#[repr(C)]
pub struct ID2D1RenderInfo_Vtbl { pub base__: IUnknown_Vtbl, pub SetInputDescription: unsafe extern "system" fn(_: *mut c_void, _: u32, _: D2D1_INPUT_DESCRIPTION) -> HRESULT, pub SetOutputBuffer: unsafe extern "system" fn(_: *mut c_void, _: D2D1_BUFFER_PRECISION, _: D2D1_CHANNEL_DEPTH) -> HRESULT, pub SetCached: unsafe extern "system" fn(_: *mut c_void, _: BOOL), pub SetInstructionCountHint: unsafe extern "system" fn(_: *mut c_void, _: u32), }

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§base__: IUnknown_Vtbl§SetInputDescription: unsafe extern "system" fn(_: *mut c_void, _: u32, _: D2D1_INPUT_DESCRIPTION) -> HRESULT§SetOutputBuffer: unsafe extern "system" fn(_: *mut c_void, _: D2D1_BUFFER_PRECISION, _: D2D1_CHANNEL_DEPTH) -> HRESULT§SetCached: unsafe extern "system" fn(_: *mut c_void, _: BOOL)§SetInstructionCountHint: unsafe extern "system" fn(_: *mut c_void, _: u32)

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impl ID2D1RenderInfo_Vtbl

pub const fn new<Identity: IUnknownImpl<Impl = Impl>, Impl: ID2D1RenderInfo_Impl, const OFFSET: isize>( ) -> ID2D1RenderInfo_Vtbl

pub fn matches(iid: &GUID) -> bool

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