pub trait ID3D10ShaderReflectionConstantBuffer_Impl: Sized {
    // Required methods
    fn GetDesc(&self, pdesc: *mut D3D10_SHADER_BUFFER_DESC) -> Result<()>;
    fn GetVariableByIndex(
        &self,
        index: u32
    ) -> Option<ID3D10ShaderReflectionVariable>;
    fn GetVariableByName(
        &self,
        name: &PCSTR
    ) -> Option<ID3D10ShaderReflectionVariable>;
}

Required Methods§

Object Safety§

This trait is not object safe.

Implementors§