windows
0.60.0
Module Direct3
D11
Module Items
Structs
Constants
Traits
Functions
Type Aliases
Unions
In windows::
Win32::
Graphics
windows
::
Win32
::
Graphics
Module
Direct3D11
Copy item path
Structs
§
D3D11_
1_
CREATE_
DEVICE_
CONTEXT_
STATE_
FLAG
D3D11_
AES_
CTR_
IV
D3D11_
ASYNC_
GETDATA_
FLAG
D3D11_
AUTHENTICATED_
CHANNEL_
TYPE
D3D11_
AUTHENTICATED_
CONFIGURE_
ACCESSIBLE_
ENCRYPTION_
INPUT
D3D11_
AUTHENTICATED_
CONFIGURE_
CRYPTO_
SESSION_
INPUT
D3D11_
AUTHENTICATED_
CONFIGURE_
INITIALIZE_
INPUT
D3D11_
AUTHENTICATED_
CONFIGURE_
INPUT
D3D11_
AUTHENTICATED_
CONFIGURE_
OUTPUT
D3D11_
AUTHENTICATED_
CONFIGURE_
PROTECTION_
INPUT
D3D11_
AUTHENTICATED_
CONFIGURE_
SHARED_
RESOURCE_
INPUT
D3D11_
AUTHENTICATED_
PROCESS_
IDENTIFIER_
TYPE
D3D11_
AUTHENTICATED_
PROTECTION_
FLAGS_
0
D3D11_
AUTHENTICATED_
QUERY_
ACCESSIBILITY_
ENCRYPTION_
GUID_
COUNT_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
ACCESSIBILITY_
ENCRYPTION_
GUID_
INPUT
D3D11_
AUTHENTICATED_
QUERY_
ACCESSIBILITY_
ENCRYPTION_
GUID_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
ACCESSIBILITY_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
CHANNEL_
TYPE_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
CRYPTO_
SESSION_
INPUT
D3D11_
AUTHENTICATED_
QUERY_
CRYPTO_
SESSION_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
CURRENT_
ACCESSIBILITY_
ENCRYPTION_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
DEVICE_
HANDLE_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
INPUT
D3D11_
AUTHENTICATED_
QUERY_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
OUTPUT_
ID_
COUNT_
INPUT
D3D11_
AUTHENTICATED_
QUERY_
OUTPUT_
ID_
COUNT_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
OUTPUT_
ID_
INPUT
D3D11_
AUTHENTICATED_
QUERY_
OUTPUT_
ID_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
PROTECTION_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
RESTRICTED_
SHARED_
RESOURCE_
PROCESS_
COUNT_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
RESTRICTED_
SHARED_
RESOURCE_
PROCESS_
INPUT
D3D11_
AUTHENTICATED_
QUERY_
RESTRICTED_
SHARED_
RESOURCE_
PROCESS_
OUTPUT
D3D11_
AUTHENTICATED_
QUERY_
UNRESTRICTED_
PROTECTED_
SHARED_
RESOURCE_
COUNT_
OUTPUT
D3D11_
BIND_
FLAG
D3D11_
BLEND
D3D11_
BLEND_
DESC
D3D11_
BLEND_
DESC1
D3D11_
BLEND_
OP
D3D11_
BOX
D3D11_
BUFFEREX_
SRV
D3D11_
BUFFEREX_
SRV_
FLAG
D3D11_
BUFFER_
DESC
D3D11_
BUFFER_
RTV
D3D11_
BUFFER_
SRV
D3D11_
BUFFER_
UAV
D3D11_
BUFFER_
UAV_
FLAG
D3D11_
BUS_
TYPE
D3D11_
CHECK_
MULTISAMPLE_
QUALITY_
LEVELS_
FLAG
D3D11_
CLASS_
INSTANCE_
DESC
D3D11_
CLEAR_
FLAG
D3D11_
COLOR_
WRITE_
ENABLE
D3D11_
COMPARISON_
FUNC
D3D11_
COMPUTE_
SHADER_
TRACE_
DESC
D3D11_
CONSERVATIVE_
RASTERIZATION_
MODE
D3D11_
CONSERVATIVE_
RASTERIZATION_
TIER
D3D11_
CONTENT_
PROTECTION_
CAPS
D3D11_
CONTEXT_
TYPE
D3D11_
COPY_
FLAGS
D3D11_
COUNTER
D3D11_
COUNTER_
DESC
D3D11_
COUNTER_
INFO
D3D11_
COUNTER_
TYPE
D3D11_
CPU_
ACCESS_
FLAG
D3D11_
CREATE_
DEVICE_
FLAG
D3D11_
CRYPTO_
SESSION_
KEY_
EXCHANGE_
FLAGS
D3D11_
CRYPTO_
SESSION_
STATUS
D3D11_
CULL_
MODE
D3D11_
DEPTH_
STENCILOP_
DESC
D3D11_
DEPTH_
STENCIL_
DESC
D3D11_
DEPTH_
STENCIL_
VIEW_
DESC
D3D11_
DEPTH_
WRITE_
MASK
D3D11_
DEVICE_
CONTEXT_
TYPE
D3D11_
DOMAIN_
SHADER_
TRACE_
DESC
D3D11_
DRAW_
INDEXED_
INSTANCED_
INDIRECT_
ARGS
D3D11_
DRAW_
INSTANCED_
INDIRECT_
ARGS
D3D11_
DSV_
DIMENSION
D3D11_
DSV_
FLAG
D3D11_
ENCRYPTED_
BLOCK_
INFO
D3D11_
FEATURE
D3D11_
FEATURE_
DATA_
ARCHITECTURE_
INFO
D3D11_
FEATURE_
DATA_
D3D9_
OPTIONS
D3D11_
FEATURE_
DATA_
D3D9_
OPTION
S1
D3D11_
FEATURE_
DATA_
D3D9_
SHADOW_
SUPPORT
D3D11_
FEATURE_
DATA_
D3D9_
SIMPLE_
INSTANCING_
SUPPORT
D3D11_
FEATURE_
DATA_
D3D10_
X_
HARDWARE_
OPTIONS
D3D11_
FEATURE_
DATA_
D3D11_
OPTIONS
D3D11_
FEATURE_
DATA_
D3D11_
OPTION
S1
D3D11_
FEATURE_
DATA_
D3D11_
OPTION
S2
D3D11_
FEATURE_
DATA_
D3D11_
OPTION
S3
D3D11_
FEATURE_
DATA_
D3D11_
OPTION
S4
D3D11_
FEATURE_
DATA_
D3D11_
OPTION
S5
D3D11_
FEATURE_
DATA_
DISPLAYABLE
D3D11_
FEATURE_
DATA_
DOUBLES
D3D11_
FEATURE_
DATA_
FORMAT_
SUPPORT
D3D11_
FEATURE_
DATA_
FORMAT_
SUPPOR
T2
D3D11_
FEATURE_
DATA_
GPU_
VIRTUAL_
ADDRESS_
SUPPORT
D3D11_
FEATURE_
DATA_
MARKER_
SUPPORT
D3D11_
FEATURE_
DATA_
SHADER_
CACHE
D3D11_
FEATURE_
DATA_
SHADER_
MIN_
PRECISION_
SUPPORT
D3D11_
FEATURE_
DATA_
THREADING
D3D11_
FEATURE_
DATA_
VIDEO_
DECODER_
HISTOGRAM
D3D11_
FEATURE_
VIDEO
D3D11_
FENCE_
FLAG
D3D11_
FILL_
MODE
D3D11_
FILTER
D3D11_
FILTER_
REDUCTION_
TYPE
D3D11_
FILTER_
TYPE
D3D11_
FORMAT_
SUPPORT
D3D11_
FORMAT_
SUPPOR
T2
D3D11_
FUNCTION_
DESC
D3D11_
GEOMETRY_
SHADER_
TRACE_
DESC
D3D11_
HULL_
SHADER_
TRACE_
DESC
D3D11_
INFO_
QUEUE_
FILTER
D3D11_
INFO_
QUEUE_
FILTER_
DESC
D3D11_
INPUT_
CLASSIFICATION
D3D11_
INPUT_
ELEMENT_
DESC
D3D11_
KEY_
EXCHANGE_
HW_
PROTECTION_
DATA
D3D11_
KEY_
EXCHANGE_
HW_
PROTECTION_
INPUT_
DATA
D3D11_
KEY_
EXCHANGE_
HW_
PROTECTION_
OUTPUT_
DATA
D3D11_
LIBRARY_
DESC
D3D11_
LOGIC_
OP
D3D11_
MAP
D3D11_
MAPPED_
SUBRESOURCE
D3D11_
MAP_
FLAG
D3D11_
MESSAGE
D3D11_
MESSAGE_
CATEGORY
D3D11_
MESSAGE_
ID
D3D11_
MESSAGE_
SEVERITY
D3D11_
OMAC
D3D11_
PACKED_
MIP_
DESC
D3D11_
PARAMETER_
DESC
D3D11_
PIXEL_
SHADER_
TRACE_
DESC
D3D11_
QUERY
D3D11_
QUERY_
DATA_
PIPELINE_
STATISTICS
D3D11_
QUERY_
DATA_
SO_
STATISTICS
D3D11_
QUERY_
DATA_
TIMESTAMP_
DISJOINT
D3D11_
QUERY_
DESC
D3D11_
QUERY_
DESC1
D3D11_
QUERY_
MISC_
FLAG
D3D11_
RAISE_
FLAG
D3D11_
RASTERIZER_
DESC
D3D11_
RASTERIZER_
DESC1
D3D11_
RASTERIZER_
DESC2
D3D11_
RENDER_
TARGET_
BLEND_
DESC
D3D11_
RENDER_
TARGET_
BLEND_
DESC1
D3D11_
RENDER_
TARGET_
VIEW_
DESC
D3D11_
RENDER_
TARGET_
VIEW_
DESC1
D3D11_
RESOURCE_
DIMENSION
D3D11_
RESOURCE_
MISC_
FLAG
D3D11_
RLDO_
FLAGS
D3D11_
RTV_
DIMENSION
D3D11_
SAMPLER_
DESC
D3D11_
SHADER_
BUFFER_
DESC
D3D11_
SHADER_
CACHE_
SUPPORT_
FLAGS
D3D11_
SHADER_
DESC
D3D11_
SHADER_
INPUT_
BIND_
DESC
D3D11_
SHADER_
MIN_
PRECISION_
SUPPORT
D3D11_
SHADER_
RESOURCE_
VIEW_
DESC
D3D11_
SHADER_
RESOURCE_
VIEW_
DESC1
D3D11_
SHADER_
TRACE_
DESC
D3D11_
SHADER_
TRACKING_
OPTIONS
D3D11_
SHADER_
TRACKING_
RESOURCE_
TYPE
D3D11_
SHADER_
TYPE
D3D11_
SHADER_
TYPE_
DESC
D3D11_
SHADER_
VARIABLE_
DESC
D3D11_
SHADER_
VERSION_
TYPE
D3D11_
SHARED_
RESOURCE_
TIER
D3D11_
SIGNATURE_
PARAMETER_
DESC
D3D11_
SO_
DECLARATION_
ENTRY
D3D11_
STANDARD_
MULTISAMPLE_
QUALITY_
LEVELS
D3D11_
STENCIL_
OP
D3D11_
SUBRESOURCE_
DATA
D3D11_
SUBRESOURCE_
TILING
D3D11_
TEX1D_
ARRAY_
DSV
D3D11_
TEX1D_
ARRAY_
RTV
D3D11_
TEX1D_
ARRAY_
SRV
D3D11_
TEX1D_
ARRAY_
UAV
D3D11_
TEX1D_
DSV
D3D11_
TEX1D_
RTV
D3D11_
TEX1D_
SRV
D3D11_
TEX1D_
UAV
D3D11_
TEX2DMS_
ARRAY_
DSV
D3D11_
TEX2DMS_
ARRAY_
RTV
D3D11_
TEX2DMS_
ARRAY_
SRV
D3D11_
TEX2DMS_
DSV
D3D11_
TEX2DMS_
RTV
D3D11_
TEX2DMS_
SRV
D3D11_
TEX2D_
ARRAY_
DSV
D3D11_
TEX2D_
ARRAY_
RTV
D3D11_
TEX2D_
ARRAY_
RTV1
D3D11_
TEX2D_
ARRAY_
SRV
D3D11_
TEX2D_
ARRAY_
SRV1
D3D11_
TEX2D_
ARRAY_
UAV
D3D11_
TEX2D_
ARRAY_
UAV1
D3D11_
TEX2D_
ARRAY_
VPOV
D3D11_
TEX2D_
DSV
D3D11_
TEX2D_
RTV
D3D11_
TEX2D_
RTV1
D3D11_
TEX2D_
SRV
D3D11_
TEX2D_
SRV1
D3D11_
TEX2D_
UAV
D3D11_
TEX2D_
UAV1
D3D11_
TEX2D_
VDOV
D3D11_
TEX2D_
VPIV
D3D11_
TEX2D_
VPOV
D3D11_
TEX3D_
RTV
D3D11_
TEX3D_
SRV
D3D11_
TEX3D_
UAV
D3D11_
TEXCUBE_
ARRAY_
SRV
D3D11_
TEXCUBE_
SRV
D3D11_
TEXTUR
E1D_
DESC
D3D11_
TEXTUR
E2D_
DESC
D3D11_
TEXTUR
E2D_
DESC1
D3D11_
TEXTUR
E3D_
DESC
D3D11_
TEXTUR
E3D_
DESC1
D3D11_
TEXTURECUBE_
FACE
D3D11_
TEXTURE_
ADDRESS_
MODE
D3D11_
TEXTURE_
LAYOUT
D3D11_
TILED_
RESOURCES_
TIER
D3D11_
TILED_
RESOURCE_
COORDINATE
D3D11_
TILE_
COPY_
FLAG
D3D11_
TILE_
MAPPING_
FLAG
D3D11_
TILE_
RANGE_
FLAG
D3D11_
TILE_
REGION_
SIZE
D3D11_
TILE_
SHAPE
D3D11_
TRACE_
GS_
INPUT_
PRIMITIVE
D3D11_
TRACE_
REGISTER
D3D11_
TRACE_
REGISTER_
TYPE
D3D11_
TRACE_
STATS
D3D11_
TRACE_
STEP
D3D11_
TRACE_
VALUE
D3D11_
UAV_
DIMENSION
D3D11_
UNORDERED_
ACCESS_
VIEW_
DESC
D3D11_
UNORDERED_
ACCESS_
VIEW_
DESC1
D3D11_
USAGE
D3D11_
VDOV_
DIMENSION
D3D11_
VERTEX_
SHADER_
TRACE_
DESC
D3D11_
VIDEO_
COLOR
D3D11_
VIDEO_
COLOR_
RGBA
D3D11_
VIDEO_
COLOR_
YCbCrA
D3D11_
VIDEO_
CONTENT_
PROTECTION_
CAPS
D3D11_
VIDEO_
DECODER_
BEGIN_
FRAME_
CRYPTO_
SESSION
D3D11_
VIDEO_
DECODER_
BUFFER_
DESC
D3D11_
VIDEO_
DECODER_
BUFFER_
DESC1
D3D11_
VIDEO_
DECODER_
BUFFER_
DESC2
D3D11_
VIDEO_
DECODER_
BUFFER_
TYPE
D3D11_
VIDEO_
DECODER_
CAPS
D3D11_
VIDEO_
DECODER_
CONFIG
D3D11_
VIDEO_
DECODER_
DESC
D3D11_
VIDEO_
DECODER_
EXTENSION
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
FLAGS
D3D11_
VIDEO_
DECODER_
OUTPUT_
VIEW_
DESC
D3D11_
VIDEO_
DECODER_
SUB_
SAMPLE_
MAPPING_
BLOCK
D3D11_
VIDEO_
FRAME_
FORMAT
D3D11_
VIDEO_
PROCESSOR_
ALPHA_
FILL_
MODE
D3D11_
VIDEO_
PROCESSOR_
AUTO_
STREAM_
CAPS
D3D11_
VIDEO_
PROCESSOR_
BEHAVIOR_
HINTS
D3D11_
VIDEO_
PROCESSOR_
CAPS
D3D11_
VIDEO_
PROCESSOR_
COLOR_
SPACE
D3D11_
VIDEO_
PROCESSOR_
CONTENT_
DESC
D3D11_
VIDEO_
PROCESSOR_
CUSTOM_
RATE
D3D11_
VIDEO_
PROCESSOR_
DEVICE_
CAPS
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS
D3D11_
VIDEO_
PROCESSOR_
FILTER
D3D11_
VIDEO_
PROCESSOR_
FILTER_
CAPS
D3D11_
VIDEO_
PROCESSOR_
FILTER_
RANGE
D3D11_
VIDEO_
PROCESSOR_
FORMAT_
CAPS
D3D11_
VIDEO_
PROCESSOR_
FORMAT_
SUPPORT
D3D11_
VIDEO_
PROCESSOR_
INPUT_
VIEW_
DESC
D3D11_
VIDEO_
PROCESSOR_
ITELECINE_
CAPS
D3D11_
VIDEO_
PROCESSOR_
NOMINAL_
RANGE
D3D11_
VIDEO_
PROCESSOR_
OUTPUT_
RATE
D3D11_
VIDEO_
PROCESSOR_
OUTPUT_
VIEW_
DESC
D3D11_
VIDEO_
PROCESSOR_
PROCESSOR_
CAPS
D3D11_
VIDEO_
PROCESSOR_
RATE_
CONVERSION_
CAPS
D3D11_
VIDEO_
PROCESSOR_
ROTATION
D3D11_
VIDEO_
PROCESSOR_
STEREO_
CAPS
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FLIP_
MODE
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FORMAT
D3D11_
VIDEO_
PROCESSOR_
STREAM
D3D11_
VIDEO_
PROCESSOR_
STREAM_
BEHAVIOR_
HINT
D3D11_
VIDEO_
SAMPLE_
DESC
D3D11_
VIDEO_
USAGE
D3D11_
VIEWPORT
D3D11_
VPIV_
DIMENSION
D3D11_
VPOV_
DIMENSION
D3DX11_
FFT_
BUFFER_
INFO
D3DX11_
FFT_
CREATE_
FLAG
D3DX11_
FFT_
DATA_
TYPE
D3DX11_
FFT_
DESC
D3DX11_
FFT_
DIM_
MASK
D3DX11_
SCAN_
DATA_
TYPE
D3DX11_
SCAN_
DIRECTION
D3DX11_
SCAN_
OPCODE
ID3D11
Asynchronous
ID3D11
Asynchronous_
Vtbl
ID3D11
Authenticated
Channel
ID3D11
Authenticated
Channel_
Vtbl
ID3D11
Blend
State
ID3D11
Blend
State1
ID3D11
Blend
State1_
Vtbl
ID3D11
Blend
State_
Vtbl
ID3D11
Buffer
ID3D11
Buffer_
Vtbl
ID3D11
Class
Instance
ID3D11
Class
Instance_
Vtbl
ID3D11
Class
Linkage
ID3D11
Class
Linkage_
Vtbl
ID3D11
Command
List
ID3D11
Command
List_
Vtbl
ID3D11
Compute
Shader
ID3D11
Compute
Shader_
Vtbl
ID3D11
Counter
ID3D11
Counter_
Vtbl
ID3D11
Crypto
Session
ID3D11
Crypto
Session_
Vtbl
ID3D11
Debug
ID3D11
Debug_
Vtbl
ID3D11
Depth
Stencil
State
ID3D11
Depth
Stencil
State_
Vtbl
ID3D11
Depth
Stencil
View
ID3D11
Depth
Stencil
View_
Vtbl
ID3D11
Device
ID3D11
Device1
ID3D11
Device2
ID3D11
Device3
ID3D11
Device4
ID3D11
Device5
ID3D11
Device1_
Vtbl
ID3D11
Device2_
Vtbl
ID3D11
Device3_
Vtbl
ID3D11
Device4_
Vtbl
ID3D11
Device5_
Vtbl
ID3D11
Device
Child
ID3D11
Device
Child_
Vtbl
ID3D11
Device
Context
ID3D11
Device
Context1
ID3D11
Device
Context2
ID3D11
Device
Context3
ID3D11
Device
Context4
ID3D11
Device
Context1_
Vtbl
ID3D11
Device
Context2_
Vtbl
ID3D11
Device
Context3_
Vtbl
ID3D11
Device
Context4_
Vtbl
ID3D11
Device
Context_
Vtbl
ID3D11
Device_
Vtbl
ID3D11
Domain
Shader
ID3D11
Domain
Shader_
Vtbl
ID3D11
Fence
ID3D11
Fence_
Vtbl
ID3D11
Function
Linking
Graph
ID3D11
Function
Linking
Graph_
Vtbl
ID3D11
Function
Parameter
Reflection
ID3D11
Function
Parameter
Reflection_
Vtbl
ID3D11
Function
Reflection
ID3D11
Function
Reflection_
Vtbl
ID3D11
Geometry
Shader
ID3D11
Geometry
Shader_
Vtbl
ID3D11
Hull
Shader
ID3D11
Hull
Shader_
Vtbl
ID3D11
Info
Queue
ID3D11
Info
Queue_
Vtbl
ID3D11
Input
Layout
ID3D11
Input
Layout_
Vtbl
ID3D11
Library
Reflection
ID3D11
Library
Reflection_
Vtbl
ID3D11
Linker
ID3D11
Linker_
Vtbl
ID3D11
Linking
Node
ID3D11
Linking
Node_
Vtbl
ID3D11
Module
ID3D11
Module
Instance
ID3D11
Module
Instance_
Vtbl
ID3D11
Module_
Vtbl
ID3D11
Multithread
ID3D11
Multithread_
Vtbl
ID3D11
Pixel
Shader
ID3D11
Pixel
Shader_
Vtbl
ID3D11
Predicate
ID3D11
Predicate_
Vtbl
ID3D11
Query
ID3D11
Query1
ID3D11
Query1_
Vtbl
ID3D11
Query_
Vtbl
ID3D11
Rasterizer
State
ID3D11
Rasterizer
State1
ID3D11
Rasterizer
State2
ID3D11
Rasterizer
State1_
Vtbl
ID3D11
Rasterizer
State2_
Vtbl
ID3D11
Rasterizer
State_
Vtbl
ID3D11
RefDefault
Tracking
Options
ID3D11
RefDefault
Tracking
Options_
Vtbl
ID3D11
RefTracking
Options
ID3D11
RefTracking
Options_
Vtbl
ID3D11
Render
Target
View
ID3D11
Render
Target
View1
ID3D11
Render
Target
View1_
Vtbl
ID3D11
Render
Target
View_
Vtbl
ID3D11
Resource
ID3D11
Resource_
Vtbl
ID3D11
Sampler
State
ID3D11
Sampler
State_
Vtbl
ID3D11
Shader
Reflection
ID3D11
Shader
Reflection
Constant
Buffer
ID3D11
Shader
Reflection
Constant
Buffer_
Vtbl
ID3D11
Shader
Reflection
Type
ID3D11
Shader
Reflection
Type_
Vtbl
ID3D11
Shader
Reflection
Variable
ID3D11
Shader
Reflection
Variable_
Vtbl
ID3D11
Shader
Reflection_
Vtbl
ID3D11
Shader
Resource
View
ID3D11
Shader
Resource
View1
ID3D11
Shader
Resource
View1_
Vtbl
ID3D11
Shader
Resource
View_
Vtbl
ID3D11
Shader
Trace
ID3D11
Shader
Trace
Factory
ID3D11
Shader
Trace
Factory_
Vtbl
ID3D11
Shader
Trace_
Vtbl
ID3D11
Switch
ToRef
ID3D11
Switch
ToRef_
Vtbl
ID3D11
Texture1D
ID3D11
Texture1D_
Vtbl
ID3D11
Texture2D
ID3D11
Texture2
D1
ID3D11
Texture2
D1_
Vtbl
ID3D11
Texture2D_
Vtbl
ID3D11
Texture3D
ID3D11
Texture3
D1
ID3D11
Texture3
D1_
Vtbl
ID3D11
Texture3D_
Vtbl
ID3D11
Tracing
Device
ID3D11
Tracing
Device_
Vtbl
ID3D11
Unordered
Access
View
ID3D11
Unordered
Access
View1
ID3D11
Unordered
Access
View1_
Vtbl
ID3D11
Unordered
Access
View_
Vtbl
ID3D11
Vertex
Shader
ID3D11
Vertex
Shader_
Vtbl
ID3D11
Video
Context
ID3D11
Video
Context1
ID3D11
Video
Context2
ID3D11
Video
Context3
ID3D11
Video
Context1_
Vtbl
ID3D11
Video
Context2_
Vtbl
ID3D11
Video
Context3_
Vtbl
ID3D11
Video
Context_
Vtbl
ID3D11
Video
Decoder
ID3D11
Video
Decoder
Output
View
ID3D11
Video
Decoder
Output
View_
Vtbl
ID3D11
Video
Decoder_
Vtbl
ID3D11
Video
Device
ID3D11
Video
Device1
ID3D11
Video
Device2
ID3D11
Video
Device1_
Vtbl
ID3D11
Video
Device2_
Vtbl
ID3D11
Video
Device_
Vtbl
ID3D11
Video
Processor
ID3D11
Video
Processor
Enumerator
ID3D11
Video
Processor
Enumerator1
ID3D11
Video
Processor
Enumerator1_
Vtbl
ID3D11
Video
Processor
Enumerator_
Vtbl
ID3D11
Video
Processor
Input
View
ID3D11
Video
Processor
Input
View_
Vtbl
ID3D11
Video
Processor
Output
View
ID3D11
Video
Processor
Output
View_
Vtbl
ID3D11
Video
Processor_
Vtbl
ID3D11
View
ID3D11
View_
Vtbl
ID3D
Device
Context
State
ID3D
Device
Context
State_
Vtbl
ID3D
User
Defined
Annotation
ID3D
User
Defined
Annotation_
Vtbl
ID3D
X11FFT
ID3D
X11FFT_
Vtbl
ID3D
X11Scan
ID3D
X11Scan_
Vtbl
ID3D
X11Segmented
Scan
ID3D
