Struct windows::Win32::Graphics::Direct2D::D2D1_SVG_PRESERVE_ASPECT_RATIO
#[repr(C)]pub struct D2D1_SVG_PRESERVE_ASPECT_RATIO {
pub defer: BOOL,
pub align: D2D1_SVG_ASPECT_ALIGN,
pub meetOrSlice: D2D1_SVG_ASPECT_SCALING,
}
Fields§
§defer: BOOL
§align: D2D1_SVG_ASPECT_ALIGN
§meetOrSlice: D2D1_SVG_ASPECT_SCALING
Trait Implementations§
§impl Clone for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Clone for D2D1_SVG_PRESERVE_ASPECT_RATIO
§impl Debug for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Debug for D2D1_SVG_PRESERVE_ASPECT_RATIO
§impl Default for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Default for D2D1_SVG_PRESERVE_ASPECT_RATIO
§impl PartialEq for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl PartialEq for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Copy for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Eq for D2D1_SVG_PRESERVE_ASPECT_RATIO
Auto Trait Implementations§
impl RefUnwindSafe for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Send for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Sync for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl Unpin for D2D1_SVG_PRESERVE_ASPECT_RATIO
impl UnwindSafe for D2D1_SVG_PRESERVE_ASPECT_RATIO
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more