Struct windows::Win32::Graphics::Direct2D::D2D1_TRIANGLE
#[repr(C)]pub struct D2D1_TRIANGLE {
pub point1: D2D_POINT_2F,
pub point2: D2D_POINT_2F,
pub point3: D2D_POINT_2F,
}
Fields§
§point1: D2D_POINT_2F
§point2: D2D_POINT_2F
§point3: D2D_POINT_2F
Trait Implementations§
§impl Clone for D2D1_TRIANGLE
impl Clone for D2D1_TRIANGLE
§fn clone(&self) -> D2D1_TRIANGLE
fn clone(&self) -> D2D1_TRIANGLE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D2D1_TRIANGLE
impl Debug for D2D1_TRIANGLE
§impl Default for D2D1_TRIANGLE
impl Default for D2D1_TRIANGLE
§impl PartialEq for D2D1_TRIANGLE
impl PartialEq for D2D1_TRIANGLE
§fn eq(&self, other: &D2D1_TRIANGLE) -> bool
fn eq(&self, other: &D2D1_TRIANGLE) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for D2D1_TRIANGLE
impl StructuralPartialEq for D2D1_TRIANGLE
Auto Trait Implementations§
impl Freeze for D2D1_TRIANGLE
impl RefUnwindSafe for D2D1_TRIANGLE
impl Send for D2D1_TRIANGLE
impl Sync for D2D1_TRIANGLE
impl Unpin for D2D1_TRIANGLE
impl UnwindSafe for D2D1_TRIANGLE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)