windows
0.58.0
In windows::Win32::Graphics::Direct3D10
Constant
windows
::
Win32
::
Graphics
::
Direct3D10
::
D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
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[
−
]
pub const D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT:
u32
= 128u32;