Constant windows::Win32::Graphics::Direct3D10::D3D10_SHADER_FORCE_PS_SOFTWARE_NO_OPT
pub const D3D10_SHADER_FORCE_PS_SOFTWARE_NO_OPT: u32 = 128u32;
pub const D3D10_SHADER_FORCE_PS_SOFTWARE_NO_OPT: u32 = 128u32;