windows::Win32::Graphics::Direct2D

Trait ID2D1DrawingStateBlock_Impl

pub trait ID2D1DrawingStateBlock_Impl: ID2D1Resource_Impl {
    // Required methods
    fn GetDescription(
        &self,
        statedescription: *mut D2D1_DRAWING_STATE_DESCRIPTION,
    );
    fn SetDescription(
        &self,
        statedescription: *const D2D1_DRAWING_STATE_DESCRIPTION,
    );
    fn SetTextRenderingParams(
        &self,
        textrenderingparams: Ref<'_, IDWriteRenderingParams>,
    );
    fn GetTextRenderingParams(
        &self,
        textrenderingparams: OutRef<'_, IDWriteRenderingParams>,
    );
}

Required Methods§

fn GetDescription(&self, statedescription: *mut D2D1_DRAWING_STATE_DESCRIPTION)

fn SetDescription( &self, statedescription: *const D2D1_DRAWING_STATE_DESCRIPTION, )

fn SetTextRenderingParams( &self, textrenderingparams: Ref<'_, IDWriteRenderingParams>, )

fn GetTextRenderingParams( &self, textrenderingparams: OutRef<'_, IDWriteRenderingParams>, )

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§