Struct windows::Win32::Graphics::Direct2D::D2D1_DRAWING_STATE_DESCRIPTION
#[repr(C)]pub struct D2D1_DRAWING_STATE_DESCRIPTION {
pub antialiasMode: D2D1_ANTIALIAS_MODE,
pub textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE,
pub tag1: u64,
pub tag2: u64,
pub transform: Matrix3x2,
}
Fields§
§antialiasMode: D2D1_ANTIALIAS_MODE
§textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE
§tag1: u64
§tag2: u64
§transform: Matrix3x2
Trait Implementations§
§impl Clone for D2D1_DRAWING_STATE_DESCRIPTION
impl Clone for D2D1_DRAWING_STATE_DESCRIPTION
§impl Debug for D2D1_DRAWING_STATE_DESCRIPTION
impl Debug for D2D1_DRAWING_STATE_DESCRIPTION
§impl Default for D2D1_DRAWING_STATE_DESCRIPTION
impl Default for D2D1_DRAWING_STATE_DESCRIPTION
§impl PartialEq for D2D1_DRAWING_STATE_DESCRIPTION
impl PartialEq for D2D1_DRAWING_STATE_DESCRIPTION
impl Copy for D2D1_DRAWING_STATE_DESCRIPTION
impl Eq for D2D1_DRAWING_STATE_DESCRIPTION
Auto Trait Implementations§
impl RefUnwindSafe for D2D1_DRAWING_STATE_DESCRIPTION
impl Send for D2D1_DRAWING_STATE_DESCRIPTION
impl Sync for D2D1_DRAWING_STATE_DESCRIPTION
impl Unpin for D2D1_DRAWING_STATE_DESCRIPTION
impl UnwindSafe for D2D1_DRAWING_STATE_DESCRIPTION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more