pub trait ID2D1DeviceContext3_Impl: Sized + ID2D1DeviceContext2_Impl {
    // Required methods
    fn CreateSpriteBatch(&self) -> Result<ID2D1SpriteBatch>;
    fn DrawSpriteBatch(
        &self,
        spritebatch: Option<&ID2D1SpriteBatch>,
        startindex: u32,
        spritecount: u32,
        bitmap: Option<&ID2D1Bitmap>,
        interpolationmode: D2D1_BITMAP_INTERPOLATION_MODE,
        spriteoptions: D2D1_SPRITE_OPTIONS
    );
}

Required Methods§

fn CreateSpriteBatch(&self) -> Result<ID2D1SpriteBatch>

fn DrawSpriteBatch( &self, spritebatch: Option<&ID2D1SpriteBatch>, startindex: u32, spritecount: u32, bitmap: Option<&ID2D1Bitmap>, interpolationmode: D2D1_BITMAP_INTERPOLATION_MODE, spriteoptions: D2D1_SPRITE_OPTIONS )

Object Safety§

This trait is not object safe.

Implementors§