windows::Win32::Graphics::Direct2D

Trait ID2D1BorderTransform_Impl

pub trait ID2D1BorderTransform_Impl: ID2D1ConcreteTransform_Impl {
    // Required methods
    fn SetExtendModeX(&self, extendmode: D2D1_EXTEND_MODE);
    fn SetExtendModeY(&self, extendmode: D2D1_EXTEND_MODE);
    fn GetExtendModeX(&self) -> D2D1_EXTEND_MODE;
    fn GetExtendModeY(&self) -> D2D1_EXTEND_MODE;
}

Required Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§