pub trait ID3D10EffectType_Impl: Sized {
    // Required methods
    fn IsValid(&self) -> BOOL;
    fn GetDesc(&self, pdesc: *mut D3D10_EFFECT_TYPE_DESC) -> Result<()>;
    fn GetMemberTypeByIndex(&self, index: u32) -> Option<ID3D10EffectType>;
    fn GetMemberTypeByName(&self, name: &PCSTR) -> Option<ID3D10EffectType>;
    fn GetMemberTypeBySemantic(
        &self,
        semantic: &PCSTR,
    ) -> Option<ID3D10EffectType>;
    fn GetMemberName(&self, index: u32) -> PCSTR;
    fn GetMemberSemantic(&self, index: u32) -> PCSTR;
}

Required Methods§

fn IsValid(&self) -> BOOL

fn GetDesc(&self, pdesc: *mut D3D10_EFFECT_TYPE_DESC) -> Result<()>

fn GetMemberTypeByIndex(&self, index: u32) -> Option<ID3D10EffectType>

fn GetMemberTypeByName(&self, name: &PCSTR) -> Option<ID3D10EffectType>

fn GetMemberTypeBySemantic(&self, semantic: &PCSTR) -> Option<ID3D10EffectType>

fn GetMemberName(&self, index: u32) -> PCSTR

fn GetMemberSemantic(&self, index: u32) -> PCSTR

Object Safety§

This trait is not object safe.

Implementors§