Struct windows::Win32::Graphics::Direct2D::D2D1_INK_POINT
#[repr(C)]pub struct D2D1_INK_POINT {
pub x: f32,
pub y: f32,
pub radius: f32,
}
Fields§
§x: f32
§y: f32
§radius: f32
Trait Implementations§
§impl Clone for D2D1_INK_POINT
impl Clone for D2D1_INK_POINT
§impl Debug for D2D1_INK_POINT
impl Debug for D2D1_INK_POINT
§impl Default for D2D1_INK_POINT
impl Default for D2D1_INK_POINT
§impl PartialEq for D2D1_INK_POINT
impl PartialEq for D2D1_INK_POINT
impl Copy for D2D1_INK_POINT
impl Eq for D2D1_INK_POINT
Auto Trait Implementations§
impl RefUnwindSafe for D2D1_INK_POINT
impl Send for D2D1_INK_POINT
impl Sync for D2D1_INK_POINT
impl Unpin for D2D1_INK_POINT
impl UnwindSafe for D2D1_INK_POINT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more