Struct windows::Win32::Graphics::Direct2D::D2D1_ROUNDED_RECT
#[repr(C)]pub struct D2D1_ROUNDED_RECT {
pub rect: D2D_RECT_F,
pub radiusX: f32,
pub radiusY: f32,
}
Fields§
§rect: D2D_RECT_F
§radiusX: f32
§radiusY: f32
Trait Implementations§
§impl Clone for D2D1_ROUNDED_RECT
impl Clone for D2D1_ROUNDED_RECT
§impl Debug for D2D1_ROUNDED_RECT
impl Debug for D2D1_ROUNDED_RECT
§impl Default for D2D1_ROUNDED_RECT
impl Default for D2D1_ROUNDED_RECT
§impl PartialEq for D2D1_ROUNDED_RECT
impl PartialEq for D2D1_ROUNDED_RECT
impl Copy for D2D1_ROUNDED_RECT
impl Eq for D2D1_ROUNDED_RECT
Auto Trait Implementations§
impl RefUnwindSafe for D2D1_ROUNDED_RECT
impl Send for D2D1_ROUNDED_RECT
impl Sync for D2D1_ROUNDED_RECT
impl Unpin for D2D1_ROUNDED_RECT
impl UnwindSafe for D2D1_ROUNDED_RECT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more