windows::Win32::Graphics::Direct3D10Trait ID3D10EffectDepthStencilViewVariable_Impl
pub trait ID3D10EffectDepthStencilViewVariable_Impl: ID3D10EffectVariable_Impl {
// Required methods
fn SetDepthStencil(
&self,
presource: Ref<'_, ID3D10DepthStencilView>,
) -> Result<()>;
fn GetDepthStencil(&self) -> Result<ID3D10DepthStencilView>;
fn SetDepthStencilArray(
&self,
ppresources: *const Option<ID3D10DepthStencilView>,
offset: u32,
count: u32,
) -> Result<()>;
fn GetDepthStencilArray(
&self,
ppresources: OutRef<'_, ID3D10DepthStencilView>,
offset: u32,
count: u32,
) -> Result<()>;
}