windows::Win32::Graphics::Direct3D10

Function D3D10CompileEffectFromMemory

pub unsafe fn D3D10CompileEffectFromMemory<P2, P4>(
    pdata: *const c_void,
    datalength: usize,
    psrcfilename: P2,
    pdefines: Option<*const D3D_SHADER_MACRO>,
    pinclude: P4,
    hlslflags: u32,
    fxflags: u32,
    ppcompiledeffect: *mut Option<ID3DBlob>,
    pperrors: Option<*mut Option<ID3DBlob>>,
) -> Result<()>
where P2: Param<PCSTR>, P4: Param<ID3DInclude>,