Function D3D10CompileEffectFromMemory
pub unsafe fn D3D10CompileEffectFromMemory<P2, P4>(
pdata: *const c_void,
datalength: usize,
psrcfilename: P2,
pdefines: Option<*const D3D_SHADER_MACRO>,
pinclude: P4,
hlslflags: u32,
fxflags: u32,
ppcompiledeffect: *mut Option<ID3DBlob>,
pperrors: Option<*mut Option<ID3DBlob>>,
) -> Result<()>where
P2: Param<PCSTR>,
P4: Param<ID3DInclude>,