windows
0.59.0
Module Direct3D
Module Items
Modules
Structs
Constants
Traits
Type Aliases
In windows::
Win32::
Graphics
windows
::
Win32
::
Graphics
Module
Direct3D
Copy item path
Modules
§
Dxc
Fxc
Structs
§
D3DVECTOR
D3D_
CBUFFER_
TYPE
D3D_
DRIVER_
TYPE
D3D_
FEATURE_
LEVEL
D3D_
FORMAT_
COMPONENT_
INTERPRETATION
D3D_
FORMAT_
COMPONENT_
NAME
D3D_
FORMAT_
LAYOUT
D3D_
FORMAT_
TYPE_
LEVEL
D3D_
INCLUDE_
TYPE
D3D_
INTERPOLATION_
MODE
D3D_
MIN_
PRECISION
D3D_
NAME
D3D_
PARAMETER_
FLAGS
D3D_
PRIMITIVE
D3D_
PRIMITIVE_
TOPOLOGY
D3D_
REGISTER_
COMPONENT_
TYPE
D3D_
RESOURCE_
RETURN_
TYPE
D3D_
SHADER_
CBUFFER_
FLAGS
D3D_
SHADER_
INPUT_
FLAGS
D3D_
SHADER_
INPUT_
TYPE
D3D_
SHADER_
MACRO
D3D_
SHADER_
VARIABLE_
CLASS
D3D_
SHADER_
VARIABLE_
FLAGS
D3D_
SHADER_
VARIABLE_
TYPE
D3D_
SRV_
DIMENSION
D3D_
TESSELLATOR_
DOMAIN
D3D_
TESSELLATOR_
OUTPUT_
PRIMITIVE
D3D_
TESSELLATOR_
PARTITIONING
ID3D
Blob
ID3D
Blob_
Vtbl
ID3D
Destruction
Notifier
ID3D
Destruction
Notifier_
Vtbl
ID3D
Include
ID3D
Include_
Vtbl
Constants
§
D3D10_
1_
SRV_
DIMENSION_
BUFFER
D3D10_
1_
SRV_
DIMENSION_
TEXTUR
E1D
D3D10_
1_
SRV_
DIMENSION_
TEXTUR
E1DARRAY
D3D10_
1_
SRV_
DIMENSION_
TEXTUR
E2D
D3D10_
1_
SRV_
DIMENSION_
TEXTUR
E2DARRAY
D3D10_
1_
SRV_
DIMENSION_
TEXTUR
E2DMS
D3D10_
1_
SRV_
DIMENSION_
TEXTUR
E2DMSARRAY
D3D10_
1_
SRV_
DIMENSION_
TEXTUR
E3D
D3D10_
1_
SRV_
DIMENSION_
TEXTURECUBE
D3D10_
1_
SRV_
DIMENSION_
TEXTURECUBEARRAY
D3D10_
1_
SRV_
DIMENSION_
UNKNOWN
D3D10_
CBF_
USERPACKED
D3D10_
CT_
CBUFFER
D3D10_
CT_
TBUFFER
D3D10_
INCLUDE_
LOCAL
D3D10_
INCLUDE_
SYSTEM
D3D10_
NAME_
CLIP_
DISTANCE
D3D10_
NAME_
COVERAGE
D3D10_
NAME_
CULL_
DISTANCE
D3D10_
NAME_
DEPTH
D3D10_
NAME_
INSTANCE_
ID
D3D10_
NAME_
IS_
FRONT_
FACE
D3D10_
NAME_
POSITION
D3D10_
NAME_
PRIMITIVE_
ID
D3D10_
NAME_
RENDER_
TARGET_
ARRAY_
INDEX
D3D10_
NAME_
SAMPLE_
INDEX
D3D10_
NAME_
TARGET
D3D10_
NAME_
UNDEFINED
D3D10_
NAME_
VERTEX_
ID
D3D10_
NAME_
VIEWPORT_
ARRAY_
INDEX
D3D10_
PRIMITIVE_
LINE
D3D10_
PRIMITIVE_
LINE_
ADJ
D3D10_
PRIMITIVE_
POINT
D3D10_
PRIMITIVE_
TOPOLOGY_
LINELIST
D3D10_
PRIMITIVE_
TOPOLOGY_
LINELIST_
ADJ
D3D10_
PRIMITIVE_
TOPOLOGY_
LINESTRIP
D3D10_
PRIMITIVE_
TOPOLOGY_
LINESTRIP_
ADJ
D3D10_
PRIMITIVE_
TOPOLOGY_
POINTLIST
D3D10_
PRIMITIVE_
TOPOLOGY_
TRIANGLELIST
D3D10_
PRIMITIVE_
TOPOLOGY_
TRIANGLELIST_
ADJ
D3D10_
PRIMITIVE_
TOPOLOGY_
TRIANGLESTRIP
D3D10_
PRIMITIVE_
TOPOLOGY_
TRIANGLESTRIP_
ADJ
D3D10_
PRIMITIVE_
TOPOLOGY_
UNDEFINED
D3D10_
PRIMITIVE_
TRIANGLE
D3D10_
PRIMITIVE_
TRIANGLE_
ADJ
D3D10_
PRIMITIVE_
UNDEFINED
D3D10_
REGISTER_
COMPONENT_
FLOA
T16
D3D10_
REGISTER_
COMPONENT_
FLOA
T32
D3D10_
REGISTER_
COMPONENT_
FLOA
T64
D3D10_
REGISTER_
COMPONENT_
SINT16
D3D10_
REGISTER_
COMPONENT_
SINT32
D3D10_
REGISTER_
COMPONENT_
SINT64
D3D10_
REGISTER_
COMPONENT_
UINT16
D3D10_
REGISTER_
COMPONENT_
UINT32
D3D10_
REGISTER_
COMPONENT_
UINT64
D3D10_
REGISTER_
COMPONENT_
UNKNOWN
D3D10_
RETURN_
TYPE_
FLOAT
D3D10_
RETURN_
TYPE_
MIXED
D3D10_
RETURN_
TYPE_
SINT
D3D10_
RETURN_
TYPE_
SNORM
D3D10_
RETURN_
TYPE_
UINT
D3D10_
RETURN_
TYPE_
UNORM
D3D10_
SIF_
