Trait ID3D10EffectStringVariable_Impl
pub trait ID3D10EffectStringVariable_Impl: ID3D10EffectVariable_Impl {
// Required methods
fn GetString(&self) -> Result<PCSTR>;
fn GetStringArray(
&self,
ppstrings: *mut PCSTR,
offset: u32,
count: u32,
) -> Result<()>;
}