#[repr(C)]pub struct D3DVECTOR {
pub x: f32,
pub y: f32,
pub z: f32,
}
Fields§
§x: f32
§y: f32
§z: f32
Trait Implementations§
impl Copy for D3DVECTOR
impl StructuralPartialEq for D3DVECTOR
Auto Trait Implementations§
impl Freeze for D3DVECTOR
impl RefUnwindSafe for D3DVECTOR
impl Send for D3DVECTOR
impl Sync for D3DVECTOR
impl Unpin for D3DVECTOR
impl UnwindSafe for D3DVECTOR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)