Constant windows::Win32::Graphics::Direct3D10::D3D10_SHADER_FORCE_VS_SOFTWARE_NO_OPT
pub const D3D10_SHADER_FORCE_VS_SOFTWARE_NO_OPT: u32 = 64u32;
pub const D3D10_SHADER_FORCE_VS_SOFTWARE_NO_OPT: u32 = 64u32;