X11Segmented
Scan_
Vtbl
Constants
§
D3D11_
1_
CREATE_
DEVICE_
CONTEXT_
STATE_
SINGLETHREADED
D3D11_
1_
UAV_
SLOT_
COUNT
D3D11_
2_
TILED_
RESOURCE_
TILE_
SIZE_
IN_
BYTES
D3D11_
4_
VIDEO_
DECODER_
HISTOGRAM_
OFFSET_
ALIGNMENT
D3D11_
4_
VIDEO_
DECODER_
MAX_
HISTOGRAM_
COMPONENTS
D3D11_
8BIT_
INDEX_
STRIP_
CUT_
VALUE
D3D11_
16BIT_
INDEX_
STRIP_
CUT_
VALUE
D3D11_
32BIT_
INDEX_
STRIP_
CUT_
VALUE
D3D11_
ANISOTROPIC_
FILTERING_
BIT
D3D11_
APPEND_
ALIGNED_
ELEMENT
D3D11_
APPNAME_
STRING
D3D11_
APPSIZE_
STRING
D3D11_
ARRAY_
AXIS_
ADDRESS_
RANGE_
BIT_
COUNT
D3D11_
ASYNC_
GETDATA_
DONOTFLUSH
D3D11_
AUTHENTICATED_
CHANNEL_
D3D11
D3D11_
AUTHENTICATED_
CHANNEL_
DRIVER_
HARDWARE
D3D11_
AUTHENTICATED_
CHANNEL_
DRIVER_
SOFTWARE
D3D11_
AUTHENTICATED_
CONFIGURE_
CRYPTO_
SESSION
D3D11_
AUTHENTICATED_
CONFIGURE_
ENCRYPTION_
WHEN_
ACCESSIBLE
D3D11_
AUTHENTICATED_
CONFIGURE_
INITIALIZE
D3D11_
AUTHENTICATED_
CONFIGURE_
PROTECTION
D3D11_
AUTHENTICATED_
CONFIGURE_
SHARED_
RESOURCE
D3D11_
AUTHENTICATED_
QUERY_
ACCESSIBILITY_
ATTRIBUTES
D3D11_
AUTHENTICATED_
QUERY_
CHANNEL_
TYPE
D3D11_
AUTHENTICATED_
QUERY_
CRYPTO_
SESSION
D3D11_
AUTHENTICATED_
QUERY_
CURRENT_
ENCRYPTION_
WHEN_
ACCESSIBLE
D3D11_
AUTHENTICATED_
QUERY_
DEVICE_
HANDLE
D3D11_
AUTHENTICATED_
QUERY_
ENCRYPTION_
WHEN_
ACCESSIBLE_
GUID
D3D11_
AUTHENTICATED_
QUERY_
ENCRYPTION_
WHEN_
ACCESSIBLE_
GUID_
COUNT
D3D11_
AUTHENTICATED_
QUERY_
OUTPUT_
ID
D3D11_
AUTHENTICATED_
QUERY_
OUTPUT_
ID_
COUNT
D3D11_
AUTHENTICATED_
QUERY_
PROTECTION
D3D11_
AUTHENTICATED_
QUERY_
RESTRICTED_
SHARED_
RESOURCE_
PROCESS
D3D11_
AUTHENTICATED_
QUERY_
RESTRICTED_
SHARED_
RESOURCE_
PROCESS_
COUNT
D3D11_
AUTHENTICATED_
QUERY_
UNRESTRICTED_
PROTECTED_
SHARED_
RESOURCE_
COUNT
D3D11_
BIND_
CONSTANT_
BUFFER
D3D11_
BIND_
DECODER
D3D11_
BIND_
DEPTH_
STENCIL
D3D11_
BIND_
INDEX_
BUFFER
D3D11_
BIND_
RENDER_
TARGET
D3D11_
BIND_
SHADER_
RESOURCE
D3D11_
BIND_
STREAM_
OUTPUT
D3D11_
BIND_
UNORDERED_
ACCESS
D3D11_
BIND_
VERTEX_
BUFFER
D3D11_
BIND_
VIDEO_
ENCODER
D3D11_
BLEND_
BLEND_
FACTOR
D3D11_
BLEND_
DEST_
ALPHA
D3D11_
BLEND_
DEST_
COLOR
D3D11_
BLEND_
INV_
BLEND_
FACTOR
D3D11_
BLEND_
INV_
DEST_
ALPHA
D3D11_
BLEND_
INV_
DEST_
COLOR
D3D11_
BLEND_
INV_
SRC1_
ALPHA
D3D11_
BLEND_
INV_
SRC1_
COLOR
D3D11_
BLEND_
INV_
SRC_
ALPHA
D3D11_
BLEND_
INV_
SRC_
COLOR
D3D11_
BLEND_
ONE
D3D11_
BLEND_
OP_
ADD
D3D11_
BLEND_
OP_
MAX
D3D11_
BLEND_
OP_
MIN
D3D11_
BLEND_
OP_
REV_
SUBTRACT
D3D11_
BLEND_
OP_
SUBTRACT
D3D11_
BLEND_
SRC1_
ALPHA
D3D11_
BLEND_
SRC1_
COLOR
D3D11_
BLEND_
SRC_
ALPHA
D3D11_
BLEND_
SRC_
ALPHA_
SAT
D3D11_
BLEND_
SRC_
COLOR
D3D11_
BLEND_
ZERO
D3D11_
BREAKON_
CATEGORY
D3D11_
BREAKON_
ID_
DECIMAL
D3D11_
BREAKON_
ID_
STRING
D3D11_
BREAKON_
SEVERITY
D3D11_
BUFFEREX_
SRV_
FLAG_
RAW
D3D11_
BUFFER_
UAV_
FLAG_
APPEND
D3D11_
BUFFER_
UAV_
FLAG_
COUNTER
D3D11_
BUFFER_
UAV_
FLAG_
RAW
D3D11_
BUS_
IMPL_
MODIFIER_
DAUGHTER_
BOARD_
CONNECTOR
D3D11_
BUS_
IMPL_
MODIFIER_
DAUGHTER_
BOARD_
CONNECTOR_
INSIDE_
OF_
NUAE
D3D11_
BUS_
IMPL_
MODIFIER_
INSIDE_
OF_
CHIPSET
D3D11_
BUS_
IMPL_
MODIFIER_
NON_
STANDARD
D3D11_
BUS_
IMPL_
MODIFIER_
TRACKS_
ON_
MOTHER_
BOARD_
TO_
CHIP
D3D11_
BUS_
IMPL_
MODIFIER_
TRACKS_
ON_
MOTHER_
BOARD_
TO_
SOCKET
D3D11_
BUS_
TYPE_
AGP
D3D11_
BUS_
TYPE_
OTHER
D3D11_
BUS_
TYPE_
PCI
D3D11_
BUS_
TYPE_
PCIEXPRESS
D3D11_
BUS_
TYPE_
PCIX
D3D11_
CENTER_
MULTISAMPLE_
PATTERN
D3D11_
CHECK_
MULTISAMPLE_
QUALITY_
LEVELS_
TILED_
RESOURCE
D3D11_
CLEAR_
DEPTH
D3D11_
CLEAR_
STENCIL
D3D11_
CLIP_
OR_
CULL_
DISTANCE_
COUNT
D3D11_
CLIP_
OR_
CULL_
DISTANCE_
ELEMENT_
COUNT
D3D11_
COLOR_
WRITE_
ENABLE_
ALL
D3D11_
COLOR_
WRITE_
ENABLE_
ALPHA
D3D11_
COLOR_
WRITE_
ENABLE_
BLUE
D3D11_
COLOR_
WRITE_
ENABLE_
GREEN
D3D11_
COLOR_
WRITE_
ENABLE_
RED
D3D11_
COMMONSHADER_
CONSTANT_
BUFFER_
API_
SLOT_
COUNT
D3D11_
COMMONSHADER_
CONSTANT_
BUFFER_
COMPONENTS
D3D11_
COMMONSHADER_
CONSTANT_
BUFFER_
COMPONENT_
BIT_
COUNT
D3D11_
COMMONSHADER_
CONSTANT_
BUFFER_
HW_
SLOT_
COUNT
D3D11_
COMMONSHADER_
CONSTANT_
BUFFER_
PARTIAL_
UPDATE_
EXTENTS_
BYTE_
ALIGNMENT
D3D11_
COMMONSHADER_
CONSTANT_
BUFFER_
REGISTER_
COMPONENTS
D3D11_
COMMONSHADER_
CONSTANT_
BUFFER_
REGISTER_
COUNT
D3D11_
COMMONSHADER_
CONSTANT_
BUFFER_
REGISTER_
READS_
PER_
INST
D3D11_
COMMONSHADER_
CONSTANT_
BUFFER_
REGISTER_
READ_
PORTS
D3D11_
COMMONSHADER_
FLOWCONTROL_
NESTING_
LIMIT
D3D11_
COMMONSHADER_
IMMEDIATE_
CONSTANT_
BUFFER_
REGISTER_
COMPONENTS
D3D11_
COMMONSHADER_
IMMEDIATE_
CONSTANT_
BUFFER_
REGISTER_
COUNT
D3D11_
COMMONSHADER_
IMMEDIATE_
CONSTANT_
BUFFER_
REGISTER_
READS_
PER_
INST
D3D11_
COMMONSHADER_
IMMEDIATE_
CONSTANT_
BUFFER_
REGISTER_
READ_
PORTS
D3D11_
COMMONSHADER_
IMMEDIATE_
VALUE_
COMPONENT_
BIT_
COUNT
D3D11_
COMMONSHADER_
INPUT_
RESOURCE_
REGISTER_
COMPONENTS
D3D11_
COMMONSHADER_
INPUT_
RESOURCE_
REGISTER_
COUNT
D3D11_
COMMONSHADER_
INPUT_
RESOURCE_
REGISTER_
READS_
PER_
INST
D3D11_
COMMONSHADER_
INPUT_
RESOURCE_
REGISTER_
READ_
PORTS
D3D11_
COMMONSHADER_
INPUT_
RESOURCE_
SLOT_
COUNT
D3D11_
COMMONSHADER_
SAMPLER_
REGISTER_
COMPONENTS
D3D11_
COMMONSHADER_
SAMPLER_
REGISTER_
COUNT
D3D11_
COMMONSHADER_
SAMPLER_
REGISTER_
READS_
PER_
INST
D3D11_
COMMONSHADER_
SAMPLER_
REGISTER_
READ_
PORTS
D3D11_
COMMONSHADER_
SAMPLER_
SLOT_
COUNT
D3D11_
COMMONSHADER_
SUBROUTINE_
NESTING_
LIMIT
D3D11_
COMMONSHADER_
TEMP_
REGISTER_
COMPONENTS
D3D11_
COMMONSHADER_
TEMP_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
COMMONSHADER_
TEMP_
REGISTER_
COUNT
D3D11_
COMMONSHADER_
TEMP_
REGISTER_
READS_
PER_
INST
D3D11_
COMMONSHADER_
TEMP_
REGISTER_
READ_
PORTS
D3D11_
COMMONSHADER_
TEXCOORD_
RANGE_
REDUCTION_
MAX
D3D11_
COMMONSHADER_
TEXCOORD_
RANGE_
REDUCTION_
MIN
D3D11_
COMMONSHADER_
TEXEL_
OFFSET_
MAX_
NEGATIVE
D3D11_
COMMONSHADER_
TEXEL_
OFFSET_
MAX_
POSITIVE
D3D11_
COMPARISON_
ALWAYS
D3D11_
COMPARISON_
EQUAL
D3D11_
COMPARISON_
FILTERING_
BIT
D3D11_
COMPARISON_
GREATER
D3D11_
COMPARISON_
GREATER_
EQUAL
D3D11_
COMPARISON_
LESS
D3D11_
COMPARISON_
LESS_
EQUAL
D3D11_
COMPARISON_
NEVER
D3D11_
COMPARISON_
NOT_
EQUAL
D3D11_
COMPUTE_
SHADER
D3D11_
CONSERVATIVE_
RASTERIZATION_
MODE_
OFF
D3D11_
CONSERVATIVE_
RASTERIZATION_
MODE_
ON
D3D11_
CONSERVATIVE_
RASTERIZATION_
NOT_
SUPPORTED
D3D11_
CONSERVATIVE_
RASTERIZATION_
TIER_
1
D3D11_
CONSERVATIVE_
RASTERIZATION_
TIER_
2
D3D11_
CONSERVATIVE_
RASTERIZATION_
TIER_
3
D3D11_
CONTENT_
PROTECTION_
CAPS_
CONTENT_
KEY
D3D11_
CONTENT_
PROTECTION_
CAPS_
DECRYPTION_
BLT
D3D11_
CONTENT_
PROTECTION_
CAPS_
ENCRYPTED_
READ_
BACK
D3D11_
CONTENT_
PROTECTION_
CAPS_
ENCRYPTED_
READ_
BACK_
KEY
D3D11_
CONTENT_
PROTECTION_
CAPS_
ENCRYPT_
SLICEDATA_
ONLY
D3D11_
CONTENT_
PROTECTION_
CAPS_
FRESHEN_
SESSION_
KEY
D3D11_
CONTENT_
PROTECTION_
CAPS_
HARDWARE
D3D11_
CONTENT_
PROTECTION_
CAPS_
HARDWARE_
DRM_
COMMUNICATION
D3D11_
CONTENT_
PROTECTION_
CAPS_
HARDWARE_
DRM_
COMMUNICATION_
MULTI_
THREADED
D3D11_
CONTENT_
PROTECTION_
CAPS_
HARDWARE_
PROTECTED_
MEMORY_
PAGEABLE
D3D11_
CONTENT_
PROTECTION_
CAPS_
HARDWARE_
PROTECT_
UNCOMPRESSED
D3D11_
CONTENT_
PROTECTION_
CAPS_
HARDWARE_
TEARDOWN
D3D11_
CONTENT_
PROTECTION_
CAPS_
PARTIAL_
DECRYPTION
D3D11_
CONTENT_
PROTECTION_
CAPS_
PROTECTION_
ALWAYS_
ON
D3D11_
CONTENT_
PROTECTION_
CAPS_
SEQUENTIAL_
CTR_
IV
D3D11_
CONTENT_
PROTECTION_
CAPS_
SOFTWARE
D3D11_
CONTEXT_
TYPE_
3D
D3D11_
CONTEXT_
TYPE_
ALL
D3D11_
CONTEXT_
TYPE_
COMPUTE
D3D11_
CONTEXT_
TYPE_
COPY
D3D11_
CONTEXT_
TYPE_
VIDEO
D3D11_
COPY_
DISCARD
D3D11_
COPY_
NO_
OVERWRITE
D3D11_
COUNTER_
DEVICE_
DEPENDENT_
0
D3D11_
COUNTER_
TYPE_
FLOA
T32
D3D11_
COUNTER_
TYPE_
UINT16
D3D11_
COUNTER_
TYPE_
UINT32
D3D11_
COUNTER_
TYPE_
UINT64
D3D11_
CPU_
ACCESS_
READ
D3D11_
CPU_
ACCESS_
WRITE
D3D11_
CREATE_
DEVICE_
BGRA_
SUPPORT
D3D11_
CREATE_
DEVICE_
DEBUG
D3D11_
CREATE_
DEVICE_
DEBUGGABLE
D3D11_
CREATE_
DEVICE_
DISABLE_
GPU_
TIMEOUT
D3D11_
CREATE_
DEVICE_
PREVENT_
ALTERING_
LAYER_
SETTINGS_
FROM_
REGISTRY
D3D11_
CREATE_
DEVICE_
PREVENT_
INTERNAL_
THREADING_
OPTIMIZATIONS
D3D11_
CREATE_
DEVICE_
SINGLETHREADED
D3D11_
CREATE_
DEVICE_
SWITCH_
TO_
REF
D3D11_
CREATE_
DEVICE_
VIDEO_
SUPPORT
D3D11_
CRYPTO_
SESSION_
KEY_
EXCHANGE_
FLAG_
NONE
D3D11_
CRYPTO_
SESSION_
STATUS_
KEY_
AND_
CONTENT_
LOST
D3D11_
CRYPTO_
SESSION_
STATUS_
KEY_
LOST
D3D11_
CRYPTO_
SESSION_
STATUS_
OK
D3D11_
CRYPTO_
TYPE_
AES128_
CTR
D3D11_
CS_
4_
X_
BUCKE
T00_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T00_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T01_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T01_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T02_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T02_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T03_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T03_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T04_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T04_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T05_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T05_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T06_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T06_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T07_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T07_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T08_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T08_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T09_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T09_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T10_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T10_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T11_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T11_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T12_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T12_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T13_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T13_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T14_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T14_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
BUCKE
T15_
MAX_
BYTES_
TGSM_
WRITABLE_
PER_
THREAD
D3D11_
CS_
4_
X_
BUCKE
T15_
MAX_
NUM_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
DISPATCH_
MAX_
THREAD_
GROUPS_
IN_
Z_
DIMENSION
D3D11_
CS_
4_
X_
RAW_
UAV_
BYTE_
ALIGNMENT
D3D11_
CS_
4_
X_
THREAD_
GROUP_
MAX_
THREADS_
PER_
GROUP
D3D11_
CS_
4_
X_
THREAD_
GROUP_
MAX_
X
D3D11_
CS_
4_
X_
THREAD_
GROUP_
MAX_
Y
D3D11_
CS_
4_
X_
UAV_
REGISTER_
COUNT
D3D11_
CS_
DISPATCH_
MAX_
THREAD_
GROUPS_
PER_
DIMENSION
D3D11_
CS_
TGSM_
REGISTER_
COUNT
D3D11_
CS_
TGSM_
REGISTER_
READS_
PER_
INST
D3D11_
CS_
TGSM_
RESOURCE_
REGISTER_
COMPONENTS
D3D11_
CS_
TGSM_
RESOURCE_
REGISTER_
READ_
PORTS
D3D11_
CS_
THREADGROUPID_
REGISTER_
COMPONENTS
D3D11_
CS_
THREADGROUPID_
REGISTER_
COUNT
D3D11_
CS_
THREADIDINGROUPFLATTENED_
REGISTER_
COMPONENTS
D3D11_
CS_
THREADIDINGROUPFLATTENED_
REGISTER_
COUNT
D3D11_
CS_
THREADIDINGROUP_
REGISTER_
COMPONENTS
D3D11_
CS_
THREADIDINGROUP_
REGISTER_
COUNT
D3D11_
CS_
THREADID_
REGISTER_
COMPONENTS
D3D11_
CS_
THREADID_
REGISTER_
COUNT
D3D11_
CS_
THREAD_
GROUP_
MAX_
THREADS_
PER_
GROUP
D3D11_
CS_
THREAD_
GROUP_
MAX_
X
D3D11_
CS_
THREAD_
GROUP_
MAX_
Y
D3D11_
CS_
THREAD_
GROUP_
MAX_
Z
D3D11_
CS_
THREAD_
GROUP_
MIN_
X
D3D11_
CS_
THREAD_
GROUP_
MIN_
Y
D3D11_
CS_
THREAD_
GROUP_
MIN_
Z
D3D11_
CS_
THREAD_
LOCAL_
TEMP_
REGISTER_
POOL
D3D11_
CULL_
BACK
D3D11_
CULL_
FRONT
D3D11_
CULL_
NONE
D3D11_
DEBUG_
FEATURE_
ALWAYS_
DISCARD_
OFFERED_
RESOURCE
D3D11_
DEBUG_
FEATURE_
AVOID_
BEHAVIOR_
CHANGING_
DEBUG_
AIDS
D3D11_
DEBUG_
FEATURE_
DISABLE_
TILED_
RESOURCE_
MAPPING_
TRACKING_
AND_
VALIDATION
D3D11_
DEBUG_
FEATURE_
FINISH_
PER_
RENDER_
OP
D3D11_
DEBUG_
FEATURE_
FLUSH_
PER_
RENDER_
OP
D3D11_
DEBUG_
FEATURE_
NEVER_
DISCARD_
OFFERED_
RESOURCE
D3D11_
DEBUG_
FEATURE_
PRESENT_
PER_
RENDER_
OP
D3D11_
DECODER_
BITSTREAM_
ENCRYPTION_
TYPE_
CBCS
D3D11_
DECODER_
BITSTREAM_
ENCRYPTION_
TYPE_
CENC
D3D11_
DECODER_
ENCRYPTION_
HW_
CENC
D3D11_
DECODER_
PROFILE_
AV1_
VLD_
12BIT_
PROFIL
E2
D3D11_
DECODER_
PROFILE_
AV1_
VLD_
12BIT_
PROFIL
E2_
420
D3D11_
DECODER_
PROFILE_
AV1_
VLD_
PROFIL
E0
D3D11_
DECODER_
PROFILE_
AV1_
VLD_
PROFIL
E1
D3D11_
DECODER_
PROFILE_
AV1_
VLD_
PROFIL
E2
D3D11_
DECODER_
PROFILE_
H264_
IDCT_
FGT
D3D11_
DECODER_
PROFILE_
H264_
IDCT_
NOFGT
D3D11_
DECODER_
PROFILE_
H264_
MOCOMP_
FGT
D3D11_
DECODER_
PROFILE_
H264_
MOCOMP_
NOFGT
D3D11_
DECODER_
PROFILE_
H264_
VLD_
FGT
D3D11_
DECODER_
PROFILE_
H264_
VLD_
MULTIVIEW_
NOFGT
D3D11_
DECODER_
PROFILE_
H264_
VLD_
NOFGT
D3D11_
DECODER_
PROFILE_
H264_
VLD_
STEREO_
NOFGT
D3D11_
DECODER_
PROFILE_
H264_
VLD_
STEREO_
PROGRESSIVE_
NOFGT
D3D11_
DECODER_
PROFILE_
H264_
VLD_
WITHFMOASO_
NOFGT
D3D11_
DECODER_
PROFILE_
HEVC_
VLD_
MAIN
D3D11_
DECODER_
PROFILE_
HEVC_
VLD_
MAIN10
D3D11_
DECODER_
PROFILE_
MPEG1_
VLD
D3D11_
DECODER_
PROFILE_
MPEG2_
IDCT
D3D11_
DECODER_
PROFILE_
MPEG2_
MOCOMP
D3D11_
DECODER_
PROFILE_
MPEG2_
VLD
D3D11_
DECODER_
PROFILE_
MPEG2and1_
VLD
D3D11_
DECODER_
PROFILE_
MPEG4P
T2_
VLD_
ADVSIMPLE_
GMC
D3D11_
DECODER_
PROFILE_
MPEG4P
T2_
VLD_
ADVSIMPLE_
NOGMC
D3D11_
DECODER_
PROFILE_
MPEG4P
T2_
VLD_
SIMPLE
D3D11_
DECODER_
PROFILE_
VC1_
D2010
D3D11_
DECODER_
PROFILE_
VC1_
IDCT
D3D11_
DECODER_
PROFILE_
VC1_
MOCOMP
D3D11_
DECODER_
PROFILE_
VC1_
POSTPROC
D3D11_
DECODER_
PROFILE_
VC1_
VLD
D3D11_
DECODER_
PROFILE_
VP8_
VLD
D3D11_
DECODER_
PROFILE_
VP9_
VLD_
10BIT_
PROFIL
E2
D3D11_
DECODER_
PROFILE_
VP9_
VLD_
PROFIL
E0
D3D11_
DECODER_
PROFILE_
WMV8_
MOCOMP
D3D11_
DECODER_
PROFILE_
WMV8_
POSTPROC
D3D11_
DECODER_
PROFILE_
WMV9_
IDCT
D3D11_
DECODER_
PROFILE_
WMV9_
MOCOMP
D3D11_
DECODER_
PROFILE_
WMV9_
POSTPROC
D3D11_
DEFAULT_
BLEND_
FACTOR_
ALPHA
D3D11_
DEFAULT_
BLEND_
FACTOR_
BLUE
D3D11_
DEFAULT_
BLEND_
FACTOR_
GREEN
D3D11_
DEFAULT_
BLEND_
FACTOR_
RED
D3D11_
DEFAULT_
BORDER_
COLOR_
COMPONENT
D3D11_
DEFAULT_
DEPTH_
BIAS
D3D11_
DEFAULT_
DEPTH_
BIAS_
CLAMP
D3D11_
DEFAULT_
MAX_
ANISOTROPY
D3D11_
DEFAULT_
MIP_
LOD_
BIAS
D3D11_
DEFAULT_
RENDER_
TARGET_
ARRAY_
INDEX
D3D11_
DEFAULT_
SAMPLE_
MASK
D3D11_
DEFAULT_
SCISSOR_
ENDX
D3D11_
DEFAULT_
SCISSOR_
ENDY
D3D11_
DEFAULT_
SCISSOR_
STARTX
D3D11_
DEFAULT_
SCISSOR_
STARTY
D3D11_
DEFAULT_
SLOPE_
SCALED_
DEPTH_
BIAS
D3D11_
DEFAULT_
STENCIL_
READ_
MASK
D3D11_
DEFAULT_
STENCIL_
REFERENCE
D3D11_
DEFAULT_
STENCIL_
WRITE_
MASK
D3D11_
DEFAULT_
VIEWPORT_
AND_
SCISSORRECT_
INDEX
D3D11_
DEFAULT_
VIEWPORT_
HEIGHT
D3D11_
DEFAULT_
VIEWPORT_
MAX_
DEPTH
D3D11_
DEFAULT_
VIEWPORT_
MIN_
DEPTH
D3D11_
DEFAULT_
VIEWPORT_
TOPLEFTX
D3D11_
DEFAULT_
VIEWPORT_
TOPLEFTY
D3D11_
DEFAULT_
VIEWPORT_
WIDTH
D3D11_
DEPTH_
WRITE_
MASK_
ALL
D3D11_
DEPTH_
WRITE_
