pub trait ID2D1GradientMesh_Impl: Sized + ID2D1Resource_Impl {
    // Required methods
    fn GetPatchCount(&self) -> u32;
    fn GetPatches(
        &self,
        startindex: u32,
        patches: *mut D2D1_GRADIENT_MESH_PATCH,
        patchescount: u32
    ) -> Result<()>;
}

Required Methods§

fn GetPatchCount(&self) -> u32

fn GetPatches( &self, startindex: u32, patches: *mut D2D1_GRADIENT_MESH_PATCH, patchescount: u32 ) -> Result<()>

Object Safety§

This trait is not object safe.

Implementors§