windows::Win32::Graphics::Direct3D::Dxc

Trait IDxcResult_Impl

pub trait IDxcResult_Impl: IDxcOperationResult_Impl {
    // Required methods
    fn HasOutput(&self, dxcoutkind: DXC_OUT_KIND) -> BOOL;
    fn GetOutput(
        &self,
        dxcoutkind: DXC_OUT_KIND,
        iid: *const GUID,
        ppvobject: *mut *mut c_void,
        ppoutputname: OutRef<'_, IDxcBlobUtf16>,
    ) -> Result<()>;
    fn GetNumOutputs(&self) -> u32;
    fn GetOutputByIndex(&self, index: u32) -> DXC_OUT_KIND;
    fn PrimaryOutput(&self) -> DXC_OUT_KIND;
}

Required Methods§

fn HasOutput(&self, dxcoutkind: DXC_OUT_KIND) -> BOOL

fn GetOutput( &self, dxcoutkind: DXC_OUT_KIND, iid: *const GUID, ppvobject: *mut *mut c_void, ppoutputname: OutRef<'_, IDxcBlobUtf16>, ) -> Result<()>

fn GetNumOutputs(&self) -> u32

fn GetOutputByIndex(&self, index: u32) -> DXC_OUT_KIND

fn PrimaryOutput(&self) -> DXC_OUT_KIND

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§