPTION
impl Copy for D2D1_BLEND_DESCRIPTION
impl Eq for D2D1_BLEND_DESCRIPTION
Auto Trait Implementations§
impl RefUnwindSafe for D2D1_BLEND_DESCRIPTION
impl Send for D2D1_BLEND_DESCRIPTION
impl Sync for D2D1_BLEND_DESCRIPTION
impl Unpin for D2D1_BLEND_DESCRIPTION
impl UnwindSafe for D2D1_BLEND_DESCRIPTION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more