windows::Win32::Graphics::Direct2D

Trait ID2D1BitmapBrush_Impl

pub trait ID2D1BitmapBrush_Impl: ID2D1Brush_Impl {
    // Required methods
    fn SetExtendModeX(&self, extendmodex: D2D1_EXTEND_MODE);
    fn SetExtendModeY(&self, extendmodey: D2D1_EXTEND_MODE);
    fn SetInterpolationMode(
        &self,
        interpolationmode: D2D1_BITMAP_INTERPOLATION_MODE,
    );
    fn SetBitmap(&self, bitmap: Ref<'_, ID2D1Bitmap>);
    fn GetExtendModeX(&self) -> D2D1_EXTEND_MODE;
    fn GetExtendModeY(&self) -> D2D1_EXTEND_MODE;
    fn GetInterpolationMode(&self) -> D2D1_BITMAP_INTERPOLATION_MODE;
    fn GetBitmap(&self, bitmap: OutRef<'_, ID2D1Bitmap>);
}

Required Methods§

fn SetExtendModeX(&self, extendmodex: D2D1_EXTEND_MODE)

fn SetExtendModeY(&self, extendmodey: D2D1_EXTEND_MODE)

fn SetInterpolationMode( &self, interpolationmode: D2D1_BITMAP_INTERPOLATION_MODE, )

fn SetBitmap(&self, bitmap: Ref<'_, ID2D1Bitmap>)

fn GetExtendModeX(&self) -> D2D1_EXTEND_MODE

fn GetExtendModeY(&self) -> D2D1_EXTEND_MODE

fn GetInterpolationMode(&self) -> D2D1_BITMAP_INTERPOLATION_MODE

fn GetBitmap(&self, bitmap: OutRef<'_, ID2D1Bitmap>)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§