COMPARISON_
SAMPLER
D3D10_
SIF_
TEXTURE_
COMPONENTS
D3D10_
SIF_
TEXTURE_
COMPONENT_
0
D3D10_
SIF_
TEXTURE_
COMPONENT_
1
D3D10_
SIF_
USERPACKED
D3D10_
SIT_
CBUFFER
D3D10_
SIT_
SAMPLER
D3D10_
SIT_
TBUFFER
D3D10_
SIT_
TEXTURE
D3D10_
SRV_
DIMENSION_
BUFFER
D3D10_
SRV_
DIMENSION_
TEXTUR
E1D
D3D10_
SRV_
DIMENSION_
TEXTUR
E1DARRAY
D3D10_
SRV_
DIMENSION_
TEXTUR
E2D
D3D10_
SRV_
DIMENSION_
TEXTUR
E2DARRAY
D3D10_
SRV_
DIMENSION_
TEXTUR
E2DMS
D3D10_
SRV_
DIMENSION_
TEXTUR
E2DMSARRAY
D3D10_
SRV_
DIMENSION_
TEXTUR
E3D
D3D10_
SRV_
DIMENSION_
TEXTURECUBE
D3D10_
SRV_
DIMENSION_
UNKNOWN
D3D10_
SVC_
MATRIX_
COLUMNS
D3D10_
SVC_
MATRIX_
ROWS
D3D10_
SVC_
OBJECT
D3D10_
SVC_
SCALAR
D3D10_
SVC_
STRUCT
D3D10_
SVC_
VECTOR
D3D10_
SVF_
USED
D3D10_
SVF_
USERPACKED
D3D10_
SVT_
BLEND
D3D10_
SVT_
BOOL
D3D10_
SVT_
BUFFER
D3D10_
SVT_
CBUFFER
D3D10_
SVT_
DEPTHSTENCIL
D3D10_
SVT_
DEPTHSTENCILVIEW
D3D10_
SVT_
FLOAT
D3D10_
SVT_
GEOMETRYSHADER
D3D10_
SVT_
INT
D3D10_
SVT_
PIXELFRAGMENT
D3D10_
SVT_
PIXELSHADER
D3D10_
SVT_
RASTERIZER
D3D10_
SVT_
RENDERTARGETVIEW
D3D10_
SVT_
SAMPLER
D3D10_
SVT_
SAMPLE
R1D
D3D10_
SVT_
SAMPLE
R2D
D3D10_
SVT_
SAMPLE
R3D
D3D10_
SVT_
SAMPLERCUBE
D3D10_
SVT_
STRING
D3D10_
SVT_
TBUFFER
D3D10_
SVT_
TEXTURE
D3D10_
SVT_
TEXTUR
E1D
D3D10_
SVT_
TEXTUR
E1DARRAY
D3D10_
SVT_
TEXTUR
E2D
D3D10_
SVT_
TEXTUR
E2DARRAY
D3D10_
SVT_
TEXTUR
E2DMS
D3D10_
SVT_
TEXTUR
E2DMSARRAY
D3D10_
SVT_
TEXTUR
E3D
D3D10_
SVT_
TEXTURECUBE
D3D10_
SVT_
TEXTURECUBEARRAY
D3D10_
SVT_
UINT
D3D10_
SVT_
UINT8
D3D10_
SVT_
VERTEXFRAGMENT
D3D10_
SVT_
VERTEXSHADER
D3D10_
SVT_
VOID
D3D11_
CT_
CBUFFER
D3D11_
CT_
INTERFACE_
POINTERS
D3D11_
CT_
RESOURCE_
BIND_
INFO
D3D11_
CT_
TBUFFER
D3D11_
NAME_
DEPTH_
GREATER_
EQUAL
D3D11_
NAME_
DEPTH_
LESS_
EQUAL
D3D11_
NAME_
FINAL_
LINE_
DENSITY_
TESSFACTOR
D3D11_
NAME_
FINAL_
LINE_
DETAIL_
TESSFACTOR
D3D11_
NAME_
FINAL_
QUAD_
EDGE_
TESSFACTOR
D3D11_
NAME_
FINAL_
QUAD_
INSIDE_
TESSFACTOR
D3D11_
NAME_
FINAL_
TRI_
EDGE_
TESSFACTOR
D3D11_
NAME_
FINAL_
TRI_
INSIDE_
TESSFACTOR
D3D11_
NAME_
INNER_
COVERAGE
D3D11_
NAME_
STENCIL_
REF
D3D11_
PRIMITIVE_
1_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
2_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
3_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
4_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
5_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
6_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
7_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
8_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
9_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
10_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
11_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
12_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
13_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
14_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
15_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
16_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
17_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
