Function D3D10ReflectShader
pub unsafe fn D3D10ReflectShader(
pshaderbytecode: *const c_void,
bytecodelength: usize,
) -> Result<ID3D10ShaderReflection>
pub unsafe fn D3D10ReflectShader(
pshaderbytecode: *const c_void,
bytecodelength: usize,
) -> Result<ID3D10ShaderReflection>