MASK_
ZERO
D3D11_
DEVICE_
CONTEXT_
DEFERRED
D3D11_
DEVICE_
CONTEXT_
IMMEDIATE
D3D11_
DOMAIN_
SHADER
D3D11_
DSV_
DIMENSION_
TEXTUR
E1D
D3D11_
DSV_
DIMENSION_
TEXTUR
E1DARRAY
D3D11_
DSV_
DIMENSION_
TEXTUR
E2D
D3D11_
DSV_
DIMENSION_
TEXTUR
E2DARRAY
D3D11_
DSV_
DIMENSION_
TEXTUR
E2DMS
D3D11_
DSV_
DIMENSION_
TEXTUR
E2DMSARRAY
D3D11_
DSV_
DIMENSION_
UNKNOWN
D3D11_
DSV_
READ_
ONLY_
DEPTH
D3D11_
DSV_
READ_
ONLY_
STENCIL
D3D11_
DS_
INPUT_
CONTROL_
POINTS_
MAX_
TOTAL_
SCALARS
D3D11_
DS_
INPUT_
CONTROL_
POINT_
REGISTER_
COMPONENTS
D3D11_
DS_
INPUT_
CONTROL_
POINT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
DS_
INPUT_
CONTROL_
POINT_
REGISTER_
COUNT
D3D11_
DS_
INPUT_
CONTROL_
POINT_
REGISTER_
READS_
PER_
INST
D3D11_
DS_
INPUT_
CONTROL_
POINT_
REGISTER_
READ_
PORTS
D3D11_
DS_
INPUT_
DOMAIN_
POINT_
REGISTER_
COMPONENTS
D3D11_
DS_
INPUT_
DOMAIN_
POINT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
DS_
INPUT_
DOMAIN_
POINT_
REGISTER_
COUNT
D3D11_
DS_
INPUT_
DOMAIN_
POINT_
REGISTER_
READS_
PER_
INST
D3D11_
DS_
INPUT_
DOMAIN_
POINT_
REGISTER_
READ_
PORTS
D3D11_
DS_
INPUT_
PATCH_
CONSTANT_
REGISTER_
COMPONENTS
D3D11_
DS_
INPUT_
PATCH_
CONSTANT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
DS_
INPUT_
PATCH_
CONSTANT_
REGISTER_
COUNT
D3D11_
DS_
INPUT_
PATCH_
CONSTANT_
REGISTER_
READS_
PER_
INST
D3D11_
DS_
INPUT_
PATCH_
CONSTANT_
REGISTER_
READ_
PORTS
D3D11_
DS_
INPUT_
PRIMITIVE_
ID_
REGISTER_
COMPONENTS
D3D11_
DS_
INPUT_
PRIMITIVE_
ID_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
DS_
INPUT_
PRIMITIVE_
ID_
REGISTER_
COUNT
D3D11_
DS_
INPUT_
PRIMITIVE_
ID_
REGISTER_
READS_
PER_
INST
D3D11_
DS_
INPUT_
PRIMITIVE_
ID_
REGISTER_
READ_
PORTS
D3D11_
DS_
OUTPUT_
REGISTER_
COMPONENTS
D3D11_
DS_
OUTPUT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
DS_
OUTPUT_
REGISTER_
COUNT
D3D11_
ENABLE_
BREAK_
ON_
MESSAGE
D3D11_
FEATURE_
ARCHITECTURE_
INFO
D3D11_
FEATURE_
D3D9_
OPTIONS
D3D11_
FEATURE_
D3D9_
OPTION
S1
D3D11_
FEATURE_
D3D9_
SHADOW_
SUPPORT
D3D11_
FEATURE_
D3D9_
SIMPLE_
INSTANCING_
SUPPORT
D3D11_
FEATURE_
D3D10_
X_
HARDWARE_
OPTIONS
D3D11_
FEATURE_
D3D11_
OPTIONS
D3D11_
FEATURE_
D3D11_
OPTION
S1
D3D11_
FEATURE_
D3D11_
OPTION
S2
D3D11_
FEATURE_
D3D11_
OPTION
S3
D3D11_
FEATURE_
D3D11_
OPTION
S4
D3D11_
FEATURE_
D3D11_
OPTION
S5
D3D11_
FEATURE_
DISPLAYABLE
D3D11_
FEATURE_
DOUBLES
D3D11_
FEATURE_
FORMAT_
SUPPORT
D3D11_
FEATURE_
FORMAT_
SUPPOR
T2
D3D11_
FEATURE_
GPU_
VIRTUAL_
ADDRESS_
SUPPORT
D3D11_
FEATURE_
MARKER_
SUPPORT
D3D11_
FEATURE_
SHADER_
CACHE
D3D11_
FEATURE_
SHADER_
MIN_
PRECISION_
SUPPORT
D3D11_
FEATURE_
THREADING
D3D11_
FEATURE_
VIDEO_
DECODER_
HISTOGRAM
D3D11_
FENCE_
FLAG_
NONE
D3D11_
FENCE_
FLAG_
NON_
MONITORED
D3D11_
FENCE_
FLAG_
SHARED
D3D11_
FENCE_
FLAG_
SHARED_
CROSS_
ADAPTER
D3D11_
FILL_
SOLID
D3D11_
FILL_
WIREFRAME
D3D11_
FILTER_
ANISOTROPIC
D3D11_
FILTER_
COMPARISON_
ANISOTROPIC
D3D11_
FILTER_
COMPARISON_
MIN_
LINEAR_
MAG_
MIP_
POINT
D3D11_
FILTER_
COMPARISON_
MIN_
LINEAR_
MAG_
POINT_
MIP_
LINEAR
D3D11_
FILTER_
COMPARISON_
MIN_
MAG_
LINEAR_
MIP_
POINT
D3D11_
FILTER_
COMPARISON_
MIN_
MAG_
MIP_
LINEAR
D3D11_
FILTER_
COMPARISON_
MIN_
MAG_
MIP_
POINT
D3D11_
FILTER_
COMPARISON_
MIN_
MAG_
POINT_
MIP_
LINEAR
D3D11_
FILTER_
COMPARISON_
MIN_
POINT_
MAG_
LINEAR_
MIP_
POINT
D3D11_
FILTER_
COMPARISON_
MIN_
POINT_
MAG_
MIP_
LINEAR
D3D11_
FILTER_
MAXIMUM_
ANISOTROPIC
D3D11_
FILTER_
MAXIMUM_
MIN_
LINEAR_
MAG_
MIP_
POINT
D3D11_
FILTER_
MAXIMUM_
MIN_
LINEAR_
MAG_
POINT_
MIP_
LINEAR
D3D11_
FILTER_
MAXIMUM_
MIN_
MAG_
LINEAR_
MIP_
POINT
D3D11_
FILTER_
MAXIMUM_
MIN_
MAG_
MIP_
LINEAR
D3D11_
FILTER_
MAXIMUM_
MIN_
MAG_
MIP_
POINT
D3D11_
FILTER_
MAXIMUM_
MIN_
MAG_
POINT_
MIP_
LINEAR
D3D11_
FILTER_
MAXIMUM_
MIN_
POINT_
MAG_
LINEAR_
MIP_
POINT
D3D11_
FILTER_
MAXIMUM_
MIN_
POINT_
MAG_
MIP_
LINEAR
D3D11_
FILTER_
MINIMUM_
ANISOTROPIC
D3D11_
FILTER_
MINIMUM_
MIN_
LINEAR_
MAG_
MIP_
POINT
D3D11_
FILTER_
MINIMUM_
MIN_
LINEAR_
MAG_
POINT_
MIP_
LINEAR
D3D11_
FILTER_
MINIMUM_
MIN_
MAG_
LINEAR_
MIP_
POINT
D3D11_
FILTER_
MINIMUM_
MIN_
MAG_
MIP_
LINEAR
D3D11_
FILTER_
MINIMUM_
MIN_
MAG_
MIP_
POINT
D3D11_
FILTER_
MINIMUM_
MIN_
MAG_
POINT_
MIP_
LINEAR
D3D11_
FILTER_
MINIMUM_
MIN_
POINT_
MAG_
LINEAR_
MIP_
POINT
D3D11_
FILTER_
MINIMUM_
MIN_
POINT_
MAG_
MIP_
LINEAR
D3D11_
FILTER_
MIN_
LINEAR_
MAG_
MIP_
POINT
D3D11_
FILTER_
MIN_
LINEAR_
MAG_
POINT_
MIP_
LINEAR
D3D11_
FILTER_
MIN_
MAG_
LINEAR_
MIP_
POINT
D3D11_
FILTER_
MIN_
MAG_
MIP_
LINEAR
D3D11_
FILTER_
MIN_
MAG_
MIP_
POINT
D3D11_
FILTER_
MIN_
MAG_
POINT_
MIP_
LINEAR
D3D11_
FILTER_
MIN_
POINT_
MAG_
LINEAR_
MIP_
POINT
D3D11_
FILTER_
MIN_
POINT_
MAG_
MIP_
LINEAR
D3D11_
FILTER_
REDUCTION_
TYPE_
COMPARISON
D3D11_
FILTER_
REDUCTION_
TYPE_
MASK
D3D11_
FILTER_
REDUCTION_
TYPE_
MAXIMUM
D3D11_
FILTER_
REDUCTION_
TYPE_
MINIMUM
D3D11_
FILTER_
REDUCTION_
TYPE_
SHIFT
D3D11_
FILTER_
REDUCTION_
TYPE_
STANDARD
D3D11_
FILTER_
TYPE_
LINEAR
D3D11_
FILTER_
TYPE_
MASK
D3D11_
FILTER_
TYPE_
POINT
D3D11_
FLOA
T16_
FUSED_
TOLERANCE_
IN_
ULP
D3D11_
FLOA
T32_
MAX
D3D11_
FLOA
T32_
TO_
INTEGER_
TOLERANCE_
IN_
ULP
D3D11_
FLOAT_
TO_
SRGB_
EXPONENT_
DENOMINATOR
D3D11_
FLOAT_
TO_
SRGB_
EXPONENT_
NUMERATOR
D3D11_
FLOAT_
TO_
SRGB_
OFFSET
D3D11_
FLOAT_
TO_
SRGB_
SCALE_
1
D3D11_
FLOAT_
TO_
SRGB_
SCALE_
2
D3D11_
FLOAT_
TO_
SRGB_
THRESHOLD
D3D11_
FORCE_
DEBUGGABLE
D3D11_
FORCE_
SHADER_
SKIP_
OPTIMIZATION
D3D11_
FORMAT_
SUPPOR
T2_
DISPLAYABLE
D3D11_
FORMAT_
SUPPOR
T2_
MULTIPLANE_
OVERLAY
D3D11_
FORMAT_
SUPPOR
T2_
OUTPUT_
MERGER_
LOGIC_
OP
D3D11_
FORMAT_
SUPPOR
T2_
SHAREABLE
D3D11_
FORMAT_
SUPPOR
T2_
TILED
D3D11_
FORMAT_
SUPPOR
T2_
UAV_
ATOMIC_
ADD
D3D11_
FORMAT_
SUPPOR
T2_
UAV_
ATOMIC_
BITWISE_
OPS
D3D11_
FORMAT_
SUPPOR
T2_
UAV_
ATOMIC_
COMPARE_
STORE_
OR_
COMPARE_
EXCHANGE
D3D11_
FORMAT_
SUPPOR
T2_
UAV_
ATOMIC_
EXCHANGE
D3D11_
FORMAT_
SUPPOR
T2_
UAV_
ATOMIC_
SIGNED_
MIN_
OR_
MAX
D3D11_
FORMAT_
SUPPOR
T2_
UAV_
ATOMIC_
UNSIGNED_
MIN_
OR_
MAX
D3D11_
FORMAT_
SUPPOR
T2_
UAV_
TYPED_
LOAD
D3D11_
FORMAT_
SUPPOR
T2_
UAV_
TYPED_
STORE
D3D11_
FORMAT_
SUPPORT_
BACK_
BUFFER_
CAST
D3D11_
FORMAT_
SUPPORT_
BLENDABLE
D3D11_
FORMAT_
SUPPORT_
BUFFER
D3D11_
FORMAT_
SUPPORT_
CAST_
WITHIN_
BIT_
LAYOUT
D3D11_
FORMAT_
SUPPORT_
CPU_
LOCKABLE
D3D11_
FORMAT_
SUPPORT_
DECODER_
OUTPUT
D3D11_
FORMAT_
SUPPORT_
DEPTH_
STENCIL
D3D11_
FORMAT_
SUPPORT_
DISPLAY
D3D11_
FORMAT_
SUPPORT_
IA_
INDEX_
BUFFER
D3D11_
FORMAT_
SUPPORT_
IA_
VERTEX_
BUFFER
D3D11_
FORMAT_
SUPPORT_
MIP
D3D11_
FORMAT_
SUPPORT_
MIP_
AUTOGEN
D3D11_
FORMAT_
SUPPORT_
MULTISAMPLE_
LOAD
D3D11_
FORMAT_
SUPPORT_
MULTISAMPLE_
RENDERTARGET
D3D11_
FORMAT_
SUPPORT_
MULTISAMPLE_
RESOLVE
D3D11_
FORMAT_
SUPPORT_
RENDER_
TARGET
D3D11_
FORMAT_
SUPPORT_
SHADER_
GATHER
D3D11_
FORMAT_
SUPPORT_
SHADER_
GATHER_
COMPARISON
D3D11_
FORMAT_
SUPPORT_
SHADER_
LOAD
D3D11_
FORMAT_
SUPPORT_
SHADER_
SAMPLE
D3D11_
FORMAT_
SUPPORT_
SHADER_
SAMPLE_
COMPARISON
D3D11_
FORMAT_
SUPPORT_
SHADER_
SAMPLE_
MONO_
TEXT
D3D11_
FORMAT_
SUPPORT_
SO_
BUFFER
D3D11_
FORMAT_
SUPPORT_
TEXTUR
E1D
D3D11_
FORMAT_
SUPPORT_
TEXTUR
E2D
D3D11_
FORMAT_
SUPPORT_
TEXTUR
E3D
D3D11_
FORMAT_
SUPPORT_
TEXTURECUBE
D3D11_
FORMAT_
SUPPORT_
TYPED_
UNORDERED_
ACCESS_
VIEW
D3D11_
FORMAT_
SUPPORT_
VIDEO_
ENCODER
D3D11_
FORMAT_
SUPPORT_
VIDEO_
PROCESSOR_
INPUT
D3D11_
FORMAT_
SUPPORT_
VIDEO_
PROCESSOR_
OUTPUT
D3D11_
FTOI_
INSTRUCTION_
MAX_
INPUT
D3D11_
FTOI_
INSTRUCTION_
MIN_
INPUT
D3D11_
FTOU_
INSTRUCTION_
MAX_
INPUT
D3D11_
FTOU_
INSTRUCTION_
MIN_
INPUT
D3D11_
GEOMETRY_
SHADER
D3D11_
GS_
INPUT_
INSTANCE_
ID_
READS_
PER_
INST
D3D11_
GS_
INPUT_
INSTANCE_
ID_
READ_
PORTS
D3D11_
GS_
INPUT_
INSTANCE_
ID_
REGISTER_
COMPONENTS
D3D11_
GS_
INPUT_
INSTANCE_
ID_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
GS_
INPUT_
INSTANCE_
ID_
REGISTER_
COUNT
D3D11_
GS_
INPUT_
PRIM_
CONST_
REGISTER_
COMPONENTS
D3D11_
GS_
INPUT_
PRIM_
CONST_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
GS_
INPUT_
PRIM_
CONST_
REGISTER_
COUNT
D3D11_
GS_
INPUT_
PRIM_
CONST_
REGISTER_
READS_
PER_
INST
D3D11_
GS_
INPUT_
PRIM_
CONST_
REGISTER_
READ_
PORTS
D3D11_
GS_
INPUT_
REGISTER_
COMPONENTS
D3D11_
GS_
INPUT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
GS_
INPUT_
REGISTER_
COUNT
D3D11_
GS_
INPUT_
REGISTER_
READS_
PER_
INST
D3D11_
GS_
INPUT_
REGISTER_
READ_
PORTS
D3D11_
GS_
INPUT_
REGISTER_
VERTICES
D3D11_
GS_
MAX_
INSTANCE_
COUNT
D3D11_
GS_
MAX_
OUTPUT_
VERTEX_
COUNT_
ACROSS_
INSTANCES
D3D11_
GS_
OUTPUT_
ELEMENTS
D3D11_
GS_
OUTPUT_
REGISTER_
COMPONENTS
D3D11_
GS_
OUTPUT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
GS_
OUTPUT_
REGISTER_
COUNT
D3D11_
HS_
CONTROL_
POINT_
PHASE_
INPUT_
REGISTER_
COUNT
D3D11_
HS_
CONTROL_
POINT_
PHASE_
OUTPUT_
REGISTER_
COUNT
D3D11_
HS_
CONTROL_
POINT_
REGISTER_
COMPONENTS
D3D11_
HS_
CONTROL_
POINT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
HS_
CONTROL_
POINT_
REGISTER_
READS_
PER_
INST
D3D11_
HS_
CONTROL_
POINT_
REGISTER_
READ_
PORTS
D3D11_
HS_
FORK_
PHASE_
INSTANCE_
COUNT_
UPPER_
BOUND
D3D11_
HS_
INPUT_
FORK_
INSTANCE_
ID_
REGISTER_
COMPONENTS
D3D11_
HS_
INPUT_
FORK_
INSTANCE_
ID_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
HS_
INPUT_
FORK_
INSTANCE_
ID_
REGISTER_
COUNT
D3D11_
HS_
INPUT_
FORK_
INSTANCE_
ID_
REGISTER_
READS_
PER_
INST
D3D11_
HS_
INPUT_
FORK_
INSTANCE_
ID_
REGISTER_
READ_
PORTS
D3D11_
HS_
INPUT_
JOIN_
INSTANCE_
ID_
REGISTER_
COMPONENTS
D3D11_
HS_
INPUT_
JOIN_
INSTANCE_
ID_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
HS_
INPUT_
JOIN_
INSTANCE_
ID_
REGISTER_
COUNT
D3D11_
HS_
INPUT_
JOIN_
INSTANCE_
ID_
REGISTER_
READS_
PER_
INST
D3D11_
HS_
INPUT_
JOIN_
INSTANCE_
ID_
REGISTER_
READ_
PORTS
D3D11_
HS_
INPUT_
PRIMITIVE_
ID_
REGISTER_
COMPONENTS
D3D11_
HS_
INPUT_
PRIMITIVE_
ID_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
HS_
INPUT_
PRIMITIVE_
ID_
REGISTER_
COUNT
D3D11_
HS_
INPUT_
PRIMITIVE_
ID_
REGISTER_
READS_
PER_
INST
D3D11_
HS_
INPUT_
PRIMITIVE_
ID_
REGISTER_
READ_
PORTS
D3D11_
HS_
JOIN_
PHASE_
INSTANCE_
COUNT_
UPPER_
BOUND
D3D11_
HS_
MAXTESSFACTOR_
LOWER_
BOUND
D3D11_
HS_
MAXTESSFACTOR_
UPPER_
BOUND
D3D11_
HS_
OUTPUT_
CONTROL_
POINTS_
MAX_
TOTAL_
SCALARS
D3D11_
HS_
OUTPUT_
CONTROL_
POINT_
ID_
REGISTER_
COMPONENTS
D3D11_
HS_
OUTPUT_
CONTROL_
POINT_
ID_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
HS_
OUTPUT_
CONTROL_
POINT_
ID_
REGISTER_
COUNT
D3D11_
HS_
OUTPUT_
CONTROL_
POINT_
ID_
REGISTER_
READS_
PER_
INST
D3D11_
HS_
OUTPUT_
CONTROL_
POINT_
ID_
REGISTER_
READ_
PORTS
D3D11_
HS_
OUTPUT_
PATCH_
CONSTANT_
REGISTER_
COMPONENTS
D3D11_
HS_
OUTPUT_
PATCH_
CONSTANT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
HS_
OUTPUT_
PATCH_
CONSTANT_
REGISTER_
COUNT
D3D11_
HS_
OUTPUT_
PATCH_
CONSTANT_
REGISTER_
READS_
PER_
INST
D3D11_
HS_
OUTPUT_
PATCH_
CONSTANT_
REGISTER_
READ_
PORTS
D3D11_
HS_
OUTPUT_
PATCH_
CONSTANT_
REGISTER_
SCALAR_
COMPONENTS
D3D11_
HULL_
SHADER
D3D11_
IA_
DEFAULT_
INDEX_
BUFFER_
OFFSET_
IN_
BYTES
D3D11_
IA_
DEFAULT_
PRIMITIVE_
TOPOLOGY
D3D11_
IA_
DEFAULT_
VERTEX_
BUFFER_
OFFSET_
IN_
BYTES
D3D11_
IA_
INDEX_
INPUT_
RESOURCE_
SLOT_
COUNT
D3D11_
IA_
INSTANCE_
ID_
BIT_
COUNT
D3D11_
IA_
INTEGER_
ARITHMETIC_
BIT_
COUNT
D3D11_
IA_
PATCH_
MAX_
CONTROL_
POINT_
COUNT
D3D11_
IA_
PRIMITIVE_
ID_
BIT_
COUNT
D3D11_
IA_
VERTEX_
ID_
BIT_
COUNT
D3D11_
IA_
VERTEX_
INPUT_
RESOURCE_
SLOT_
COUNT
D3D11_
IA_
VERTEX_
INPUT_
STRUCTURE_
ELEMENTS_
COMPONENTS
D3D11_
IA_
VERTEX_
INPUT_
STRUCTURE_
ELEMENT_
COUNT
D3D11_
INFOQUEUE_
STORAGE_
FILTER_
OVERRIDE
D3D11_
INFO_
QUEUE_
DEFAULT_
MESSAGE_
COUNT_
LIMIT
D3D11_
INPUT_
PER_
INSTANCE_
DATA
D3D11_
INPUT_
PER_
VERTEX_
DATA
D3D11_
INTEGER_
DIVIDE_
BY_
ZERO_
QUOTIENT
D3D11_
INTEGER_
DIVIDE_
BY_
ZERO_
REMAINDER
D3D11_
KEEP_
RENDER_
TARGETS_
AND_
DEPTH_
STENCIL
D3D11_
KEEP_
UNORDERED_
ACCESS_
VIEWS
D3D11_
KEY_
EXCHANGE_
HW_
PROTECTION
D3D11_
KEY_
EXCHANGE_
RSAES_
OAEP
D3D11_
LINEAR_
GAMMA
D3D11_
LOGIC_
OP_
AND
D3D11_
LOGIC_
OP_
AND_
INVERTED
D3D11_
LOGIC_
OP_
AND_
REVERSE
D3D11_
LOGIC_
OP_
CLEAR
D3D11_
LOGIC_
OP_
COPY
D3D11_
LOGIC_
OP_
COPY_
INVERTED
D3D11_
LOGIC_
OP_
EQUIV
D3D11_
LOGIC_
OP_
INVERT
D3D11_
LOGIC_
OP_
NAND
D3D11_
LOGIC_
OP_
NOOP
D3D11_
LOGIC_
OP_
NOR
D3D11_
LOGIC_
OP_
OR
D3D11_
LOGIC_
OP_
OR_
INVERTED
D3D11_
LOGIC_
OP_
OR_
REVERSE
D3D11_
LOGIC_
OP_
SET
D3D11_
LOGIC_
OP_
XOR
D3D11_
MAG_
FILTER_
SHIFT
D3D11_
MAJOR_
VERSION
D3D11_
MAP_
FLAG_
DO_
NOT_
WAIT
D3D11_
MAP_
READ
D3D11_
MAP_
READ_
WRITE
D3D11_
MAP_
WRITE
D3D11_
MAP_
WRITE_
DISCARD
D3D11_
MAP_
WRITE_
NO_
OVERWRITE
D3D11_
MAX_
BORDER_
COLOR_
COMPONENT
D3D11_
MAX_
DEPTH
D3D11_
MAX_
MAXANISOTROPY
D3D11_
MAX_
MULTISAMPLE_
SAMPLE_
COUNT
D3D11_
MAX_
POSITION_
VALUE
D3D11_
MAX_
TEXTURE_
DIMENSION_
2_
TO_
EXP
D3D11_
MESSAGE_
CATEGORY_
APPLICATION_
DEFINED
D3D11_
MESSAGE_
CATEGORY_
CLEANUP
D3D11_
MESSAGE_
CATEGORY_
COMPILATION
D3D11_
MESSAGE_
CATEGORY_
EXECUTION
D3D11_
MESSAGE_
CATEGORY_
INITIALIZATION
D3D11_
MESSAGE_
CATEGORY_
MISCELLANEOUS
D3D11_
MESSAGE_
CATEGORY_
RESOURCE_
MANIPULATION
D3D11_
MESSAGE_
CATEGORY_
SHADER
D3D11_
MESSAGE_
CATEGORY_
STATE_
CREATION
D3D11_
MESSAGE_
CATEGORY_
STATE_
GETTING
D3D11_
MESSAGE_
CATEGORY_
STATE_
SETTING
D3D11_
MESSAGE_
ID_
ACQUIREHANDLEFORCAPTURE_
INVALIDARRAY
D3D11_
MESSAGE_
ID_
ACQUIREHANDLEFORCAPTURE_
INVALIDBIND
D3D11_
MESSAGE_
ID_
ACQUIREHANDLEFORCAPTURE_
INVALIDTYPE
D3D11_
MESSAGE_
ID_
ACQUIREHANDLEFORCAPTURE_
NULLPARAM
D3D11_
MESSAGE_
ID_
BLENDSTATE_
GETDESC_
LEGACY
D3D11_
MESSAGE_
ID_
BUFFER_
MAP_
ALREADYMAPPED
D3D11_
MESSAGE_
ID_
BUFFER_
MAP_
DEVICEREMOVED_
RETURN
D3D11_
MESSAGE_
ID_
BUFFER_
MAP_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
BUFFER_
MAP_
INVALIDMAPTYPE
D3D11_
MESSAGE_
ID_
BUFFER_
UNMAP_
NOTMAPPED
D3D11_
MESSAGE_
ID_
CANNOT_
ADD_
TRACKED_
WORKLOAD
D3D11_
MESSAGE_
ID_
CHECKCOUNTER_
OUTOFRANGE_
COUNTER
D3D11_
MESSAGE_
ID_
CHECKCOUNTER_
UNSUPPORTED_
WELLKNOWN_
COUNTER
D3D11_
MESSAGE_
ID_
CHECKCRYPTOKEYEXCHANGE_
INVALIDINDEX
D3D11_
MESSAGE_
ID_
CHECKCRYPTOKEYEXCHANGE_
NULLPARAM
D3D11_
MESSAGE_
ID_
CHECKCRYPTOSESSIONSTATUS_
NULLPARAM
D3D11_
MESSAGE_
ID_
CHECKFEATURESUPPORT_
FORMAT_
DEPRECATED
D3D11_
MESSAGE_
ID_
CHECKFORMATSUPPORT_
FORMAT_
DEPRECATED
D3D11_
MESSAGE_
ID_
CHECKFORMATSUPPORT_
FORMAT_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
CHECKMULTISAMPLEQUALITYLEVELS_
FORMAT_
DEPRECATED
D3D11_
MESSAGE_
ID_
CHECKMULTISAMPLEQUALITYLEVELS_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
CHECKVIDEODECODERDOWNSAMPLING_
INVALIDCOLORSPACE
D3D11_
MESSAGE_
ID_
CHECKVIDEODECODERDOWNSAMPLING_
NULLPARAM
D3D11_
MESSAGE_
ID_
CHECKVIDEODECODERDOWNSAMPLING_
ZEROWIDTHHEIGHT
D3D11_
MESSAGE_
ID_
CHECKVIDEODECODERFORMAT_
NULLPARAM
D3D11_
MESSAGE_
ID_