18_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
19_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
20_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
21_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
22_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
23_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
24_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
25_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
26_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
27_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
28_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
29_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
30_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
31_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
32_
CONTROL_
POINT_
PATCH
D3D11_
PRIMITIVE_
LINE
D3D11_
PRIMITIVE_
LINE_
ADJ
D3D11_
PRIMITIVE_
POINT
D3D11_
PRIMITIVE_
TOPOLOGY_
1_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
2_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
3_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
4_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
5_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
6_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
7_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
8_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
9_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
10_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
11_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
12_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
13_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
14_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
15_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
16_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
17_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
18_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
19_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
20_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
21_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
22_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
23_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
24_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
25_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
26_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
27_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
28_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
29_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
30_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
31_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
32_
CONTROL_
POINT_
PATCHLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
LINELIST
D3D11_
PRIMITIVE_
TOPOLOGY_
LINELIST_
ADJ
D3D11_
PRIMITIVE_
TOPOLOGY_
LINESTRIP
D3D11_
PRIMITIVE_
TOPOLOGY_
LINESTRIP_
ADJ
D3D11_
PRIMITIVE_
TOPOLOGY_
POINTLIST
D3D11_
PRIMITIVE_
TOPOLOGY_
TRIANGLELIST
D3D11_
PRIMITIVE_
TOPOLOGY_
TRIANGLELIST_
ADJ
