Trait ID2D1BitmapBrush_Impl
pub trait ID2D1BitmapBrush_Impl: ID2D1Brush_Impl {
// Required methods
fn SetExtendModeX(&self, extendmodex: D2D1_EXTEND_MODE);
fn SetExtendModeY(&self, extendmodey: D2D1_EXTEND_MODE);
fn SetInterpolationMode(
&self,
interpolationmode: D2D1_BITMAP_INTERPOLATION_MODE,
);
fn SetBitmap(&self, bitmap: Ref<'_, ID2D1Bitmap>);
fn GetExtendModeX(&self) -> D2D1_EXTEND_MODE;
fn GetExtendModeY(&self) -> D2D1_EXTEND_MODE;
fn GetInterpolationMode(&self) -> D2D1_BITMAP_INTERPOLATION_MODE;
fn GetBitmap(&self, bitmap: OutRef<'_, ID2D1Bitmap>);
}
Required Methods§
fn SetExtendModeX(&self, extendmodex: D2D1_EXTEND_MODE)
fn SetExtendModeY(&self, extendmodey: D2D1_EXTEND_MODE)
fn SetInterpolationMode( &self, interpolationmode: D2D1_BITMAP_INTERPOLATION_MODE, )
fn SetBitmap(&self, bitmap: Ref<'_, ID2D1Bitmap>)
fn GetExtendModeX(&self) -> D2D1_EXTEND_MODE
fn GetExtendModeY(&self) -> D2D1_EXTEND_MODE
fn GetInterpolationMode(&self) -> D2D1_BITMAP_INTERPOLATION_MODE
fn GetBitmap(&self, bitmap: OutRef<'_, ID2D1Bitmap>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.