Function windows::Win32::Graphics::Direct3D10::D3D10GetGeometryShaderProfile
pub unsafe fn D3D10GetGeometryShaderProfile<P0>(pdevice: P0) -> PCSTRwhere
P0: Param<ID3D10Device>,
pub unsafe fn D3D10GetGeometryShaderProfile<P0>(pdevice: P0) -> PCSTRwhere
P0: Param<ID3D10Device>,