windows::Win32::Graphics::Direct3D

Trait ID3DInclude_Impl

pub trait ID3DInclude_Impl {
    // Required methods
    fn Open(
        &self,
        includetype: D3D_INCLUDE_TYPE,
        pfilename: &PCSTR,
        pparentdata: *const c_void,
        ppdata: *mut *mut c_void,
        pbytes: *mut u32,
    ) -> Result<()>;
    fn Close(&self, pdata: *const c_void) -> Result<()>;
}

Required Methods§

fn Open( &self, includetype: D3D_INCLUDE_TYPE, pfilename: &PCSTR, pparentdata: *const c_void, ppdata: *mut *mut c_void, pbytes: *mut u32, ) -> Result<()>

fn Close(&self, pdata: *const c_void) -> Result<()>

Implementors§