D3D11_
PRIMITIVE_
TOPOLOGY_
TRIANGLESTRIP
D3D11_
PRIMITIVE_
TOPOLOGY_
TRIANGLESTRIP_
ADJ
D3D11_
PRIMITIVE_
TOPOLOGY_
UNDEFINED
D3D11_
PRIMITIVE_
TRIANGLE
D3D11_
PRIMITIVE_
TRIANGLE_
ADJ
D3D11_
PRIMITIVE_
UNDEFINED
D3D11_
RETURN_
TYPE_
CONTINUED
D3D11_
RETURN_
TYPE_
DOUBLE
D3D11_
RETURN_
TYPE_
FLOAT
D3D11_
RETURN_
TYPE_
MIXED
D3D11_
RETURN_
TYPE_
SINT
D3D11_
RETURN_
TYPE_
SNORM
D3D11_
RETURN_
TYPE_
UINT
D3D11_
RETURN_
TYPE_
UNORM
D3D11_
SIT_
BYTEADDRESS
D3D11_
SIT_
STRUCTURED
D3D11_
SIT_
UAV_
APPEND_
STRUCTURED
D3D11_
SIT_
UAV_
CONSUME_
STRUCTURED
D3D11_
SIT_
UAV_
RWBYTEADDRESS
D3D11_
SIT_
UAV_
RWSTRUCTURED
D3D11_
SIT_
UAV_
RWSTRUCTURED_
WITH_
COUNTER
D3D11_
SIT_
UAV_
RWTYPED
D3D11_
SRV_
DIMENSION_
BUFFER
D3D11_
SRV_
DIMENSION_
BUFFEREX
D3D11_
SRV_
DIMENSION_
TEXTUR
E1D
D3D11_
SRV_
DIMENSION_
TEXTUR
E1DARRAY
D3D11_
SRV_
DIMENSION_
TEXTUR
E2D
D3D11_
SRV_
DIMENSION_
TEXTUR
E2DARRAY
D3D11_
SRV_
DIMENSION_
TEXTUR
E2DMS
D3D11_
SRV_
DIMENSION_
TEXTUR
E2DMSARRAY
D3D11_
SRV_
DIMENSION_
TEXTUR
E3D
D3D11_
SRV_
DIMENSION_
TEXTURECUBE
D3D11_
SRV_
DIMENSION_
TEXTURECUBEARRAY
D3D11_
SRV_
DIMENSION_
UNKNOWN
D3D11_
SVC_
INTERFACE_
CLASS
D3D11_
SVC_
INTERFACE_
POINTER
D3D11_
SVF_
INTERFACE_
PARAMETER
D3D11_
SVF_
INTERFACE_
POINTER
D3D11_
SVT_
APPEND_
STRUCTURED_
BUFFER
D3D11_
SVT_
BYTEADDRESS_
BUFFER
D3D11_
SVT_
COMPUTESHADER
D3D11_
SVT_
CONSUME_
STRUCTURED_
BUFFER
D3D11_
SVT_
DOMAINSHADER
D3D11_
SVT_
DOUBLE
D3D11_
SVT_
HULLSHADER
D3D11_
SVT_
INTERFACE_
POINTER
D3D11_
SVT_
RWBUFFER
D3D11_
SVT_
RWBYTEADDRESS_
BUFFER
D3D11_
SVT_
RWSTRUCTURED_
BUFFER
D3D11_
SVT_
RWTEXTUR
E1D
D3D11_
SVT_
RWTEXTUR
E1DARRAY
D3D11_
SVT_
RWTEXTUR
E2D
D3D11_
SVT_
RWTEXTUR
E2DARRAY
D3D11_
SVT_
RWTEXTUR
E3D
D3D11_
SVT_
STRUCTURED_
BUFFER
D3D11_
TESSELLATOR_
DOMAIN_
ISOLINE
D3D11_
TESSELLATOR_
DOMAIN_
QUAD
D3D11_
TESSELLATOR_
DOMAIN_
TRI
D3D11_
TESSELLATOR_
DOMAIN_
UNDEFINED
D3D11_
TESSELLATOR_
OUTPUT_
LINE
D3D11_
TESSELLATOR_
OUTPUT_
POINT
D3D11_
TESSELLATOR_
OUTPUT_
TRIANGLE_
CCW
D3D11_
TESSELLATOR_
OUTPUT_
TRIANGLE_
CW
D3D11_
TESSELLATOR_
OUTPUT_
UNDEFINED
D3D11_
TESSELLATOR_
PARTITIONING_
FRACTIONAL_
EVEN
D3D11_
TESSELLATOR_
PARTITIONING_
FRACTIONAL_
ODD
D3D11_
TESSELLATOR_
PARTITIONING_
INTEGER
D3D11_
TESSELLATOR_
PARTITIONING_
POW2
D3D11_
TESSELLATOR_
PARTITIONING_
UNDEFINED
D3D12_
NAME_
BARYCENTRICS
D3D12_
NAME_
CULLPRIMITIVE
D3D12_
NAME_
SHADINGRATE
D3DFCI_
BIASED_
FIXED_
2_
8
D3DFCI_
FLOAT
D3DFCI_
SINT
D3DFCI_
SNORM
D3DFCI_
TYPELESS
D3DFCI_
UINT
D3DFCI_
UNORM
D3DFCI_
UNORM_
SRGB
D3DFCN_
A
D3DFCN_
B
D3DFCN_
D
D3DFCN_
G
D3DFCN_
R
D3DFCN_
S
D3DFCN_
X
D3DFL_
CUSTOM
D3DFL_
STANDARD
D3DFTL_
FULL_
TYPE
D3DFTL_
NO_
TYPE
D3DFTL_
PARTIAL_
TYPE
D3D_
CBF_
USERPACKED
D3D_
COMPONENT_
MASK_
W
D3D_
COMPONENT_
MASK_
X
D3D_
COMPONENT_
MASK_
Y
D3D_
COMPONENT_
MASK_
Z
D3D_
CT_
CBUFFER
D3D_
CT_
INTERFACE_
POINTERS
D3D_
CT_
RESOURCE_
BIND_
INFO
D3D_
CT_
TBUFFER
D3D_
DRIVER_
TYPE_
HARDWARE
D3D_
DRIVER_
TYPE_
NULL
D3D_
DRIVER_
TYPE_
REFERENCE
D3D_
DRIVER_
TYPE_
SOFTWARE
D3D_
DRIVER_
TYPE_
UNKNOWN
D3D_
DRIVER_
TYPE_
WARP
D3D_
