Trait ID3D10DeviceChild_Impl
pub trait ID3D10DeviceChild_Impl: IUnknownImpl {
// Required methods
fn GetDevice(&self, ppdevice: OutRef<'_, ID3D10Device>);
fn GetPrivateData(
&self,
guid: *const GUID,
pdatasize: *mut u32,
pdata: *mut c_void,
) -> Result<()>;
fn SetPrivateData(
&self,
guid: *const GUID,
datasize: u32,
pdata: *const c_void,
) -> Result<()>;
fn SetPrivateDataInterface(
&self,
guid: *const GUID,
pdata: Ref<'_, IUnknown>,
) -> Result<()>;
}
Required Methods§
fn GetDevice(&self, ppdevice: OutRef<'_, ID3D10Device>)
fn GetPrivateData( &self, guid: *const GUID, pdatasize: *mut u32, pdata: *mut c_void, ) -> Result<()>
fn SetPrivateData( &self, guid: *const GUID, datasize: u32, pdata: *const c_void, ) -> Result<()>
fn SetPrivateDataInterface( &self, guid: *const GUID, pdata: Ref<'_, IUnknown>, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.