windows::Win32::Graphics::Direct3D10

Function D3D10PreprocessShader

pub unsafe fn D3D10PreprocessShader<P2, P4>(
    psrcdata: &[u8],
    pfilename: P2,
    pdefines: Option<*const D3D_SHADER_MACRO>,
    pinclude: P4,
    ppshadertext: *mut Option<ID3DBlob>,
    pperrormsgs: Option<*mut Option<ID3DBlob>>,
) -> Result<()>
where P2: Param<PCSTR>, P4: Param<ID3DInclude>,