Struct windows::Win32::Graphics::Direct2D::ID2D1ComputeInfo
pub struct ID2D1ComputeInfo(/* private fields */);
Implementations§
§impl ID2D1ComputeInfo
impl ID2D1ComputeInfo
pub unsafe fn SetComputeShaderConstantBuffer(&self, buffer: &[u8]) -> Result<()>
pub unsafe fn SetComputeShader(&self, shaderid: *const GUID) -> Result<()>
pub unsafe fn SetResourceTexture<P0>(
&self,
textureindex: u32,
resourcetexture: P0,
) -> Result<()>where
P0: Param<ID2D1ResourceTexture>,
Methods from Deref<Target = ID2D1RenderInfo>§
pub unsafe fn SetInputDescription( &self, inputindex: u32, inputdescription: D2D1_INPUT_DESCRIPTION, ) -> Result<()>
pub unsafe fn SetOutputBuffer( &self, bufferprecision: D2D1_BUFFER_PRECISION, channeldepth: D2D1_CHANNEL_DEPTH, ) -> Result<()>
pub unsafe fn SetCached<P0>(&self, iscached: P0)where
P0: Param<BOOL>,
pub unsafe fn SetInstructionCountHint(&self, instructioncount: u32)
Trait Implementations§
§impl CanInto<ID2D1RenderInfo> for ID2D1ComputeInfo
impl CanInto<ID2D1RenderInfo> for ID2D1ComputeInfo
§impl CanInto<IUnknown> for ID2D1ComputeInfo
impl CanInto<IUnknown> for ID2D1ComputeInfo
§impl Clone for ID2D1ComputeInfo
impl Clone for ID2D1ComputeInfo
§fn clone(&self) -> ID2D1ComputeInfo
fn clone(&self) -> ID2D1ComputeInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ID2D1ComputeInfo
impl Debug for ID2D1ComputeInfo
§impl Deref for ID2D1ComputeInfo
impl Deref for ID2D1ComputeInfo
§impl From<&ID2D1ComputeInfo> for &ID2D1RenderInfo
impl From<&ID2D1ComputeInfo> for &ID2D1RenderInfo
§fn from(value: &ID2D1ComputeInfo) -> Self
fn from(value: &ID2D1ComputeInfo) -> Self
Converts to this type from the input type.
§impl From<&ID2D1ComputeInfo> for &IUnknown
impl From<&ID2D1ComputeInfo> for &IUnknown
§fn from(value: &ID2D1ComputeInfo) -> Self
fn from(value: &ID2D1ComputeInfo) -> Self
Converts to this type from the input type.
§impl From<ID2D1ComputeInfo> for ID2D1RenderInfo
impl From<ID2D1ComputeInfo> for ID2D1RenderInfo
§fn from(value: ID2D1ComputeInfo) -> Self
fn from(value: ID2D1ComputeInfo) -> Self
Converts to this type from the input type.
§impl From<ID2D1ComputeInfo> for IUnknown
impl From<ID2D1ComputeInfo> for IUnknown
§fn from(value: ID2D1ComputeInfo) -> Self
fn from(value: ID2D1ComputeInfo) -> Self
Converts to this type from the input type.
§impl Interface for ID2D1ComputeInfo
impl Interface for ID2D1ComputeInfo
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for ID2D1ComputeInfo
impl PartialEq for ID2D1ComputeInfo
§fn eq(&self, other: &ID2D1ComputeInfo) -> bool
fn eq(&self, other: &ID2D1ComputeInfo) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ID2D1ComputeInfo
impl Send for ID2D1ComputeInfo
impl StructuralPartialEq for ID2D1ComputeInfo
impl Sync for ID2D1ComputeInfo
Auto Trait Implementations§
impl Freeze for ID2D1ComputeInfo
impl RefUnwindSafe for ID2D1ComputeInfo
impl Unpin for ID2D1ComputeInfo
impl UnwindSafe for ID2D1ComputeInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)