CHECKVIDEODECODERFORMAT_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CHECKVIDEOPROCESSORFORMATCONVERSION_
NULLPARAM
D3D11_
MESSAGE_
ID_
CHECKVIDEOPROCESSORFORMAT_
NULLPARAM
D3D11_
MESSAGE_
ID_
CLEARDEPTHSTENCILVIEW_
DENORMFLUSH
D3D11_
MESSAGE_
ID_
CLEARDEPTHSTENCILVIEW_
DEPTH_
READONLY
D3D11_
MESSAGE_
ID_
CLEARDEPTHSTENCILVIEW_
INVALID
D3D11_
MESSAGE_
ID_
CLEARDEPTHSTENCILVIEW_
STENCIL_
READONLY
D3D11_
MESSAGE_
ID_
CLEARRENDERTARGETVIEW_
DENORMFLUSH
D3D11_
MESSAGE_
ID_
CLEARUNORDEREDACCESSVIEWFLOAT_
HAZARD
D3D11_
MESSAGE_
ID_
CLEARUNORDEREDACCESSVIEWFLOAT_
INVALIDFORMAT
D3D11_
MESSAGE_
ID_
CLEARUNORDEREDACCESSVIEWUINT_
HAZARD
D3D11_
MESSAGE_
ID_
CLEARUNORDEREDACCESSVIEW_
DENORMFLUSH
D3D11_
MESSAGE_
ID_
CONFIGUREAUTHENTICATEDCHANNEL_
INVALIDPROCESSIDTYPE
D3D11_
MESSAGE_
ID_
CONFIGUREAUTHENTICATEDCHANNEL_
NULLPARAM
D3D11_
MESSAGE_
ID_
CONFIGUREAUTHENTICATEDCHANNEL_
UNSUPPORTEDCONFIGURE
D3D11_
MESSAGE_
ID_
CONFIGUREAUTHENTICATEDCHANNEL_
WRONGCHANNEL
D3D11_
MESSAGE_
ID_
CONFIGUREAUTHENTICATEDCHANNEL_
WRONGSIZE
D3D11_
MESSAGE_
ID_
COPYRESOURCE_
INVALIDDESTINATIONSTATE
D3D11_
MESSAGE_
ID_
COPYRESOURCE_
INVALIDSOURCE
D3D11_
MESSAGE_
ID_
COPYRESOURCE_
INVALIDSOURCESTATE
D3D11_
MESSAGE_
ID_
COPYRESOURCE_
NO_
3D_
MISMATCHED_
UPDATES
D3D11_
MESSAGE_
ID_
COPYRESOURCE_
NO_
TEXTURE_
3D_
READBACK
D3D11_
MESSAGE_
ID_
COPYRESOURCE_
NO_
TEXTURE_
ONLY_
READBACK
D3D11_
MESSAGE_
ID_
COPYRESOURCE_
ONLY_
TEXTURE_
2D_
WITHIN_
GPU_
MEMORY
D3D11_
MESSAGE_
ID_
COPYSTRUCTURECOUNT_
INVALIDDESTINATIONSTATE
D3D11_
MESSAGE_
ID_
COPYSTRUCTURECOUNT_
INVALIDOFFSET
D3D11_
MESSAGE_
ID_
COPYSTRUCTURECOUNT_
INVALIDSOURCESTATE
D3D11_
MESSAGE_
ID_
COPYSTRUCTURECOUNT_
LARGEOFFSET
D3D11_
MESSAGE_
ID_
COPYSUBRESOURCEREGIO
N1_
INVALIDCOPYFLAGS
D3D11_
MESSAGE_
ID_
COPYSUBRESOURCEREGION_
EMPTYSOURCEBOX
D3D11_
MESSAGE_
ID_
COPYSUBRESOURCEREGION_
INVALIDDESTINATIONSTATE
D3D11_
MESSAGE_
ID_
COPYSUBRESOURCEREGION_
INVALIDDESTINATIONSUBRESOURCE
D3D11_
MESSAGE_
ID_
COPYSUBRESOURCEREGION_
INVALIDSOURCE
D3D11_
MESSAGE_
ID_
COPYSUBRESOURCEREGION_
INVALIDSOURCEBOX
D3D11_
MESSAGE_
ID_
COPYSUBRESOURCEREGION_
INVALIDSOURCESTATE
D3D11_
MESSAGE_
ID_
COPYSUBRESOURCEREGION_
INVALIDSOURCESUBRESOURCE
D3D11_
MESSAGE_
ID_
COPYTILEMAPPINGS_
INVALID_
PARAMETER
D3D11_
MESSAGE_
ID_
COPYTILES_
INVALID_
PARAMETER
D3D11_
MESSAGE_
ID_
CORRUPTED_
MULTITHREADING
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R1
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R2
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R3
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R4
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R5
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R6
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R7
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R8
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R9
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R10
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R11
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R12
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R13
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R14
D3D11_
MESSAGE_
ID_
CORRUPTED_
PARAMETE
R15
D3D11_
MESSAGE_
ID_
CORRUPTED_
THIS
D3D11_
MESSAGE_
ID_
CREATEAUTHENTICATEDCHANNEL_
INVALIDTYPE
D3D11_
MESSAGE_
ID_
CREATEAUTHENTICATEDCHANNEL_
NULLPARAM
D3D11_
MESSAGE_
ID_
CREATEAUTHENTICATEDCHANNEL_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEAUTHENTICATEDCHANNEL_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
INVALIDBLENDOP
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
INVALIDBLENDOPALPHA
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
INVALIDDESTBLEND
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
INVALIDDESTBLENDALPHA
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
INVALIDLOGICOPS
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
INVALIDRENDERTARGETWRITEMASK
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
INVALIDSRCBLEND
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
INVALIDSRCBLENDALPHA
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
NO_
ALPHA_
TO_
COVERAGE
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
NO_
INDEPENDENT_
BLEND_
ENABLE
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
NO_
INDEPENDENT_
WRITE_
MASKS
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
NO_
MRT_
BLEND
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
NO_
SEPARATE_
ALPHA_
BLEND
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
NULLDESC
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
OPERATION_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
CREATEBLENDSTATE_
TOOMANYOBJECTS
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
INVALIDBINDFLAGS
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
INVALIDCONSTANTBUFFERBINDINGS
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
INVALIDCPUACCESSFLAGS
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
INVALIDDIMENSIONS
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
INVALIDINITIALDATA
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
INVALIDMIPLEVELS
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
INVALIDMISCFLAGS
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
INVALIDSAMPLES
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
INVALIDSTRUCTURESTRIDE
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
INVALIDUSAGE
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
LARGEALLOCATION
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
NULLDESC
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
UNRECOGNIZEDBINDFLAGS
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
UNRECOGNIZEDCPUACCESSFLAGS
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
UNRECOGNIZEDFORMAT
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
UNRECOGNIZEDMISCFLAGS
D3D11_
MESSAGE_
ID_
CREATEBUFFER_
UNRECOGNIZEDUSAGE
D3D11_
MESSAGE_
ID_
CREATECOMPUTESHADER_
INVALIDCALL
D3D11_
MESSAGE_
ID_
CREATECOMPUTESHADER_
INVALIDCLASSLINKAGE
D3D11_
MESSAGE_
ID_
CREATECOMPUTESHADER_
INVALIDSHADERBYTECODE
D3D11_
MESSAGE_
ID_
CREATECOMPUTESHADER_
INVALIDSHADERTYPE
D3D11_
MESSAGE_
ID_
CREATECOMPUTESHADER_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
CREATECOUNTER_
NONEXCLUSIVE_
RETURN
D3D11_
MESSAGE_
ID_
CREATECOUNTER_
NULLDESC
D3D11_
MESSAGE_
ID_
CREATECOUNTER_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATECOUNTER_
OUTOFRANGE_
COUNTER
D3D11_
MESSAGE_
ID_
CREATECOUNTER_
SIMULTANEOUS_
ACTIVE_
COUNTERS_
EXHAUSTED
D3D11_
MESSAGE_
ID_
CREATECOUNTER_
UNSUPPORTED_
WELLKNOWN_
COUNTER
D3D11_
MESSAGE_
ID_
CREATECRYPTOSESSION_
NULLPARAM
D3D11_
MESSAGE_
ID_
CREATECRYPTOSESSION_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEDEFERREDCONTEXT_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
CREATEDEFERREDCONTEXT_
INVALID_
CALL_
RETURN
D3D11_
MESSAGE_
ID_
CREATEDEFERREDCONTEXT_
INVALID_
COMMANDLISTFLAGS
D3D11_
MESSAGE_
ID_
CREATEDEFERREDCONTEXT_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEDEFERREDCONTEXT_
SINGLETHREADED
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
INVALIDBACKFACESTENCILFAILOP
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
INVALIDBACKFACESTENCILFUNC
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
INVALIDBACKFACESTENCILPASSOP
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
INVALIDBACKFACESTENCILZFAILOP
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
INVALIDDEPTHFUNC
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
INVALIDDEPTHWRITEMASK
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
INVALIDFRONTFACESTENCILFAILOP
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
INVALIDFRONTFACESTENCILFUNC
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
INVALIDFRONTFACESTENCILPASSOP
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
INVALIDFRONTFACESTENCILZFAILOP
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
NULLDESC
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
STENCIL_
NO_
TWO_
SIDED
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILSTATE_
TOOMANYOBJECTS
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILVIEW_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILVIEW_
INVALIDDESC
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILVIEW_
INVALIDDIMENSIONS
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILVIEW_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILVIEW_
INVALIDFORMAT
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILVIEW_
INVALIDRESOURCE
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILVIEW_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILVIEW_
TOOMANYOBJECTS
D3D11_
MESSAGE_
ID_
CREATEDEPTHSTENCILVIEW_
UNRECOGNIZEDFORMAT
D3D11_
MESSAGE_
ID_
CREATEDEVICECONTEXTSTATE_
FEATURELEVELS_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
CREATEDEVICECONTEXTSTATE_
INVALIDFEATURELEVEL
D3D11_
MESSAGE_
ID_
CREATEDEVICECONTEXTSTATE_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
CREATEDEVICECONTEXTSTATE_
INVALIDREFIID
D3D11_
MESSAGE_
ID_
CREATEDEVICE_
INVALIDARGS
D3D11_
MESSAGE_
ID_
CREATEDEVICE_
WARNING
D3D11_
MESSAGE_
ID_
CREATEDOMAINSHADER_
INVALIDCALL
D3D11_
MESSAGE_
ID_
CREATEDOMAINSHADER_
INVALIDCLASSLINKAGE
D3D11_
MESSAGE_
ID_
CREATEDOMAINSHADER_
INVALIDSHADERBYTECODE
D3D11_
MESSAGE_
ID_
CREATEDOMAINSHADER_
INVALIDSHADERTYPE
D3D11_
MESSAGE_
ID_
CREATEDOMAINSHADER_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
CREATEFENCE_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
CANTHAVEONLYGAPS
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
DECLTOOCOMPLEX
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
EXPECTEDDECL
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDCLASSLINKAGE
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDCOMPONENTCOUNT
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDGAPDEFINITION
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDNUMENTRIES
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDNUMSTREAMS
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDNUMSTRIDES
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDOUTPUTSLOT
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDOUTPUTSTREAMSTRIDE
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDSHADERBYTECODE
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDSHADERTYPE
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
INVALIDSTREAMTORASTERIZER
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
MASKMISMATCH
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
MISSINGOUTPUTSIGNATURE
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
MISSINGSEMANTIC
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
ONLYONEELEMENTPERSLOT
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
OUTPUTSLO
T0EXPECTED
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
OUTPUTSTREAMSTRIDEUNUSED
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
REPEATEDOUTPUT
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
TRAILING_
DIGIT_
IN_
SEMANTIC
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
UNEXPECTEDDECL
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
UNEXPECTEDENTRIES
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
UNEXPECTEDSTREAMS
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
UNEXPECTEDSTRIDES
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADER_
INVALIDCLASSLINKAGE
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADER_
INVALIDSHADERBYTECODE
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADER_
INVALIDSHADERTYPE
D3D11_
MESSAGE_
ID_
CREATEGEOMETRYSHADER_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
CREATEHULLSHADER_
INVALIDCALL
D3D11_
MESSAGE_
ID_
CREATEHULLSHADER_
INVALIDCLASSLINKAGE
D3D11_
MESSAGE_
ID_
CREATEHULLSHADER_
INVALIDSHADERBYTECODE
D3D11_
MESSAGE_
ID_
CREATEHULLSHADER_
INVALIDSHADERTYPE
D3D11_
MESSAGE_
ID_
CREATEHULLSHADER_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
DUPLICATESEMANTIC
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
EMPTY_
LAYOUT
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
INCOMPATIBLEFORMAT
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
INVALIDALIGNMENT
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
INVALIDFORMAT
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
INVALIDINPUTSLOTCLASS
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
INVALIDSLOT
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
INVALIDSLOTCLASSCHANGE
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
INVALIDSTEPRATECHANGE
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
LEVE
L9_
INSTANCING_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
LEVE
L9_
STEPRATE_
NOT_
1
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
MISSINGELEMENT
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
NULLDESC
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
NULLSEMANTIC
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
STEPRATESLOTCLASSMISMATCH
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
TOOMANYELEMENTS
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
TRAILING_
DIGIT_
IN_
SEMANTIC
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
TYPE_
MISMATCH
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
UNPARSEABLEINPUTSIGNATURE
D3D11_
MESSAGE_
ID_
CREATEINPUTLAYOUT_
UNSUPPORTED_
FORMAT
D3D11_
MESSAGE_
ID_
CREATEPIXELSHADER_
INVALIDCLASSLINKAGE
D3D11_
MESSAGE_
ID_
CREATEPIXELSHADER_
INVALIDSHADERBYTECODE
D3D11_
MESSAGE_
ID_
CREATEPIXELSHADER_
INVALIDSHADERTYPE
D3D11_
MESSAGE_
ID_
CREATEPIXELSHADER_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
CREATEPREDICATE_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEQUERYORPREDICATE_
DECODENOTSUPPORTED
D3D11_
MESSAGE_
ID_
CREATEQUERYORPREDICATE_
ENCODENOTSUPPORTED
D3D11_
MESSAGE_
ID_
CREATEQUERYORPREDICATE_
INVALIDCONTEXTTYPE
D3D11_
MESSAGE_
ID_
CREATEQUERYORPREDICATE_
INVALIDMISCFLAGS
D3D11_
MESSAGE_
ID_
CREATEQUERYORPREDICATE_
INVALIDQUERY
D3D11_
MESSAGE_
ID_
CREATEQUERYORPREDICATE_
NULLDESC
D3D11_
MESSAGE_
ID_
CREATEQUERYORPREDICATE_
UNEXPECTEDMISCFLAG
D3D11_
MESSAGE_
ID_
CREATEQUERYORPREDICATE_
UNSUPPORTEDCONTEXTTTYPEFORQUERY
D3D11_
MESSAGE_
ID_
CREATEQUERY_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATERASTERIZERSTATE_
Depth
Bias
Clamp_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
CREATERASTERIZERSTATE_
Depth
Clip
Enable_
MUST_
BE_
TRUE
D3D11_
MESSAGE_
ID_
CREATERASTERIZERSTATE_
INVALIDCULLMODE
D3D11_
MESSAGE_
ID_
CREATERASTERIZERSTATE_
INVALIDDEPTHBIASCLAMP
D3D11_
MESSAGE_
ID_
