Function windows::Win32::Graphics::Direct3D10::D3D10CompileEffectFromMemory
pub unsafe fn D3D10CompileEffectFromMemory<P0, P1>(
pdata: *const c_void,
datalength: usize,
psrcfilename: P0,
pdefines: Option<*const D3D_SHADER_MACRO>,
pinclude: P1,
hlslflags: u32,
fxflags: u32,
ppcompiledeffect: *mut Option<ID3DBlob>,
pperrors: Option<*mut Option<ID3DBlob>>
) -> Result<()>where
P0: IntoParam<PCSTR>,
P1: IntoParam<ID3DInclude>,