FEATURE_
LEVEL_
1_
0_
CORE
D3D_
FEATURE_
LEVEL_
1_
0_
GENERIC
D3D_
FEATURE_
LEVEL_
9_
1
D3D_
FEATURE_
LEVEL_
9_
2
D3D_
FEATURE_
LEVEL_
9_
3
D3D_
FEATURE_
LEVEL_
10_
0
D3D_
FEATURE_
LEVEL_
10_
1
D3D_
FEATURE_
LEVEL_
11_
0
D3D_
FEATURE_
LEVEL_
11_
1
D3D_
FEATURE_
LEVEL_
12_
0
D3D_
FEATURE_
LEVEL_
12_
1
D3D_
FEATURE_
LEVEL_
12_
2
D3D_
FL9_
1_
DEFAULT_
MAX_
ANISOTROPY
D3D_
FL9_
1_
IA_
PRIMITIVE_
MAX_
COUNT
D3D_
FL9_
1_
MAX_
TEXTURE_
REPEAT
D3D_
FL9_
1_
REQ_
TEXTUR
E1D_
U_
DIMENSION
D3D_
FL9_
1_
REQ_
TEXTUR
E2D_
U_
OR_
V_
DIMENSION
D3D_
FL9_
1_
REQ_
TEXTUR
E3D_
U_
V_
OR_
W_
DIMENSION
D3D_
FL9_
1_
REQ_
TEXTURECUBE_
DIMENSION
D3D_
FL9_
1_
SIMULTANEOUS_
RENDER_
TARGET_
COUNT
D3D_
FL9_
2_
IA_
PRIMITIVE_
MAX_
COUNT
D3D_
FL9_
2_
MAX_
TEXTURE_
REPEAT
D3D_
FL9_
3_
MAX_
TEXTURE_
REPEAT
D3D_
FL9_
3_
REQ_
TEXTUR
E1D_
U_
DIMENSION
D3D_
FL9_
3_
REQ_
TEXTUR
E2D_
U_
OR_
V_
DIMENSION
D3D_
FL9_
3_
REQ_
TEXTURECUBE_
DIMENSION
D3D_
FL9_
3_
SIMULTANEOUS_
RENDER_
TARGET_
COUNT
D3D_
INCLUDE_
LOCAL
D3D_
INCLUDE_
SYSTEM
D3D_
INTERPOLATION_
CONSTANT
D3D_
INTERPOLATION_
LINEAR
D3D_
INTERPOLATION_
LINEAR_
CENTROID
D3D_
INTERPOLATION_
LINEAR_
NOPERSPECTIVE
D3D_
INTERPOLATION_
LINEAR_
NOPERSPECTIVE_
CENTROID
D3D_
INTERPOLATION_
LINEAR_
NOPERSPECTIVE_
SAMPLE
D3D_
INTERPOLATION_
LINEAR_
SAMPLE
D3D_
INTERPOLATION_
UNDEFINED
D3D_
MIN_
PRECISION_
ANY_
10
D3D_
MIN_
PRECISION_
ANY_
16
D3D_
MIN_
PRECISION_
DEFAULT
D3D_
MIN_
PRECISION_
FLOAT_
2_
8
D3D_
MIN_
PRECISION_
FLOAT_
16
D3D_
MIN_
PRECISION_
RESERVED
D3D_
MIN_
PRECISION_
SINT_
16
D3D_
MIN_
PRECISION_
UINT_
16
D3D_
NAME_
BARYCENTRICS
D3D_
NAME_
CLIP_
DISTANCE
D3D_
NAME_
COVERAGE
D3D_
NAME_
CULLPRIMITIVE
D3D_
NAME_
CULL_
DISTANCE
D3D_
NAME_
DEPTH
D3D_
NAME_
DEPTH_
GREATER_
EQUAL
D3D_
NAME_
DEPTH_
LESS_
EQUAL
D3D_
NAME_
FINAL_
LINE_
DENSITY_
TESSFACTOR
D3D_
NAME_
FINAL_
LINE_
DETAIL_
TESSFACTOR
D3D_
NAME_
FINAL_
QUAD_
EDGE_
TESSFACTOR
D3D_
NAME_
FINAL_
QUAD_
INSIDE_
TESSFACTOR
D3D_
NAME_
FINAL_
TRI_
EDGE_
TESSFACTOR
D3D_
NAME_
FINAL_
TRI_
INSIDE_
TESSFACTOR
D3D_
NAME_
INNER_
COVERAGE
D3D_
NAME_
INSTANCE_
ID
D3D_
NAME_
IS_
FRONT_
FACE
D3D_
NAME_
POSITION
D3D_
NAME_
PRIMITIVE_
ID
D3D_
NAME_
RENDER_
TARGET_
ARRAY_
INDEX
D3D_
NAME_
SAMPLE_
INDEX
D3D_
NAME_
SHADINGRATE
D3D_
NAME_
STENCIL_
REF
D3D_
NAME_
TARGET
D3D_
NAME_
UNDEFINED
D3D_
NAME_
VERTEX_
ID
D3D_
NAME_
VIEWPORT_
ARRAY_
INDEX
D3D_
PF_
IN
D3D_
PF_
NONE
D3D_
PF_
OUT
D3D_
PRIMITIVE_
1_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
2_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
3_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
4_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
5_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
6_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
7_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
8_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
9_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
10_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
11_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