CREATERASTERIZERSTATE_
INVALIDFILLMODE
D3D11_
MESSAGE_
ID_
CREATERASTERIZERSTATE_
INVALIDFORCEDSAMPLECOUNT
D3D11_
MESSAGE_
ID_
CREATERASTERIZERSTATE_
INVALIDSLOPESCALEDDEPTHBIAS
D3D11_
MESSAGE_
ID_
CREATERASTERIZERSTATE_
INVALID_
CONSERVATIVERASTERMODE
D3D11_
MESSAGE_
ID_
CREATERASTERIZERSTATE_
NULLDESC
D3D11_
MESSAGE_
ID_
CREATERASTERIZERSTATE_
TOOMANYOBJECTS
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
AMBIGUOUSVIDEOPLANEINDEX
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
INVALIDDARRAYWITHDECODER
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
INVALIDDESC
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
INVALIDDIMENSIONS
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
INVALIDFORMAT
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
INVALIDPLANEINDEX
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
INVALIDRESOURCE
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
INVALIDVIDEOPLANEINDEX
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
TOOMANYOBJECTS
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
UNRECOGNIZEDFORMAT
D3D11_
MESSAGE_
ID_
CREATERENDERTARGETVIEW_
UNSUPPORTEDFORMAT
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
DIMENSION_
EXCEEDS_
FEATURE_
LEVEL_
DEFINITION
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
DIMENSION_
OUT_
OF_
RANGE
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
DXGI_
FORMAT_
R8G8
B8A8_
CANNOT_
BE_
SHARED
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
MSAA_
PRECLUDES_
SHADER_
RESOURCE
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
NON_
POW_
2_
MIPMAP
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
NOT_
BINDABLE_
AS_
RENDER_
TARGET
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
NOT_
BINDABLE_
AS_
SHADER_
RESOURCE
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
NO_
ARRAYS
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
NO_
AUTOGEN_
FOR_
VOLUMES
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
NO_
DWORD_
INDEX_
BUFFER
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
NO_
STREAM_
OUT
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
NO_
TEXTURE_
1D
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
NO_
VB_
AND_
IB_
BIND
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
ONLY_
SINGLE_
MIP_
LEVEL_
DEPTH_
STENCIL_
SUPPORTED
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
ONLY_
VB_
IB_
FOR_
BUFFERS
D3D11_
MESSAGE_
ID_
CREATERESOURCE_
PRESENTATION_
PRECLUDES_
SHADER_
RESOURCE
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
BORDER_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
BORDER_
OUT_
OF_
RANGE
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
EXCESSIVE_
ANISOTROPY
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
INVALIDADDRESSU
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
INVALIDADDRESSV
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
INVALIDADDRESSW
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
INVALIDCOMPARISONFUNC
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
INVALIDFILTER
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
INVALIDMAXANISOTROPY
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
INVALIDMAXLOD
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
INVALIDMINLOD
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
INVALIDMIPLODBIAS
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
MAXLOD_
MUST_
BE_
FLT_
MAX
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
MINLOD_
MUST_
NOT_
BE_
FRACTIONAL
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
NO_
COMPARISON_
SUPPORT
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
NO_
MIRRORONCE
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
NULLDESC
D3D11_
MESSAGE_
ID_
CREATESAMPLERSTATE_
TOOMANYOBJECTS
D3D11_
MESSAGE_
ID_
CREATESHADERRESESOURCEVIEW_
TOOMANYOBJECTS
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
AMBIGUOUSVIDEOPLANEINDEX
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
CUBES_
MUST_
HAVE_
6_
SIDES
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
FIRSTARRAYSLICE_
MUST_
BE_
ZERO
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
INVALIDDARRAYWITHDECODER
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
INVALIDDESC
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
INVALIDDIMENSIONS
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
INVALIDFORMAT
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
INVALIDPLANEINDEX
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
INVALIDRESOURCE
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
INVALIDVIDEOPLANEINDEX
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
MUST_
USE_
LOWEST_
LOD
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
TOOMANYOBJECTS
D3D11_
MESSAGE_
ID_
CREATESHADERRESOURCEVIEW_
UNRECOGNIZEDFORMAT
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
INVALIDBINDFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
INVALIDCPUACCESSFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
INVALIDDIMENSIONS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
INVALIDINITIALDATA
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
INVALIDMIPLEVELS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
INVALIDMISCFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
INVALIDSAMPLES
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
INVALIDUSAGE
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
LARGEALLOCATION
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
NULLDESC
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
UNRECOGNIZEDBINDFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
UNRECOGNIZEDCPUACCESSFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
UNRECOGNIZEDFORMAT
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
UNRECOGNIZEDMISCFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
UNRECOGNIZEDUSAGE
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E1D_
UNSUPPORTEDFORMAT
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
INVALIDBINDFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
INVALIDCPUACCESSFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
INVALIDDIMENSIONS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
INVALIDINITIALDATA
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
INVALIDMIPLEVELS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
INVALIDMISCFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
INVALIDSAMPLES
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
INVALIDUSAGE
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
LARGEALLOCATION
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
NULLDESC
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
UNRECOGNIZEDBINDFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
UNRECOGNIZEDCPUACCESSFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
UNRECOGNIZEDFORMAT
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
UNRECOGNIZEDMISCFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
UNRECOGNIZEDUSAGE
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E2D_
UNSUPPORTEDFORMAT
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
INVALIDBINDFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
INVALIDCPUACCESSFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
INVALIDDIMENSIONS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
INVALIDINITIALDATA
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
INVALIDMIPLEVELS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
INVALIDMISCFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
INVALIDSAMPLES
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
LARGEALLOCATION
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
NULLDESC
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
UNRECOGNIZEDBINDFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
UNRECOGNIZEDCPUACCESSFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
UNRECOGNIZEDFORMAT
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
UNRECOGNIZEDMISCFLAGS
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
UNRECOGNIZEDUSAGE
D3D11_
MESSAGE_
ID_
CREATETEXTUR
E3D_
UNSUPPORTEDFORMAT
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
AMBIGUOUSVIDEOPLANEINDEX
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
INVALIDDARRAYWITHDECODER
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
INVALIDDESC
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
INVALIDDIMENSIONS
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
INVALIDFORMAT
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
INVALIDPLANEINDEX
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
INVALIDRESOURCE
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
INVALIDVIDEOPLANEINDEX
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
TOOMANYOBJECTS
D3D11_
MESSAGE_
ID_
CREATEUNORDEREDACCESSVIEW_
UNRECOGNIZEDFORMAT
D3D11_
MESSAGE_
ID_
CREATEVERTEXSHADER_
INVALIDCLASSLINKAGE
D3D11_
MESSAGE_
ID_
CREATEVERTEXSHADER_
INVALIDSHADERBYTECODE
D3D11_
MESSAGE_
ID_
CREATEVERTEXSHADER_
INVALIDSHADERTYPE
D3D11_
MESSAGE_
ID_
CREATEVERTEXSHADER_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODEROUTPUTVIEW_
INVALIDARRAY
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODEROUTPUTVIEW_
INVALIDARRAYSIZE
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODEROUTPUTVIEW_
INVALIDBIND
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODEROUTPUTVIEW_
INVALIDDIMENSION
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODEROUTPUTVIEW_
INVALIDMIP
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODEROUTPUTVIEW_
INVALIDTYPE
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODEROUTPUTVIEW_
NULLPARAM
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODEROUTPUTVIEW_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODEROUTPUTVIEW_
UNSUPPORTEDFORMAT
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODEROUTPUTVIEW_
UNSUPPORTEMIP
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODER_
DRIVER_
INVALIDBUFFERSIZE
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODER_
DRIVER_
INVALIDBUFFERUSAGE
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODER_
INVALIDFORMAT
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODER_
NULLPARAM
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODER_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEVIDEODECODER_
ZEROWIDTHHEIGHT
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORENUMERATOR_
INVALIDFRAMEFORMAT
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORENUMERATOR_
INVALIDINPUTFRAMERATE
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORENUMERATOR_
INVALIDOUTPUTFRAMERATE
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORENUMERATOR_
INVALIDUSAGE
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORENUMERATOR_
INVALIDWIDTHHEIGHT
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORENUMERATOR_
NULLPARAM
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORENUMERATOR_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
INVALIDARRAY
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
INVALIDARRAYSIZE
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
INVALIDBIND
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
INVALIDDIMENSION
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
INVALIDFORMAT
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
INVALIDFOURCC
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
INVALIDMIP
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
INVALIDMISC
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
INVALIDMSAA
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
INVALIDTYPE
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
INVALIDUSAGE
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
NULLPARAM
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSORINPUTVIEW_
UNSUPPORTEDMIP
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOROUTPUTVIEW_
INVALIDARRAY
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOROUTPUTVIEW_
INVALIDBIND
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOROUTPUTVIEW_
INVALIDDIMENSION
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOROUTPUTVIEW_
INVALIDFORMAT
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOROUTPUTVIEW_
INVALIDMIP
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOROUTPUTVIEW_
INVALIDMSAA
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOROUTPUTVIEW_
INVALIDTYPE
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOROUTPUTVIEW_
NULLPARAM
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOROUTPUTVIEW_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOROUTPUTVIEW_
UNSUPPORTEDARRAY
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOROUTPUTVIEW_
UNSUPPORTEDMIP
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOR_
NULLPARAM
D3D11_
MESSAGE_
ID_
CREATEVIDEOPROCESSOR_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
CREATE_
AUTHENTICATEDCHANNEL
D3D11_
MESSAGE_
ID_
CREATE_
BLENDSTATE
D3D11_
MESSAGE_
ID_
CREATE_
BUFFER
D3D11_
MESSAGE_
ID_
CREATE_
CLASSINSTANCE
D3D11_
MESSAGE_
ID_
CREATE_
CLASSLINKAGE
D3D11_
MESSAGE_
ID_
CREATE_
COMMANDLIST
D3D11_
MESSAGE_
ID_
CREATE_
COMPUTESHADER
D3D11_
MESSAGE_
ID_
CREATE_
CONTEXT
D3D11_
MESSAGE_
ID_
CREATE_
COUNTER
D3D11_
MESSAGE_
ID_
CREATE_
CRYPTOSESSION
D3D11_
MESSAGE_
ID_
CREATE_
DECODEROUTPUTVIEW
D3D11_
MESSAGE_
ID_
CREATE_
DEPTHSTENCILSTATE
D3D11_
MESSAGE_
ID_
CREATE_
DEPTHSTENCILVIEW
D3D11_
MESSAGE_
ID_
CREATE_
DEVICECONTEXTSTATE
D3D11_
MESSAGE_
ID_
CREATE_
DOMAINSHADER
D3D11_
MESSAGE_
ID_
CREATE_
FENCE
D3D11_
MESSAGE_
ID_
CREATE_
GEOMETRYSHADER
D3D11_
MESSAGE_
ID_
CREATE_
HULLSHADER
D3D11_
MESSAGE_
ID_
CREATE_
INPUTLAYOUT
D3D11_
MESSAGE_
ID_
CREATE_
PIXELSHADER
D3D11_
MESSAGE_
ID_
CREATE_
PREDICATE
D3D11_
MESSAGE_
ID_
CREATE_
PROCESSORINPUTVIEW
D3D11_
MESSAGE_
ID_
CREATE_
PROCESSOROUTPUTVIEW
D3D11_
MESSAGE_
ID_
CREATE_
QUERY
D3D11_
MESSAGE_
ID_
CREATE_
RASTERIZERSTATE
D3D11_
MESSAGE_
ID_
CREATE_
RENDERTARGETVIEW
D3D11_
MESSAGE_
ID_
CREATE_
SAMPLER
D3D11_
MESSAGE_
ID_
CREATE_
SHADERRESOURCEVIEW
D3D11_
MESSAGE_
ID_
CREATE_
SYNCHRONIZEDCHANNEL
D3D11_
MESSAGE_
ID_
CREATE_
TEXTUR
E1D
D3D11_
MESSAGE_
ID_
CREATE_
TEXTUR
E2D
D3D11_
MESSAGE_
ID_
CREATE_
TEXTUR
E3D
D3D11_
MESSAGE_
ID_
CREATE_
TRACKEDWORKLOAD
D3D11_
MESSAGE_
ID_
CREATE_
TRACKED_
WORKLOAD_
INVALID_
DEADLINE_
TYPE
D3D11_
MESSAGE_
ID_
CREATE_
TRACKED_
WORKLOAD_
INVALID_
ENGINE_
TYPE
D3D11_
MESSAGE_
ID_
CREATE_
TRACKED_
WORKLOAD_
INVALID_
MAX_
INSTANCES
D3D11_
MESSAGE_
ID_
CREATE_
TRACKED_
WORKLOAD_
NULLPARAM
D3D11_
MESSAGE_
