windows::Win32::Graphics::Direct3D10

Trait ID3D10EffectStringVariable_Impl

pub trait ID3D10EffectStringVariable_Impl: ID3D10EffectVariable_Impl {
    // Required methods
    fn GetString(&self) -> Result<PCSTR>;
    fn GetStringArray(
        &self,
        ppstrings: *mut PCSTR,
        offset: u32,
        count: u32,
    ) -> Result<()>;
}

Required Methods§

fn GetString(&self) -> Result<PCSTR>

fn GetStringArray( &self, ppstrings: *mut PCSTR, offset: u32, count: u32, ) -> Result<()>

Implementors§