pub struct ID2D1Mesh(/* private fields */);
Implementations§
§impl ID2D1Mesh
impl ID2D1Mesh
pub unsafe fn GetFactory(&self) -> Result<ID2D1Factory>
pub unsafe fn Open(&self) -> Result<ID2D1TessellationSink>
Trait Implementations§
§impl From<&ID2D1Mesh> for &ID2D1Resource
impl From<&ID2D1Mesh> for &ID2D1Resource
§impl From<ID2D1Mesh> for ID2D1Resource
impl From<ID2D1Mesh> for ID2D1Resource
§impl Interface for ID2D1Mesh
impl Interface for ID2D1Mesh
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read moreimpl Eq for ID2D1Mesh
impl Send for ID2D1Mesh
impl StructuralPartialEq for ID2D1Mesh
impl Sync for ID2D1Mesh
Auto Trait Implementations§
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more