ID_
CREATE_
UNORDEREDACCESSVIEW
D3D11_
MESSAGE_
ID_
CREATE_
VERTEXSHADER
D3D11_
MESSAGE_
ID_
CREATE_
VIDEODECODER
D3D11_
MESSAGE_
ID_
CREATE_
VIDEOPROCESSOR
D3D11_
MESSAGE_
ID_
CREATE_
VIDEOPROCESSORENUM
D3D11_
MESSAGE_
ID_
CSSETCONSTANTBUFFERS_
INVALIDBUFFER
D3D11_
MESSAGE_
ID_
CSSETCONSTANTBUFFERS_
INVALIDBUFFEROFFSETORCOUNT
D3D11_
MESSAGE_
ID_
CSSETCONSTANTBUFFERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
CSSETSAMPLERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
CSSETSHADERRESOURCES_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
CSSETSHADER_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
CSSETUNORDEREDACCESSVIEWS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
D3D10
L9_
MESSAGES_
END
D3D11_
MESSAGE_
ID_
D3D10
L9_
MESSAGES_
START
D3D11_
MESSAGE_
ID_
D3D10_
MESSAGES_
END
D3D11_
MESSAGE_
ID_
D3D11_
1_
MESSAGES_
END
D3D11_
MESSAGE_
ID_
D3D11_
1_
MESSAGES_
START
D3D11_
MESSAGE_
ID_
D3D11_
2_
MESSAGES_
END
D3D11_
MESSAGE_
ID_
D3D11_
2_
MESSAGES_
START
D3D11_
MESSAGE_
ID_
D3D11_
3_
MESSAGES_
END
D3D11_
MESSAGE_
ID_
D3D11_
3_
MESSAGES_
START
D3D11_
MESSAGE_
ID_
D3D11_
5_
MESSAGES_
END
D3D11_
MESSAGE_
ID_
D3D11_
5_
MESSAGES_
START
D3D11_
MESSAGE_
ID_
D3D11_
MESSAGES_
END
D3D11_
MESSAGE_
ID_
D3D11_
MESSAGES_
START
D3D11_
MESSAGE_
ID_
DECODERBEGINFRAME_
HAZARD
D3D11_
MESSAGE_
ID_
DECODERBEGINFRAME_
INVALID_
HISTOGRAM_
BUFFER_
MISC_
FLAGS
D3D11_
MESSAGE_
ID_
DECODERBEGINFRAME_
INVALID_
HISTOGRAM_
BUFFER_
OFFSET
D3D11_
MESSAGE_
ID_
DECODERBEGINFRAME_
INVALID_
HISTOGRAM_
BUFFER_
SIZE
D3D11_
MESSAGE_
ID_
DECODERBEGINFRAME_
INVALID_
HISTOGRAM_
BUFFER_
USAGE
D3D11_
MESSAGE_
ID_
DECODERBEGINFRAME_
INVALID_
HISTOGRAM_
COMPONENT
D3D11_
MESSAGE_
ID_
DECODERBEGINFRAME_
INVALID_
HISTOGRAM_
COMPONENT_
COUNT
D3D11_
MESSAGE_
ID_
DECODERBEGINFRAME_
NULLPARAM
D3D11_
MESSAGE_
ID_
DECODERENDFRAME_
NULLPARAM
D3D11_
MESSAGE_
ID_
DECODEREXTENSION_
INVALIDRESOURCE
D3D11_
MESSAGE_
ID_
DECODEREXTENSION_
NULLPARAM
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
DST_
MAPPED
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
DST_
MULTISAMPLED
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
DST_
NOT_
RENDER_
TARGET
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
DST_
OFFERED
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
DST_
WRONGDEVICE
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
FORMAT_
MISMATCH
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
NULLPARAM
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
SIZE_
MISMATCH
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
SRC_
CONTENT_
UNDEFINED
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
SRC_
MAPPED
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
SRC_
NOT_
STAGING
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
SRC_
OFFERED
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
SRC_
WRONGDEVICE
D3D11_
MESSAGE_
ID_
DECRYPTIONBLT_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEFERRED_
CONTEXT_
REMOVAL_
PROCESS_
AT_
FAULT
D3D11_
MESSAGE_
ID_
DESTROY_
AUTHENTICATEDCHANNEL
D3D11_
MESSAGE_
ID_
DESTROY_
BLENDSTATE
D3D11_
MESSAGE_
ID_
DESTROY_
BUFFER
D3D11_
MESSAGE_
ID_
DESTROY_
CLASSINSTANCE
D3D11_
MESSAGE_
ID_
DESTROY_
CLASSLINKAGE
D3D11_
MESSAGE_
ID_
DESTROY_
COMMANDLIST
D3D11_
MESSAGE_
ID_
DESTROY_
COMPUTESHADER
D3D11_
MESSAGE_
ID_
DESTROY_
CONTEXT
D3D11_
MESSAGE_
ID_
DESTROY_
COUNTER
D3D11_
MESSAGE_
ID_
DESTROY_
CRYPTOSESSION
D3D11_
MESSAGE_
ID_
DESTROY_
DECODEROUTPUTVIEW
D3D11_
MESSAGE_
ID_
DESTROY_
DEPTHSTENCILSTATE
D3D11_
MESSAGE_
ID_
DESTROY_
DEPTHSTENCILVIEW
D3D11_
MESSAGE_
ID_
DESTROY_
DEVICECONTEXTSTATE
D3D11_
MESSAGE_
ID_
DESTROY_
DOMAINSHADER
D3D11_
MESSAGE_
ID_
DESTROY_
FENCE
D3D11_
MESSAGE_
ID_
DESTROY_
GEOMETRYSHADER
D3D11_
MESSAGE_
ID_
DESTROY_
HULLSHADER
D3D11_
MESSAGE_
ID_
DESTROY_
INPUTLAYOUT
D3D11_
MESSAGE_
ID_
DESTROY_
PIXELSHADER
D3D11_
MESSAGE_
ID_
DESTROY_
PREDICATE
D3D11_
MESSAGE_
ID_
DESTROY_
PROCESSORINPUTVIEW
D3D11_
MESSAGE_
ID_
DESTROY_
PROCESSOROUTPUTVIEW
D3D11_
MESSAGE_
ID_
DESTROY_
QUERY
D3D11_
MESSAGE_
ID_
DESTROY_
RASTERIZERSTATE
D3D11_
MESSAGE_
ID_
DESTROY_
RENDERTARGETVIEW
D3D11_
MESSAGE_
ID_
DESTROY_
SAMPLER
D3D11_
MESSAGE_
ID_
DESTROY_
SHADERRESOURCEVIEW
D3D11_
MESSAGE_
ID_
DESTROY_
SYNCHRONIZEDCHANNEL
D3D11_
MESSAGE_
ID_
DESTROY_
TEXTUR
E1D
D3D11_
MESSAGE_
ID_
DESTROY_
TEXTUR
E2D
D3D11_
MESSAGE_
ID_
DESTROY_
TEXTUR
E3D
D3D11_
MESSAGE_
ID_
DESTROY_
TRACKEDWORKLOAD
D3D11_
MESSAGE_
ID_
DESTROY_
UNORDEREDACCESSVIEW
D3D11_
MESSAGE_
ID_
DESTROY_
VERTEXSHADER
D3D11_
MESSAGE_
ID_
DESTROY_
VIDEODECODER
D3D11_
MESSAGE_
ID_
DESTROY_
VIDEOPROCESSOR
D3D11_
MESSAGE_
ID_
DESTROY_
VIDEOPROCESSORENUM
D3D11_
MESSAGE_
ID_
DEVICE_
CHECKFEATURESUPPORT_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
DEVICE_
CHECKFEATURESUPPORT_
MISMATCHED_
DATA_
SIZE
D3D11_
MESSAGE_
ID_
DEVICE_
CHECKFEATURESUPPORT_
UNRECOGNIZED_
FEATURE
D3D11_
MESSAGE_
ID_
DEVICE_
CLEARVIEW_
EMPTYRECT
D3D11_
MESSAGE_
ID_
DEVICE_
CLEARVIEW_
INVALIDRECT
D3D11_
MESSAGE_
ID_
DEVICE_
CLEARVIEW_
INVALIDSOURCERECT
D3D11_
MESSAGE_
ID_
DEVICE_
CLEARVIEW_
INVALIDVIEW
D3D11_
MESSAGE_
ID_
DEVICE_
CLEARVIEW_
NOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATECOMPUTESHADER_
DOUBLEEXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATECOMPUTESHADER_
DOUBLEFLOATOPSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATECOMPUTESHADER_
SHADEREXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATECOMPUTESHADER_
UAVSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEDOMAINSHADER_
DOUBLEEXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEDOMAINSHADER_
DOUBLEFLOATOPSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEDOMAINSHADER_
SHADEREXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEDOMAINSHADER_
UAVSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
DOUBLEEXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
DOUBLEFLOATOPSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
SHADEREXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_
UAVSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEGEOMETRYSHADER_
DOUBLEEXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEGEOMETRYSHADER_
DOUBLEFLOATOPSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEGEOMETRYSHADER_
SHADEREXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEGEOMETRYSHADER_
UAVSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEHULLSHADER_
DOUBLEEXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEHULLSHADER_
DOUBLEFLOATOPSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEHULLSHADER_
SHADEREXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEHULLSHADER_
UAVSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEPIXELSHADER_
DOUBLEEXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEPIXELSHADER_
DOUBLEFLOATOPSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEPIXELSHADER_
SHADEREXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEPIXELSHADER_
UAVSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATESHADER_
CLASSLINKAGE_
FULL
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEVERTEXSHADER_
DOUBLEEXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEVERTEXSHADER_
DOUBLEFLOATOPSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEVERTEXSHADER_
SHADEREXTENSIONSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CREATEVERTEXSHADER_
UAVSNOTSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
CSGETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
CSGETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
CSGETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
CSGETUNORDEREDACCESSS_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
CSSETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
CSSETCONSTANTBUFFERS_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
CSSETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
CSSETSHADERRESOURCES_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
CSSETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
CSSETUNORDEREDACCESSS_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
CSSETUNORDEREDACCESSVIEWS_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
CSSETUNORDEREDACCESSVIEWS_
INVALIDOFFSET
D3D11_
MESSAGE_
ID_
DEVICE_
CSSETUNORDEREDACCESSVIEWS_
INVALIDVIEW
D3D11_
MESSAGE_
ID_
DEVICE_
CSSETUNORDEREDACCESSVIEWS_
TOOMANYVIEWS
D3D11_
MESSAGE_
ID_
DEVICE_
DISCARDVIEW_
INVALIDVIEW
D3D11_
MESSAGE_
ID_
DEVICE_
DISPATCHINDIRECT_
INVALID_
ARG_
BUFFER
D3D11_
MESSAGE_
ID_
DEVICE_
DISPATCHINDIRECT_
OFFSET_
OVERFLOW
D3D11_
MESSAGE_
ID_
DEVICE_
DISPATCHINDIRECT_
OFFSET_
UNALIGNED
D3D11_
MESSAGE_
ID_
DEVICE_
DISPATCHINDIRECT_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
DISPATCH_
BOUND_
RESOURCE_
MAPPED
D3D11_
MESSAGE_
ID_
DEVICE_
DISPATCH_
THREADGROUPCOUNT_
OVERFLOW
D3D11_
MESSAGE_
ID_
DEVICE_
DISPATCH_
THREADGROUPCOUNT_
ZERO
D3D11_
MESSAGE_
ID_
DEVICE_
DISPATCH_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAWINDEXEDINSTANCED_
INDEXPOS_
OVERFLOW
D3D11_
MESSAGE_
ID_
DEVICE_
DRAWINDEXEDINSTANCED_
INSTANCEPOS_
OVERFLOW
D3D11_
MESSAGE_
ID_
DEVICE_
DRAWINDEXED_
INDEXPOS_
OVERFLOW
D3D11_
MESSAGE_
ID_
DEVICE_
DRAWINDIRECT_
INVALID_
ARG_
BUFFER
D3D11_
MESSAGE_
ID_
DEVICE_
DRAWINDIRECT_
OFFSET_
OVERFLOW
D3D11_
MESSAGE_
ID_
DEVICE_
DRAWINDIRECT_
OFFSET_
UNALIGNED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAWINSTANCED_
INSTANCEPOS_
OVERFLOW
D3D11_
MESSAGE_
ID_
DEVICE_
DRAWINSTANCED_
VERTEXPOS_
OVERFLOW
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
BOUND_
RESOURCE_
MAPPED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
CONSTANT_
BUFFER_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
CONSTANT_
BUFFER_
TOO_
SMALL
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
DEPTHSTENCILVIEW_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
GS_
INPUT_
PRIMITIVE_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
HS_
DS_
CONTROL_
POINT_
COUNT_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
HS_
DS_
SIGNATURE_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
HS_
DS_
TESSELLATOR_
DOMAIN_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
HS_
XOR_
DS_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
HULL_
SHADER_
INPUT_
TOPOLOGY_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
INDEX_
BUFFER_
FORMAT_
INVALID
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
INDEX_
BUFFER_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
INDEX_
BUFFER_
TOO_
SMALL
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
INDEX_
OFFSET_
UNALIGNED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
INPUTLAYOUT_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
INVALID_
PRIMITIVETOPOLOGY
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
INVALID_
SYSTEMVALUE
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
INVALID_
USE_
OF_
CENTER_
MULTISAMPLE_
PATTERN
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
INVALID_
USE_
OF_
FORCED_
SAMPLE_
COUNT
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
OM_
DUAL_
SOURCE_
BLENDING_
CAN_
ONLY_
HAVE_
RENDER_
TARGET_
0
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
OM_
RENDER_
TARGET_
DOES_
NOT_
SUPPORT_
BLENDING
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
OM_
RENDER_
TARGET_
DOES_
NOT_
SUPPORT_
LOGIC_
OPS
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
OUTPUT_
STREAM_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
OUTPUT_
STREAM_
OFFSET_
UNALIGNED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
PIXEL_
SHADER_
WITHOUT_
RTV_
OR_
DSV
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
POSITION_
NOT_
PRESENT
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
PS_
OUTPUT_
TYPE_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
RASTERIZING_
CONTROL_
POINTS
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
RENDERTARGETVIEW_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
RENDERTARGETVIEW_
NOT_
SET_
DUE_
TO_
FLIP_
PRESENT
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
RESOURCE_
FORMAT_
GATHER_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
RESOURCE_
FORMAT_
LD_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
RESOURCE_
FORMAT_
SAMPLE_
C_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
RESOURCE_
FORMAT_
SAMPLE_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
RESOURCE_
MULTISAMPLE_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
RESOURCE_
RETURN_
TYPE_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
RESOURCE_
SAMPLE_
COUNT_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
SAMPLER_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
SAMPLER_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
SAMPLE_
MASK_
IGNORED_
ON_
FL9
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
SHADERRESOURCEVIEW_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
SO_
STRIDE_
LARGER_
THAN_
BUFFER
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
SO_
TARGETS_
BOUND_
WITHOUT_
SOURCE
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
UNORDEREDACCESSVIEW_
RENDERTARGETVIEW_
OVERLAP
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
VERTEXPOS_
OVERFLOW
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
VERTEX_
BUFFER_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
VERTEX_
BUFFER_
STRIDE_
TOO_
SMALL
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
VERTEX_
BUFFER_
TOO_
SMALL
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
VERTEX_
OFFSET_
UNALIGNED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
VERTEX_
SHADER_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
VERTEX_
STRIDE_
UNALIGNED
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
VIEWPORT_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
DRAW_
VIEW_
DIMENSION_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
DSGETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
DSGETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
DSGETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
DSSETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
DSSETCONSTANTBUFFERS_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
DSSETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
DSSETSHADERRESOURCES_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
DSSETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
GENERATEMIPS_
RESOURCE_
INVALID
D3D11_
MESSAGE_
ID_
DEVICE_
GETRESOURCEMINLOD_
INVALIDCONTEXT
D3D11_
MESSAGE_
ID_
DEVICE_
GETRESOURCEMINLOD_
INVALIDRESOURCE
D3D11_
MESSAGE_
ID_
DEVICE_
GSGETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
GSGETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
GSGETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
GSSETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
GSSETCONSTANTBUFFERS_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
GSSETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
GSSETSHADERRESOURCES_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
GSSETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
HSGETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
HSGETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
HSGETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
HSSETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
HSSETCONSTANTBUFFERS_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
HSSETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
HSSETSHADERRESOURCES_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
HSSETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
IAGETVERTEXBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
IASETINDEXBUFFER_
FORMAT_
INVALID
D3D11_
MESSAGE_
ID_
DEVICE_
IASETINDEXBUFFER_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
IASETINDEXBUFFER_
OFFSET_
TOO_
LARGE
D3D11_
MESSAGE_
ID_
DEVICE_
IASETINDEXBUFFER_
OFFSET_
UNALIGNED
D3D11_
MESSAGE_
ID_
DEVICE_
IASETPRIMITIVETOPOLOGY_
ADJACENCY_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
IASETPRIMITIVETOPOLOGY_
TOPOLOGY_
UNDEFINED
D3D11_
MESSAGE_
ID_
DEVICE_
IASETPRIMITIVETOPOLOGY_
TOPOLOGY_
UNRECOGNIZED
D3D11_
MESSAGE_
ID_
DEVICE_
IASETPRIMITIVETOPOLOGY_
TOPOLOGY_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
IASETVERTEXBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
IASETVERTEXBUFFERS_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
IASETVERTEXBUFFERS_
INVALIDRANGE
D3D11_
MESSAGE_
ID_
DEVICE_
IASETVERTEXBUFFERS_
OFFSET_
TOO_
LARGE
D3D11_
MESSAGE_
ID_
DEVICE_
IASETVERTEXBUFFERS_
STRIDE_
TOO_
LARGE
D3D11_
MESSAGE_
ID_
DEVICE_
LOCKEDOUT_
INTERFACE
D3D11_
MESSAGE_
ID_
DEVICE_
OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_
INVALIDOFFSET
D3D11_
MESSAGE_
ID_
DEVICE_
OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_
NO_
OP
D3D11_
MESSAGE_
ID_
DEVICE_
OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_
NUMUAVS_
INVALIDRANGE
D3D11_
MESSAGE_
ID_
DEVICE_
OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_
OVERLAPPING_
OLD_
SLOTS
D3D11_
MESSAGE_
ID_
DEVICE_
OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_
TOOMANYVIEWS
D3D11_
MESSAGE_
ID_
DEVICE_
OMSETRENDERTARGETS_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
OPEN_
SHARED_
RESOURC
E1_
ACCESS_
DENIED
D3D11_
MESSAGE_
ID_
DEVICE_
OPEN_
SHARED_
RESOURC
E1_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
OPEN_
SHARED_
RESOURCE_
BADINTERFACE_
RETURN
D3D11_
MESSAGE_
ID_
DEVICE_
OPEN_
SHARED_
RESOURCE_
BY_
NAME_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
OPEN_
SHARED_
RESOURCE_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
DEVICE_
OPEN_
SHARED_
RESOURCE_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
DEVICE_
PSGETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
PSGETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
PSGETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
PSSETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
PSSETCONSTANTBUFFERS_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
PSSETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
PSSETSHADERRESOURCES_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
PSSETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
REMOVAL_
PROCESS_
AT_
FAULT
D3D11_
MESSAGE_
ID_
DEVICE_
REMOVAL_
PROCESS_
NOT_
AT_
FAULT
D3D11_
MESSAGE_
ID_
DEVICE_
REMOVAL_
PROCESS_
POSSIBLY_
AT_
FAULT
D3D11_
MESSAGE_
ID_
DEVICE_
RESOLVESUBRESOURCE_
DESTINATION_
INVALID
D3D11_
MESSAGE_
ID_
DEVICE_
RESOLVESUBRESOURCE_
DESTINATION_
SUBRESOURCE_
INVALID
D3D11_
MESSAGE_
ID_
DEVICE_
RESOLVESUBRESOURCE_
FORMAT_
INVALID
D3D11_
MESSAGE_
ID_
DEVICE_
RESOLVESUBRESOURCE_
SOURCE_
INVALID
D3D11_
MESSAGE_
ID_
DEVICE_
RESOLVESUBRESOURCE_
SOURCE_
SUBRESOURCE_
INVALID
D3D11_
MESSAGE_
ID_
DEVICE_
RSGETSCISSORRECTS_
RECTS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
RSGETVIEWPORTS_
VIEWPORTS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
RSSETSCISSORRECTS_
INVALIDSCISSOR
D3D11_
MESSAGE_
ID_
DEVICE_
RSSETSCISSORRECTS_
NEGATIVESCISSOR
D3D11_
MESSAGE_
ID_
DEVICE_
RSSETSCISSORRECTS_
TOO_
MANY_
SCISSORS
D3D11_
MESSAGE_
ID_
DEVICE_
RSSETVIEWPORTS_
DENORMFLUSH
D3D11_
MESSAGE_
ID_
DEVICE_
RSSETVIEWPORTS_
INVALIDVIEWPORT
D3D11_
MESSAGE_
ID_
DEVICE_
RSSETVIEWPORTS_
TOO_
MANY_
VIEWPORTS
D3D11_
MESSAGE_
ID_
DEVICE_
SETHARDWAREPROTECTION_
INVALIDCONTEXT
D3D11_
MESSAGE_
ID_
DEVICE_
SETRESOURCEMINLOD_
INVALIDCONTEXT
D3D11_
MESSAGE_
ID_
DEVICE_
SETRESOURCEMINLOD_
INVALIDMINLOD
D3D11_
MESSAGE_
ID_
DEVICE_
SETRESOURCEMINLOD_
INVALIDRESOURCE
D3D11_
MESSAGE_
ID_
DEVICE_
SETSHADER_
INSTANCE_
DATA_
BINDINGS
D3D11_
MESSAGE_
ID_
DEVICE_
SETSHADER_
INTERFACES_
FEATURELEVEL
D3D11_
MESSAGE_
ID_
DEVICE_
SETSHADER_
INTERFACE_
COUNT_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
SETSHADER_
INVALID_
INSTANCE
D3D11_
MESSAGE_
ID_
DEVICE_
SETSHADER_
INVALID_
INSTANCE_
DATA
D3D11_
MESSAGE_
ID_
DEVICE_
SETSHADER_
INVALID_
INSTANCE_
INDEX
D3D11_
MESSAGE_
ID_
DEVICE_
SETSHADER_
INVALID_
INSTANCE_
TYPE
D3D11_
MESSAGE_
ID_
DEVICE_
SETSHADER_
UNBOUND_
INSTANCE_
DATA
D3D11_
MESSAGE_
ID_
DEVICE_
SETTEXTFILTERSIZE_
INVALIDDIMENSIONS
D3D11_
MESSAGE_
ID_
DEVICE_
SHADERRESOURCEVIEW_
BUFFER_
TYPE_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
SHADERRESOURCEVIEW_
RAW_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
SHADERRESOURCEVIEW_
STRUCTURE_
STRIDE_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
SHADER_
LINKAGE_
COMPONENTTYPE
D3D11_
MESSAGE_
ID_
DEVICE_
SHADER_
LINKAGE_
MINPRECISION
D3D11_
MESSAGE_
ID_
DEVICE_
SHADER_
LINKAGE_
NEVERWRITTEN_
ALWAYSREADS
D3D11_
MESSAGE_
ID_
DEVICE_
SHADER_
LINKAGE_
REGISTERINDEX
D3D11_
MESSAGE_
ID_
DEVICE_
SHADER_
LINKAGE_
REGISTERMASK
D3D11_
MESSAGE_
ID_
DEVICE_
SHADER_
LINKAGE_
SEMANTICNAME_
NOT_
FOUND
D3D11_
MESSAGE_
ID_
DEVICE_
SHADER_
LINKAGE_
SYSTEMVALUE
D3D11_
MESSAGE_
ID_
DEVICE_
SOGETTARGETS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
SOSETTARGETS_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
SOSETTARGETS_
OFFSET_
UNALIGNED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
APPEND_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
ATOMICS_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
ATOMIC_
ADD_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
ATOMIC_
BITWISE_
OPS_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
ATOMIC_
CMPSTORE_
CMPEXCHANGE_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
ATOMIC_
EXCHANGE_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
ATOMIC_
SIGNED_
MINMAX_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
ATOMIC_
UNSIGNED_
MINMAX_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
BUFFER_
TYPE_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
COUNTER_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
DIMENSION_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
FORMAT_
LD_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
FORMAT_
STORE_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
NOT_
SET
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
NOT_
SET_
DUE_
TO_
FLIP_
PRESENT
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
RAW_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
RETURN_
TYPE_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
UNORDEREDACCESSVIEW_
STRUCTURE_
STRIDE_
MISMATCH
D3D11_
MESSAGE_
ID_
DEVICE_
VSGETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
VSGETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
VSGETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
VSSETCONSTANTBUFFERS_
BUFFERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
VSSETCONSTANTBUFFERS_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
VSSETSAMPLERS_
SAMPLERS_
EMPTY
D3D11_
MESSAGE_
ID_
DEVICE_
VSSETSHADERRESOURCES_
HAZARD
D3D11_
MESSAGE_
ID_
DEVICE_
VSSETSHADERRESOURCES_
VIEWS_
EMPTY
D3D11_
MESSAGE_
ID_
DIRTY_
TILE_
MAPPING_
ACCESS
D3D11_
MESSAGE_
ID_
DRAWINDEXEDINSTANCED_
NOT_
SUPPORTED_
BELOW_
9_
3
D3D11_
MESSAGE_
ID_
DRAWINDEXED_
POINTLIST_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
DRAWINDEXED_
STARTINDEXLOCATION_
MUST_
BE_
POSITIVE
D3D11_
MESSAGE_
ID_
DRAWINSTANCED_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
DSSETCONSTANTBUFFERS_
INVALIDBUFFER
D3D11_
MESSAGE_
ID_
DSSETCONSTANTBUFFERS_
INVALIDBUFFEROFFSETORCOUNT
D3D11_
MESSAGE_
ID_
DSSETCONSTANTBUFFERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
DSSETSAMPLERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
DSSETSHADERRESOURCES_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
DSSETSHADER_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
DUPLICATE_
TILE_
MAPPINGS_
IN_
COVERED_
AREA
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
DST_
MAPPED
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
DST_
NOT_
STAGING
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
DST_
OFFERED
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
DST_
WRONGDEVICE
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
FORMAT_
MISMATCH
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
NULLPARAM
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
SIZE_
MISMATCH
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
SRC_
CONTENT_
UNDEFINED
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
SRC_
MAPPED
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
SRC_
MULTISAMPLED
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
SRC_
OFFERED
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
SRC_
WRONGDEVICE
D3D11_
MESSAGE_
ID_
ENCRYPTIONBLT_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
END_
TRACKED_
WORKLOAD_
INVALID_
ARG
D3D11_
MESSAGE_
ID_
ENQUEUESETEVENT_
ACCESSDENIED_
RETURN
D3D11_
MESSAGE_
ID_
ENQUEUESETEVENT_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
ENQUEUESETEVENT_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
ENQUEUESETEVENT_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
FINISHDISPLAYLIST_
INVALID_
CALL_
RETURN
D3D11_
MESSAGE_
ID_
FINISHDISPLAYLIST_
ONIMMEDIATECONTEXT
D3D11_
MESSAGE_
ID_
FINISHDISPLAYLIST_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
FINISHSESSIONKEYREFRESH_
NULLPARAM
D3D11_
MESSAGE_
ID_
FLUS
H1_
INVALIDCONTEXTTYPE
D3D11_
MESSAGE_
ID_
GEOMETRY_
SHADER_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
GETAUTHENTICATEDCHANNELCERTIFICATESIZE_
INVALIDCHANNEL
D3D11_
MESSAGE_
ID_
GETAUTHENTICATEDCHANNELCERTIFICATESIZE_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETAUTHENTICATEDCHANNELCERTIFICATE_
INVALIDCHANNEL
D3D11_
MESSAGE_
ID_
GETAUTHENTICATEDCHANNELCERTIFICATE_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETAUTHENTICATEDCHANNELCERTIFICATE_
WRONGSIZE
D3D11_
MESSAGE_
ID_
GETCONTENTPROTECTIONCAPS_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETCRYPTOSESSIONCERTIFICATESIZE_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETCRYPTOSESSIONCERTIFICATE_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETCRYPTOSESSIONCERTIFICATE_
WRONGSIZE
D3D11_
MESSAGE_
ID_
GETCRYPTOSESSIONHANDLE_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
GETCRYPTOSESSIONHANDLE_
WRONGSIZE
D3D11_
MESSAGE_
ID_
GETCRYPTOSESSIONPRIVATEDATASIZE_
INVALID_
KEY_
EXCHANGE_
TYPE
D3D11_
MESSAGE_
ID_
GETCRYPTOSESSIONPRIVATEDATASIZE_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETCRYPTOTYPE_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETDATAFORNEWHARDWAREKEY_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETDC_
INACCESSIBLE
D3D11_
MESSAGE_
ID_
GETDECODERBUFFER_
INVALIDBUFFER
D3D11_
MESSAGE_
ID_
GETDECODERBUFFER_
INVALIDTYPE
D3D11_
MESSAGE_
ID_
GETDECODERBUFFER_
LOCKED
D3D11_
MESSAGE_
ID_
GETDECODERBUFFER_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETDECODERCREATIONPARAMS_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETDECODERDRIVERHANDLE_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETDECODERPROFILE_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETENCRYPTIONBLTKEY_
INVALIDSIZE
D3D11_
MESSAGE_
ID_
GETENCRYPTIONBLTKEY_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETPRIVATEDATA_
MOREDATA
D3D11_
MESSAGE_
ID_
GETRESOURCETILING_
NONTILED_
RESOURCE
D3D11_
MESSAGE_
ID_
GETVIDEODECODERCAPS_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETVIDEODECODERCAPS_
ZEROWIDTHHEIGHT
D3D11_
MESSAGE_
ID_
GETVIDEODECODERCONFIGCOUNT_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETVIDEODECODERCONFIGCOUNT_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
GETVIDEODECODERCONFIG_
INVALIDINDEX
D3D11_
MESSAGE_
ID_
GETVIDEODECODERCONFIG_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETVIDEODECODERCONFIG_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
GETVIDEODECODERPROFILECOUNT_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
GETVIDEODECODERPROFILE_
INVALIDINDEX
D3D11_
MESSAGE_
ID_
GETVIDEODECODERPROFILE_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETVIDEODECODERPROFILE_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
GETVIDEOPROCESSORCAPS_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETVIDEOPROCESSORCONTENTDESC_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETVIDEOPROCESSORCUSTOMRATE_
INVALIDINDEX
D3D11_
MESSAGE_
ID_
GETVIDEOPROCESSORCUSTOMRATE_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETVIDEOPROCESSORFILTERRANGE_
NULLPARAM
D3D11_
MESSAGE_
ID_
GETVIDEOPROCESSORFILTERRANGE_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
GETVIDEOPROCESSORRATECONVERSIONCAPS_
INVALIDINDEX
D3D11_
MESSAGE_
ID_
GETVIDEOPROCESSORRATECONVERSIONCAPS_
NULLPARAM
D3D11_
MESSAGE_
ID_
GSSETCONSTANTBUFFERS_
INVALIDBUFFER
D3D11_
MESSAGE_
ID_
GSSETCONSTANTBUFFERS_
INVALIDBUFFEROFFSETORCOUNT
D3D11_
MESSAGE_
ID_
GSSETCONSTANTBUFFERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
GSSETSAMPLERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
GSSETSHADERRESOURCES_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
GSSETSHADER_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
HSSETCONSTANTBUFFERS_
INVALIDBUFFER
D3D11_
MESSAGE_
ID_
HSSETCONSTANTBUFFERS_
INVALIDBUFFEROFFSETORCOUNT
D3D11_
MESSAGE_
ID_
HSSETCONSTANTBUFFERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
HSSETSAMPLERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
