windows::Win32::Graphics::Direct3D10Trait ID3D10EffectType_Impl
pub trait ID3D10EffectType_Impl {
// Required methods
fn IsValid(&self) -> BOOL;
fn GetDesc(&self, pdesc: *mut D3D10_EFFECT_TYPE_DESC) -> Result<()>;
fn GetMemberTypeByIndex(&self, index: u32) -> Option<ID3D10EffectType>;
fn GetMemberTypeByName(&self, name: &PCSTR) -> Option<ID3D10EffectType>;
fn GetMemberTypeBySemantic(
&self,
semantic: &PCSTR,
) -> Option<ID3D10EffectType>;
fn GetMemberName(&self, index: u32) -> PCSTR;
fn GetMemberSemantic(&self, index: u32) -> PCSTR;
}