12_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
13_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
14_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
15_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
16_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
17_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
18_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
19_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
20_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
21_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
22_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
23_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
24_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
25_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
26_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
27_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
28_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
29_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
30_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
31_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
32_
CONTROL_
POINT_
PATCH
D3D_
PRIMITIVE_
LINE
D3D_
PRIMITIVE_
LINE_
ADJ
D3D_
PRIMITIVE_
POINT
D3D_
PRIMITIVE_
TOPOLOGY_
1_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
2_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
3_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
4_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
5_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
6_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
7_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
8_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
9_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
10_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
11_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
12_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
13_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
14_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
15_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
16_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
17_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
18_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
19_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
20_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
21_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
22_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
23_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
24_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
25_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
26_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
27_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
28_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
29_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
30_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
31_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
32_
CONTROL_
POINT_
PATCHLIST
D3D_
PRIMITIVE_
TOPOLOGY_
LINELIST
D3D_
PRIMITIVE_
TOPOLOGY_
LINELIST_
ADJ
D3D_
PRIMITIVE_
TOPOLOGY_
LINESTRIP
D3D_
PRIMITIVE_
TOPOLOGY_
LINESTRIP_
ADJ
D3D_
PRIMITIVE_
TOPOLOGY_
POINTLIST
D3D_
PRIMITIVE_
TOPOLOGY_
TRIANGLEFAN
D3D_
PRIMITIVE_
TOPOLOGY_
TRIANGLELIST
D3D_
PRIMITIVE_
TOPOLOGY_
TRIANGLELIST_
ADJ
D3D_
PRIMITIVE_
TOPOLOGY_
TRIANGLESTRIP
D3D_
PRIMITIVE_
TOPOLOGY_
TRIANGLESTRIP_
ADJ
D3D_
PRIMITIVE_
TOPOLOGY_
UNDEFINED
D3D_
PRIMITIVE_
TRIANGLE
D3D_
PRIMITIVE_
TRIANGLE_
ADJ
D3D_
PRIMITIVE_
UNDEFINED
D3D_
REGISTER_
COMPONENT_
FLOA
T16
D3D_
REGISTER_
COMPONENT_
FLOA
T32
D3D_
REGISTER_
COMPONENT_
FLOA
T64
D3D_
REGISTER_
COMPONENT_
SINT16
D3D_
REGISTER_
COMPONENT_
SINT32
D3D_
REGISTER_
COMPONENT_
SINT64
D3D_
REGISTER_
COMPONENT_
UINT16
D3D_
REGISTER_
COMPONENT_
UINT32
D3D_
REGISTER_
COMPONENT_
UINT64
D3D_
REGISTER_
COMPONENT_
UNKNOWN
D3D_
RETURN_
TYPE_
CONTINUED
D3D_
RETURN_
TYPE_
DOUBLE
D3D_
RETURN_
TYPE_
FLOAT
D3D_
RETURN_
TYPE_
MIXED
D3D_
RETURN_
TYPE_
SINT
D3D_
RETURN_
TYPE_
SNORM
D3D_
RETURN_
TYPE_
UINT
D3D_
RETURN_
TYPE_
UNORM
D3D_
SHADER_
FEATURE_
11_
1_
DOUBLE_
EXTENSIONS
D3D_
SHADER_
FEATURE_
11_
1_
SHADER_
EXTENSIONS
D3D_
SHADER_
FEATURE_
64_
UAVS
D3D_
SHADER_
FEATURE_
ADVANCED_
TEXTURE_
OPS
D3D_
SHADER_
FEATURE_
ATOMIC_
INT64_
ON_
DESCRIPTOR_
HEAP_
RESOURCE
D3D_
SHADER_
FEATURE_
ATOMIC_
INT64_
ON_
GROUP_
SHARED
D3D_
SHADER_
FEATURE_
ATOMIC_
INT64_
ON_
TYPED_
RESOURCE
D3D_
SHADER_
FEATURE_
BARYCENTRICS
D3D_
SHADER_
FEATURE_
COMPUTE_
SHADERS_
PLUS_
RAW_
AND_
STRUCTURED_
BUFFERS_
VIA_
SHADER_
4_
X
D3D_
SHADER_
FEATURE_
DERIVATIVES_
IN_
MESH_
AND_
AMPLIFICATION_
SHADERS
D3D_
SHADER_
FEATURE_
DOUBLES
D3D_
SHADER_
FEATURE_
INNER_
COVERAGE
D3D_
SHADER_
FEATURE_
INT64_
OPS
D3D_
SHADER_
FEATURE_
LEVEL_
9_
COMPARISON_
FILTERING
D3D_
SHADER_
FEATURE_
MINIMUM_
PRECISION
D3D_
SHADER_
FEATURE_
NATIVE_
16BIT_
OPS
D3D_
SHADER_
FEATURE_
RAYTRACING_
TIER_
1_
1
D3D_
SHADER_
FEATURE_
RESOURCE_
DESCRIPTOR_
HEAP_
INDEXING
D3D_
SHADER_
FEATURE_
ROVS
D3D_
SHADER_
FEATURE_
SAMPLER_
DESCRIPTOR_
HEAP_
INDEXING
D3D_
SHADER_
FEATURE_
SAMPLER_
FEEDBACK
D3D_
SHADER_
FEATURE_
SAMPLE_
CMP_
GRADIENT_
OR_
BIAS
D3D_
SHADER_
FEATURE_
SHADING_
RATE
D3D_
SHADER_
FEATURE_
STENCIL_
REF
D3D_
SHADER_
FEATURE_
TILED_
RESOURCES
D3D_
SHADER_
FEATURE_
TYPED_
UAV_
LOAD_
ADDITIONAL_
FORMATS
D3D_
SHADER_
FEATURE_
UAVS_
AT_
EVERY_
STAGE
D3D_
SHADER_
FEATURE_
VIEWPORT_
AND_
RT_
ARRAY_
INDEX_
FROM_
ANY_
SHADER_
FEEDING_
RASTERIZER
D3D_
SHADER_
FEATURE_
VIEW_
ID
D3D_
SHADER_
FEATURE_
WAVE_
MMA
D3D_
SHADER_
FEATURE_
WAVE_
OPS
D3D_
SHADER_
FEATURE_
WRITEABLE_
MSAA_
TEXTURES
D3D_
SIF_
COMPARISON_
SAMPLER
D3D_
SIF_
TEXTURE_
COMPONENTS
D3D_
SIF_
TEXTURE_
COMPONENT_
0
D3D_
SIF_
TEXTURE_
COMPONENT_
1
D3D_
SIF_
UNUSED
D3D_
SIF_
USERPACKED
D3D_
SIT_
BYTEADDRESS
D3D_
SIT_
CBUFFER
D3D_
SIT_
RTACCELERATIONSTRUCTURE
D3D_
SIT_
SAMPLER
D3D_
SIT_
STRUCTURED
D3D_
SIT_
TBUFFER
D3D_
SIT_
TEXTURE
D3D_
SIT_
UAV_
APPEND_
STRUCTURED
D3D_
SIT_
UAV_
CONSUME_
STRUCTURED
D3D_
SIT_
UAV_
FEEDBACKTEXTURE
