windows
0.58.0
In windows::Win32::Graphics::Direct3D11
Constant
windows
::
Win32
::
Graphics
::
Direct3D11
::
D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX
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[
−
]
pub const D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX:
u32
= 10u32;