Trait ID3DInclude_Impl
pub trait ID3DInclude_Impl {
// Required methods
fn Open(
&self,
includetype: D3D_INCLUDE_TYPE,
pfilename: &PCSTR,
pparentdata: *const c_void,
ppdata: *mut *mut c_void,
pbytes: *mut u32,
) -> Result<()>;
fn Close(&self, pdata: *const c_void) -> Result<()>;
}