windows::Win32::Graphics::Direct3D::Dxc

Trait IDxcCompiler3_Impl

pub trait IDxcCompiler3_Impl: IUnknownImpl {
    // Required methods
    fn Compile(
        &self,
        psource: *const DxcBuffer,
        parguments: *const PCWSTR,
        argcount: u32,
        pincludehandler: Ref<'_, IDxcIncludeHandler>,
        riid: *const GUID,
        ppresult: *mut *mut c_void,
    ) -> Result<()>;
    fn Disassemble(
        &self,
        pobject: *const DxcBuffer,
        riid: *const GUID,
        ppresult: *mut *mut c_void,
    ) -> Result<()>;
}

Required Methods§

fn Compile( &self, psource: *const DxcBuffer, parguments: *const PCWSTR, argcount: u32, pincludehandler: Ref<'_, IDxcIncludeHandler>, riid: *const GUID, ppresult: *mut *mut c_void, ) -> Result<()>

fn Disassemble( &self, pobject: *const DxcBuffer, riid: *const GUID, ppresult: *mut *mut c_void, ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§