pub trait ID2D1TessellationSink_Impl: Sized {
    // Required methods
    fn AddTriangles(&self, triangles: *const D2D1_TRIANGLE, trianglescount: u32);
    fn Close(&self) -> Result<()>;
}

Required Methods§

fn AddTriangles(&self, triangles: *const D2D1_TRIANGLE, trianglescount: u32)

fn Close(&self) -> Result<()>

Object Safety§

This trait is not object safe.

Implementors§