Struct windows::Win32::Graphics::Direct2D::D2D1_FACTORY_OPTIONS
#[repr(C)]pub struct D2D1_FACTORY_OPTIONS {
pub debugLevel: D2D1_DEBUG_LEVEL,
}
Fields§
§debugLevel: D2D1_DEBUG_LEVEL
Trait Implementations§
§impl Clone for D2D1_FACTORY_OPTIONS
impl Clone for D2D1_FACTORY_OPTIONS
§impl Debug for D2D1_FACTORY_OPTIONS
impl Debug for D2D1_FACTORY_OPTIONS
§impl Default for D2D1_FACTORY_OPTIONS
impl Default for D2D1_FACTORY_OPTIONS
§impl PartialEq for D2D1_FACTORY_OPTIONS
impl PartialEq for D2D1_FACTORY_OPTIONS
impl Copy for D2D1_FACTORY_OPTIONS
impl Eq for D2D1_FACTORY_OPTIONS
Auto Trait Implementations§
impl RefUnwindSafe for D2D1_FACTORY_OPTIONS
impl Send for D2D1_FACTORY_OPTIONS
impl Sync for D2D1_FACTORY_OPTIONS
impl Unpin for D2D1_FACTORY_OPTIONS
impl UnwindSafe for D2D1_FACTORY_OPTIONS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more