Function windows::Win32::Graphics::Direct3D10::D3D10PreprocessShader
pub unsafe fn D3D10PreprocessShader<P0, P1>(
psrcdata: &[u8],
pfilename: P0,
pdefines: Option<*const D3D_SHADER_MACRO>,
pinclude: P1,
ppshadertext: *mut Option<ID3DBlob>,
pperrormsgs: Option<*mut Option<ID3DBlob>>
) -> Result<()>where
P0: IntoParam<PCSTR>,
P1: IntoParam<ID3DInclude>,