windows::Win32::Graphics::Direct3D10

Trait ID3D10ShaderReflectionVariable_Impl

pub trait ID3D10ShaderReflectionVariable_Impl {
    // Required methods
    fn GetDesc(&self, pdesc: *mut D3D10_SHADER_VARIABLE_DESC) -> Result<()>;
    fn GetType(&self) -> Option<ID3D10ShaderReflectionType>;
}

Required Methods§

Implementors§