D3D_
SIT_
UAV_
RWBYTEADDRESS
D3D_
SIT_
UAV_
RWSTRUCTURED
D3D_
SIT_
UAV_
RWSTRUCTURED_
WITH_
COUNTER
D3D_
SIT_
UAV_
RWTYPED
D3D_
SRV_
DIMENSION_
BUFFER
D3D_
SRV_
DIMENSION_
BUFFEREX
D3D_
SRV_
DIMENSION_
TEXTUR
E1D
D3D_
SRV_
DIMENSION_
TEXTUR
E1DARRAY
D3D_
SRV_
DIMENSION_
TEXTUR
E2D
D3D_
SRV_
DIMENSION_
TEXTUR
E2DARRAY
D3D_
SRV_
DIMENSION_
TEXTUR
E2DMS
D3D_
SRV_
DIMENSION_
TEXTUR
E2DMSARRAY
D3D_
SRV_
DIMENSION_
TEXTUR
E3D
D3D_
SRV_
DIMENSION_
TEXTURECUBE
D3D_
SRV_
DIMENSION_
TEXTURECUBEARRAY
D3D_
SRV_
DIMENSION_
UNKNOWN
D3D_
SVC_
INTERFACE_
CLASS
D3D_
SVC_
INTERFACE_
POINTER
D3D_
SVC_
MATRIX_
COLUMNS
D3D_
SVC_
MATRIX_
ROWS
D3D_
SVC_
OBJECT
D3D_
SVC_
SCALAR
D3D_
SVC_
STRUCT
D3D_
SVC_
VECTOR
D3D_
SVF_
INTERFACE_
PARAMETER
D3D_
SVF_
INTERFACE_
POINTER
D3D_
SVF_
USED
D3D_
SVF_
USERPACKED
D3D_
SVT_
APPEND_
STRUCTURED_
BUFFER
D3D_
SVT_
BLEND
D3D_
SVT_
BOOL
D3D_
SVT_
BUFFER
D3D_
SVT_
BYTEADDRESS_
BUFFER
D3D_
SVT_
CBUFFER
D3D_
SVT_
COMPUTESHADER
D3D_
SVT_
CONSUME_
STRUCTURED_
BUFFER
D3D_
SVT_
DEPTHSTENCIL
D3D_
SVT_
DEPTHSTENCILVIEW
D3D_
SVT_
DOMAINSHADER
D3D_
SVT_
DOUBLE
D3D_
SVT_
FLOAT
D3D_
SVT_
FLOA
T16
D3D_
SVT_
GEOMETRYSHADER
D3D_
SVT_
HULLSHADER
D3D_
SVT_
INT
D3D_
SVT_
INT16
D3D_
SVT_
INT64
D3D_
SVT_
INTERFACE_
POINTER
D3D_
SVT_
MIN8FLOAT
D3D_
SVT_
MIN10FLOAT
D3D_
SVT_
MIN12INT
D3D_
SVT_
MIN16FLOAT
D3D_
SVT_
MIN16INT
D3D_
SVT_
MIN16UINT
D3D_
SVT_
PIXELFRAGMENT
D3D_
SVT_
PIXELSHADER
D3D_
SVT_
RASTERIZER
D3D_
SVT_
RENDERTARGETVIEW
D3D_
SVT_
RWBUFFER
D3D_
SVT_
RWBYTEADDRESS_
BUFFER
D3D_
SVT_
RWSTRUCTURED_
BUFFER
D3D_
SVT_
RWTEXTUR
E1D
D3D_
SVT_
RWTEXTUR
E1DARRAY
D3D_
SVT_
RWTEXTUR
E2D
D3D_
SVT_
RWTEXTUR
E2DARRAY
D3D_
SVT_
RWTEXTUR
E3D
D3D_
SVT_
SAMPLER
D3D_
SVT_
SAMPLE
R1D
D3D_
SVT_
SAMPLE
R2D
D3D_
SVT_
SAMPLE
R3D
D3D_
SVT_
SAMPLERCUBE
D3D_
SVT_
STRING
D3D_
SVT_
STRUCTURED_
BUFFER
D3D_
SVT_
TBUFFER
D3D_
SVT_
TEXTURE
D3D_
SVT_
TEXTUR
E1D
D3D_
SVT_
TEXTUR
E1DARRAY
D3D_
SVT_
TEXTUR
E2D
D3D_
SVT_
TEXTUR
E2DARRAY
D3D_
SVT_
TEXTUR
E2DMS
D3D_
SVT_
TEXTUR
E2DMSARRAY
D3D_
SVT_
TEXTUR
E3D
D3D_
SVT_
TEXTURECUBE
D3D_
SVT_
TEXTURECUBEARRAY
D3D_
SVT_
UINT
D3D_
SVT_
UINT8
D3D_
SVT_
UINT16
D3D_
SVT_
UINT64
D3D_
SVT_
VERTEXFRAGMENT
D3D_
SVT_
VERTEXSHADER
D3D_
SVT_
VOID
D3D_
TESSELLATOR_
DOMAIN_
ISOLINE
D3D_
TESSELLATOR_
DOMAIN_
QUAD
D3D_
TESSELLATOR_
DOMAIN_
TRI
D3D_
TESSELLATOR_
DOMAIN_
UNDEFINED
D3D_
TESSELLATOR_
OUTPUT_
LINE
D3D_
TESSELLATOR_
OUTPUT_
POINT
D3D_
TESSELLATOR_
OUTPUT_
TRIANGLE_
CCW
D3D_
TESSELLATOR_
OUTPUT_
TRIANGLE_
CW
D3D_
TESSELLATOR_
OUTPUT_
UNDEFINED
D3D_
TESSELLATOR_
PARTITIONING_
FRACTIONAL_
EVEN
D3D_
TESSELLATOR_
PARTITIONING_
FRACTIONAL_
ODD
D3D_
TESSELLATOR_
PARTITIONING_
INTEGER
D3D_
TESSELLATOR_
PARTITIONING_
POW2
D3D_
TESSELLATOR_
PARTITIONING_
UNDEFINED
D3D_
TEXTURE_
LAYOUT_
64KB_
STANDARD_
SWIZZLE
D3D_
TEXTURE_
LAYOUT_
ROW_
MAJOR
WKPDID_
Comment
StringW
WKPDID_
D3D12
Unique
Object
Id
WKPDID_
D3DDebug
Object
Name
WKPDID_
D3DDebug
Object
NameW
Traits
§
ID3D
Blob_
Impl
ID3D
Destruction
Notifier_
Impl
ID3D
Include_
Impl
Type Aliases
§
PFN_
DESTRUCTION_
CALLBACK