Trait ID2D1DrawingStateBlock_Impl
pub trait ID2D1DrawingStateBlock_Impl: ID2D1Resource_Impl {
// Required methods
fn GetDescription(
&self,
statedescription: *mut D2D1_DRAWING_STATE_DESCRIPTION,
);
fn SetDescription(
&self,
statedescription: *const D2D1_DRAWING_STATE_DESCRIPTION,
);
fn SetTextRenderingParams(
&self,
textrenderingparams: Ref<'_, IDWriteRenderingParams>,
);
fn GetTextRenderingParams(
&self,
textrenderingparams: OutRef<'_, IDWriteRenderingParams>,
);
}
Required Methods§
fn GetDescription(&self, statedescription: *mut D2D1_DRAWING_STATE_DESCRIPTION)
fn SetDescription( &self, statedescription: *const D2D1_DRAWING_STATE_DESCRIPTION, )
fn SetTextRenderingParams( &self, textrenderingparams: Ref<'_, IDWriteRenderingParams>, )
fn GetTextRenderingParams( &self, textrenderingparams: OutRef<'_, IDWriteRenderingParams>, )
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.