HSSETSHADERRESOURCES_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
HSSETSHADER_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
IASETINDEXBUFFER_
INVALIDBUFFER
D3D11_
MESSAGE_
ID_
IASETINDEXBUFFER_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
IASETINPUTLAYOUT_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
IASETVERTEXBUFFERS_
BAD_
BUFFER_
INDEX
D3D11_
MESSAGE_
ID_
IASETVERTEXBUFFERS_
INVALIDBUFFER
D3D11_
MESSAGE_
ID_
IASETVERTEXBUFFERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
INCOMPLETE_
TRACKED_
WORKLOAD_
PAIR
D3D11_
MESSAGE_
ID_
JPEGDECODE_
1DESTUNSUPPORTEDFORMAT
D3D11_
MESSAGE_
ID_
JPEGDECODE_
3DESTUNSUPPORTEDFORMAT
D3D11_
MESSAGE_
ID_
JPEGDECODE_
BACKBUFFERNOTSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGDECODE_
CHROMASIZEMISMATCH
D3D11_
MESSAGE_
ID_
JPEGDECODE_
DESTBOXESINTERSECT
D3D11_
MESSAGE_
ID_
JPEGDECODE_
DESTBOXNO
T2D
D3D11_
MESSAGE_
ID_
JPEGDECODE_
DESTBOXNOTSUB
D3D11_
MESSAGE_
ID_
JPEGDECODE_
DESTINATIONNO
T2D
D3D11_
MESSAGE_
ID_
JPEGDECODE_
DIMENSIONSTOOLARGE
D3D11_
MESSAGE_
ID_
JPEGDECODE_
EMPTYDESTBOX
D3D11_
MESSAGE_
ID_
JPEGDECODE_
FORMATUNSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGDECODE_
FRACTIONALDOWNSCALETOLARGE
D3D11_
MESSAGE_
ID_
JPEGDECODE_
GUARDRECTSUNSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGDECODE_
HAZARD
D3D11_
MESSAGE_
ID_
JPEGDECODE_
INVALIDCOMPONENTS
D3D11_
MESSAGE_
ID_
JPEGDECODE_
INVALIDCOPYFLAGS
D3D11_
MESSAGE_
ID_
JPEGDECODE_
INVALIDMIPLEVEL
D3D11_
MESSAGE_
ID_
JPEGDECODE_
INVALIDNUMDESTINATIONS
D3D11_
MESSAGE_
ID_
JPEGDECODE_
INVALIDSCANDATAOFFSET
D3D11_
MESSAGE_
ID_
JPEGDECODE_
INVALIDSOURCESIZE
D3D11_
MESSAGE_
ID_
JPEGDECODE_
INVALIDSUBRESOURCE
D3D11_
MESSAGE_
ID_
JPEGDECODE_
LUMACHROMASIZEMISMATCH
D3D11_
MESSAGE_
ID_
JPEGDECODE_
NONPO
W2SCALEUNSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGDECODE_
NOTSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGDECODE_
OUTPUTDIMENSIONSTOOLARGE
D3D11_
MESSAGE_
ID_
JPEGDECODE_
SCALEUNSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGDECODE_
SUBBOXUNSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGDECODE_
TILEDRESOURCESUNSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGDECODE_
UNSUPPORTEDDSTTEXTUREUSAGE
D3D11_
MESSAGE_
ID_
JPEGDECODE_
UNSUPPORTEDSRCBUFFERMISCFLAGS
D3D11_
MESSAGE_
ID_
JPEGDECODE_
UNSUPPORTEDSRCBUFFERUSAGE
D3D11_
MESSAGE_
ID_
JPEGDECODE_
UNSUPPRTEDCOPYFLAGS
D3D11_
MESSAGE_
ID_
JPEGDECODE_
XSUBSAMPLEMISMATCH
D3D11_
MESSAGE_
ID_
JPEGDECODE_
XSUBSAMPLEODD
D3D11_
MESSAGE_
ID_
JPEGDECODE_
YSUBSAMPLEMISMATCH
D3D11_
MESSAGE_
ID_
JPEGDECODE_
YSUBSAMPLEODD
D3D11_
MESSAGE_
ID_
JPEGENCODE_
BACKBUFFERNOTSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGENCODE_
DIMENSIONSTOOLARGE
D3D11_
MESSAGE_
ID_
JPEGENCODE_
FORMATUNSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGENCODE_
GUARDRECTSUNSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGENCODE_
HAZARD
D3D11_
MESSAGE_
ID_
JPEGENCODE_
INVALIDCOMPONENTS
D3D11_
MESSAGE_
ID_
JPEGENCODE_
INVALIDMIPLEVEL
D3D11_
MESSAGE_
ID_
JPEGENCODE_
INVALIDSCANDATAOFFSET
D3D11_
MESSAGE_
ID_
JPEGENCODE_
INVALIDSUBRESOURCE
D3D11_
MESSAGE_
ID_
JPEGENCODE_
NOTSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGENCODE_
SOURCENO
T2D
D3D11_
MESSAGE_
ID_
JPEGENCODE_
TILEDRESOURCESUNSUPPORTED
D3D11_
MESSAGE_
ID_
JPEGENCODE_
UNSUPPORTEDDSTBUFFERMISCFLAGS
D3D11_
MESSAGE_
ID_
JPEGENCODE_
UNSUPPORTEDDSTBUFFERUSAGE
D3D11_
MESSAGE_
ID_
JPEGENCODE_
UNSUPPORTEDSRCTEXTUREUSAGE
D3D11_
MESSAGE_
ID_
JPEGENCODE_
XSUBSAMPLEMISMATCH
D3D11_
MESSAGE_
ID_
JPEGENCODE_
YSUBSAMPLEMISMATCH
D3D11_
MESSAGE_
ID_
LIVE_
AUTHENTICATEDCHANNEL
D3D11_
MESSAGE_
ID_
LIVE_
BLENDSTATE
D3D11_
MESSAGE_
ID_
LIVE_
BLENDSTATE_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
BUFFER
D3D11_
MESSAGE_
ID_
LIVE_
BUFFER_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
CLASSINSTANCE
D3D11_
MESSAGE_
ID_
LIVE_
CLASSLINKAGE
D3D11_
MESSAGE_
ID_
LIVE_
COMMANDLIST
D3D11_
MESSAGE_
ID_
LIVE_
COMPUTESHADER
D3D11_
MESSAGE_
ID_
LIVE_
CONTEXT
D3D11_
MESSAGE_
ID_
LIVE_
COUNTER
D3D11_
MESSAGE_
ID_
LIVE_
CRYPTOSESSION
D3D11_
MESSAGE_
ID_
LIVE_
DECODEROUTPUTVIEW
D3D11_
MESSAGE_
ID_
LIVE_
DEPTHSTENCILSTATE
D3D11_
MESSAGE_
ID_
LIVE_
DEPTHSTENCILSTATE_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
DEPTHSTENCILVIEW
D3D11_
MESSAGE_
ID_
LIVE_
DEPTHSTENCILVIEW_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
DEVICE
D3D11_
MESSAGE_
ID_
LIVE_
DEVICECONTEXTSTATE
D3D11_
MESSAGE_
ID_
LIVE_
DEVICE_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
DOMAINSHADER
D3D11_
MESSAGE_
ID_
LIVE_
FENCE
D3D11_
MESSAGE_
ID_
LIVE_
GEOMETRYSHADER
D3D11_
MESSAGE_
ID_
LIVE_
GEOMETRYSHADER_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
HULLSHADER
D3D11_
MESSAGE_
ID_
LIVE_
INPUTLAYOUT
D3D11_
MESSAGE_
ID_
LIVE_
INPUTLAYOUT_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
OBJECT_
SUMMARY
D3D11_
MESSAGE_
ID_
LIVE_
OBJECT_
SUMMARY_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
PIXELSHADER
D3D11_
MESSAGE_
ID_
LIVE_
PIXELSHADER_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
PREDICATE
D3D11_
MESSAGE_
ID_
LIVE_
PREDICATE_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
PROCESSORINPUTVIEW
D3D11_
MESSAGE_
ID_
LIVE_
PROCESSOROUTPUTVIEW
D3D11_
MESSAGE_
ID_
LIVE_
QUERY
D3D11_
MESSAGE_
ID_
LIVE_
QUERY_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
RASTERIZERSTATE
D3D11_
MESSAGE_
ID_
LIVE_
RASTERIZERSTATE_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
RENDERTARGETVIEW
D3D11_
MESSAGE_
ID_
LIVE_
RENDERTARGETVIEW_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
SAMPLER
D3D11_
MESSAGE_
ID_
LIVE_
SAMPLER_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
SHADERRESOURCEVIEW
D3D11_
MESSAGE_
ID_
LIVE_
SHADERRESOURCEVIEW_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
SWAPCHAIN
D3D11_
MESSAGE_
ID_
LIVE_
SYNCHRONIZEDCHANNEL
D3D11_
MESSAGE_
ID_
LIVE_
TEXTUR
E1D
D3D11_
MESSAGE_
ID_
LIVE_
TEXTUR
E1D_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
TEXTUR
E2D
D3D11_
MESSAGE_
ID_
LIVE_
TEXTUR
E2D_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
TEXTUR
E3D
D3D11_
MESSAGE_
ID_
LIVE_
TEXTUR
E3D_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
TRACKEDWORKLOAD
D3D11_
MESSAGE_
ID_
LIVE_
UNORDEREDACCESSVIEW
D3D11_
MESSAGE_
ID_
LIVE_
VERTEXSHADER
D3D11_
MESSAGE_
ID_
LIVE_
VERTEXSHADER_
WIN7
D3D11_
MESSAGE_
ID_
LIVE_
VIDEODECODER
D3D11_
MESSAGE_
ID_
LIVE_
VIDEOPROCESSOR
D3D11_
MESSAGE_
ID_
LIVE_
VIDEOPROCESSORENUM
D3D11_
MESSAGE_
ID_
MESSAGE_
REPORTING_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
MULTIPLE_
TRACKED_
WORKLOADS
D3D11_
MESSAGE_
ID_
MULTIPLE_
TRACKED_
WORKLOAD_
PAIRS
D3D11_
MESSAGE_
ID_
NEED_
TO_
CALL_
TILEDRESOURCEBARRIER
D3D11_
MESSAGE_
ID_
NEGOTIATEAUTHENTICATEDCHANNELKEYEXCHANGE_
INVALIDCHANNEL
D3D11_
MESSAGE_
ID_
NEGOTIATEAUTHENTICATEDCHANNELKEYEXCHANGE_
INVALIDSIZE
D3D11_
MESSAGE_
ID_
NEGOTIATEAUTHENTICATEDCHANNELKEYEXCHANGE_
NULLPARAM
D3D11_
MESSAGE_
ID_
NEGOTIATECRPYTOSESSIONKEYEXCHANGE_
INVALIDSIZE
D3D11_
MESSAGE_
ID_
NEGOTIATECRPYTOSESSIONKEYEXCHANGE_
NULLPARAM
D3D11_
MESSAGE_
ID_
NEGOTIATECRYPTOSESSIONKEYEXCHANGEMT_
INVALIDKEYEXCHANGETYPE
D3D11_
MESSAGE_
ID_
NEGOTIATECRYPTOSESSIONKEYEXCHANGEMT_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
NO_
TRACKED_
WORKLOAD_
SLOT_
AVAILABLE
D3D11_
MESSAGE_
ID_
NULL_
TILE_
MAPPING_
ACCESS_
ERROR
D3D11_
MESSAGE_
ID_
NULL_
TILE_
MAPPING_
ACCESS_
WARNING
D3D11_
MESSAGE_
ID_
OFFERRELEASE_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
OFFERRESOURCES_
INACCESSIBLE
D3D11_
MESSAGE_
ID_
OFFERRESOURCES_
INVALIDPRIORITY
D3D11_
MESSAGE_
ID_
OFFERRESOURCES_
INVALIDRESOURCE
D3D11_
MESSAGE_
ID_
OMSETBLENDSTATE_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
OMSETDEPTHSTENCILSTATE_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
OMSETDEPTHSTENCIL_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
OMSETRENDERTARGETS_
INVALIDVIEW
D3D11_
MESSAGE_
ID_
OMSETRENDERTARGETS_
NO_
DIFFERING_
BIT_
DEPTHS
D3D11_
MESSAGE_
ID_
OMSETRENDERTARGETS_
NO_
SRGB_
MRT
D3D11_
MESSAGE_
ID_
OMSETRENDERTARGETS_
TOO_
MANY_
RENDER_
TARGETS
D3D11_
MESSAGE_
ID_
OMSETRENDERTARGETS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
OUT_
OF_
ORDER_
TRACKED_
WORKLOAD_
PAIR
D3D11_
MESSAGE_
ID_
PREDICATE_
BEGIN_
DURING_
PREDICATION
D3D11_
MESSAGE_
ID_
PREDICATE_
END_
DURING_
PREDICATION
D3D11_
MESSAGE_
ID_
PSSETCONSTANTBUFFERS_
INVALIDBUFFER
D3D11_
MESSAGE_
ID_
PSSETCONSTANTBUFFERS_
INVALIDBUFFEROFFSETORCOUNT
D3D11_
MESSAGE_
ID_
PSSETCONSTANTBUFFERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
PSSETSAMPLERS_
TOO_
MANY_
SAMPLERS
D3D11_
MESSAGE_
ID_
PSSETSAMPLERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
PSSETSHADERRESOURCES_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
PSSETSHADER_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
PSSETUNORDEREDACCESSVIEWS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
QUERYAUTHENTICATEDCHANNEL_
INVALIDPROCESSINDEX
D3D11_
MESSAGE_
ID_
QUERYAUTHENTICATEDCHANNEL_
NULLPARAM
D3D11_
MESSAGE_
ID_
QUERYAUTHENTICATEDCHANNEL_
UNSUPPORTEDQUERY
D3D11_
MESSAGE_
ID_
QUERYAUTHENTICATEDCHANNEL_
WRONGCHANNEL
D3D11_
MESSAGE_
ID_
QUERYAUTHENTICATEDCHANNEL_
WRONGSIZE
D3D11_
MESSAGE_
ID_
QUERY_
BEGIN_
ABANDONING_
PREVIOUS_
RESULTS
D3D11_
MESSAGE_
ID_
QUERY_
BEGIN_
DUPLICATE
D3D11_
MESSAGE_
ID_
QUERY_
BEGIN_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
QUERY_
END_
ABANDONING_
PREVIOUS_
RESULTS
D3D11_
MESSAGE_
ID_
QUERY_
END_
WITHOUT_
BEGIN
D3D11_
MESSAGE_
ID_
QUERY_
GETDATA_
INVALID_
CALL
D3D11_
MESSAGE_
ID_
QUERY_
GETDATA_
INVALID_
DATASIZE
D3D11_
MESSAGE_
ID_
QUERY_
GETDATA_
INVALID_
FLAGS
D3D11_
MESSAGE_
ID_
RECOMMENDVIDEODECODERDOWNSAMPLING_
INVALIDCOLORSPACE
D3D11_
MESSAGE_
ID_
RECOMMENDVIDEODECODERDOWNSAMPLING_
NULLPARAM
D3D11_
MESSAGE_
ID_
RECOMMENDVIDEODECODERDOWNSAMPLING_
ZEROWIDTHHEIGHT
D3D11_
MESSAGE_
ID_
REF_
ACCESSING_
INDEXABLE_
TEMP_
OUT_
OF_
RANGE
D3D11_
MESSAGE_
ID_
REF_
HARDWARE_
EXCEPTION
D3D11_
MESSAGE_
ID_
REF_
INFO
D3D11_
MESSAGE_
ID_
REF_
KMDRIVER_
EXCEPTION
D3D11_
MESSAGE_
ID_
REF_
OUT_
OF_
MEMORY
D3D11_
MESSAGE_
ID_
REF_
PROBLEM_
PARSING_
SHADER
D3D11_
MESSAGE_
ID_
REF_
SIMULATING_
INFINITELY_
FAST_
HARDWARE
D3D11_
MESSAGE_
ID_
REF_
THREADING_
MODE
D3D11_
MESSAGE_
ID_
REF_
UMDRIVER_
EXCEPTION
D3D11_
MESSAGE_
ID_
REF_
WARNING
D3D11_
MESSAGE_
ID_
REF_
WARNING_
ATOMIC_
INCONSISTENT
D3D11_
MESSAGE_
ID_
REF_
WARNING_
RAW_
HAZARD
D3D11_
MESSAGE_
ID_
REF_
WARNING_
READING_
UNINITIALIZED_
RESOURCE
D3D11_
MESSAGE_
ID_
REF_
WARNING_
WAR_
HAZARD
D3D11_
MESSAGE_
ID_
REF_
WARNING_
WAW_
HAZARD
D3D11_
MESSAGE_
ID_
RELEASEDECODERBUFFER_
INVALIDTYPE
D3D11_
MESSAGE_
ID_
RELEASEDECODERBUFFER_
NOTLOCKED
D3D11_
MESSAGE_
ID_
RELEASEDECODERBUFFER_
NULLPARAM
D3D11_
MESSAGE_
ID_
RESIZETILEPOOL_
INVALID_
PARAMETER
D3D11_
MESSAGE_
ID_
RESIZETILEPOOL_
SHRINK_
WITH_
MAPPINGS_
STILL_
DEFINED_
PAST_
END
D3D11_
MESSAGE_
ID_
RESOURCE_
MAP_
ALREADYMAPPED
D3D11_
MESSAGE_
ID_
RESOURCE_
MAP_
DEVICEREMOVED_
RETURN
D3D11_
MESSAGE_
ID_
RESOURCE_
MAP_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
RESOURCE_
MAP_
INVALIDMAPTYPE
D3D11_
MESSAGE_
ID_
RESOURCE_
MAP_
INVALIDSUBRESOURCE
D3D11_
MESSAGE_
ID_
RESOURCE_
MAP_
OUTOFMEMORY_
RETURN
D3D11_
MESSAGE_
ID_
RESOURCE_
MAP_
WITHOUT_
INITIAL_
DISCARD
D3D11_
MESSAGE_
ID_
RESOURCE_
UNMAP_
INVALIDSUBRESOURCE
D3D11_
MESSAGE_
ID_
RESOURCE_
UNMAP_
NOTMAPPED
D3D11_
MESSAGE_
ID_
RSSETSTATE_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
SETBLENDSTATE_
SAMPLE_
MASK_
CANNOT_
BE_
ZERO
D3D11_
MESSAGE_
ID_
SETEXCEPTIONMODE_
DEVICEREMOVED_
RETURN
D3D11_
MESSAGE_
ID_
SETEXCEPTIONMODE_
INVALIDARG_
RETURN
D3D11_
MESSAGE_
ID_
SETEXCEPTIONMODE_
UNRECOGNIZEDFLAGS
D3D11_
MESSAGE_
ID_
SETPREDICATION_
INVALID_
PREDICATE_
STATE
D3D11_
MESSAGE_
ID_
SETPREDICATION_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
SETPRIVATEDATA_
CHANGINGPARAMS
D3D11_
MESSAGE_
ID_
SETPRIVATEDATA_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
SETPRIVATEDATA_
INVALIDFREEDATA
D3D11_
MESSAGE_
ID_
SETPRIVATEDATA_
INVALIDIUNKNOWN
D3D11_
MESSAGE_
ID_
SETPRIVATEDATA_
OUTOFMEMORY
D3D11_
MESSAGE_
ID_
SHADERRESOURCEVIEW_
GETDESC_
LEGACY
D3D11_
MESSAGE_
ID_
SHADER_
ABORT
D3D11_
MESSAGE_
ID_
SHADER_
ERROR
D3D11_
MESSAGE_
ID_
SHADER_
MESSAGE
D3D11_
MESSAGE_
ID_
SLOT_
ZERO_
MUST_
BE_
D3D10_
INPUT_
PER_
VERTEX_
DATA
D3D11_
MESSAGE_
ID_
SOSETTARGETS_
INVALIDBUFFER
D3D11_
MESSAGE_
ID_
SOSETTARGETS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
STARTSESSIONKEYREFRESH_
INVALIDSIZE
D3D11_
MESSAGE_
ID_
STARTSESSIONKEYREFRESH_
NULLPARAM
D3D11_
MESSAGE_
ID_
STREAM_
OUT_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
STRING_
FROM_
APPLICATION
D3D11_
MESSAGE_
ID_
SUBMITDECODERBUFFERS_
INVALIDTYPE
D3D11_
MESSAGE_
ID_
SUBMITDECODERBUFFERS_
NULLPARAM
D3D11_
MESSAGE_
ID_
SWAPDEVICECONTEXTSTATE_
NOTSUPPORTED
D3D11_
MESSAGE_
ID_
TEXTUR
E1D_
MAP_
ALREADYMAPPED
D3D11_
MESSAGE_
ID_
TEXTUR
E1D_
MAP_
DEVICEREMOVED_
RETURN
D3D11_
MESSAGE_
ID_
TEXTUR
E1D_
MAP_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
TEXTUR
E1D_
MAP_
INVALIDMAPTYPE
D3D11_
MESSAGE_
ID_
TEXTUR
E1D_
MAP_
INVALIDSUBRESOURCE
D3D11_
MESSAGE_
ID_
TEXTUR
E1D_
UNMAP_
INVALIDSUBRESOURCE
D3D11_
MESSAGE_
ID_
TEXTUR
E1D_
UNMAP_
NOTMAPPED
D3D11_
MESSAGE_
ID_
TEXTUR
E2D_
MAP_
ALREADYMAPPED
D3D11_
MESSAGE_
ID_
TEXTUR
E2D_
MAP_
DEVICEREMOVED_
RETURN
D3D11_
MESSAGE_
ID_
TEXTUR
E2D_
MAP_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
TEXTUR
E2D_
MAP_
INVALIDMAPTYPE
D3D11_
MESSAGE_
ID_
TEXTUR
E2D_
MAP_
INVALIDSUBRESOURCE
D3D11_
MESSAGE_
ID_
TEXTUR
E2D_
UNMAP_
INVALIDSUBRESOURCE
D3D11_
MESSAGE_
ID_
TEXTUR
E2D_
UNMAP_
NOTMAPPED
D3D11_
MESSAGE_
ID_
TEXTUR
E3D_
MAP_
ALREADYMAPPED
D3D11_
MESSAGE_
ID_
TEXTUR
E3D_
MAP_
DEVICEREMOVED_
RETURN
D3D11_
MESSAGE_
ID_
TEXTUR
E3D_
MAP_
INVALIDFLAGS
D3D11_
MESSAGE_
ID_
TEXTUR
E3D_
MAP_
INVALIDMAPTYPE
D3D11_
MESSAGE_
ID_
TEXTUR
E3D_
MAP_
INVALIDSUBRESOURCE
D3D11_
MESSAGE_
ID_
TEXTUR
E3D_
UNMAP_
INVALIDSUBRESOURCE
D3D11_
MESSAGE_
ID_
TEXTUR
E3D_
UNMAP_
NOTMAPPED
D3D11_
MESSAGE_
ID_
TEXT_
FILTER_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
TILEDRESOURCEBARRIER_
INVALID_
PARAMETER
D3D11_
MESSAGE_
ID_
TILED_
RESOURCE_
TIER_
1_
BUFFER_
TEXTURE_
MISMATCH
D3D11_
MESSAGE_
ID_
TILE_
MAPPINGS_
IN_
COVERED_
AREA_
DUPLICATED_
OUTSIDE
D3D11_
MESSAGE_
ID_
TILE_
MAPPINGS_
SHARED_
BETWEEN_
INCOMPATIBLE_
RESOURCES
D3D11_
MESSAGE_
ID_
TILE_
MAPPINGS_
SHARED_
BETWEEN_
INPUT_
AND_
OUTPUT
D3D11_
MESSAGE_
ID_
TRACKED_
WORKLOAD_
DISJOINT_
FAILURE
D3D11_
MESSAGE_
ID_
TRACKED_
WORKLOAD_
ENGINE_
TYPE_
NOT_
FOUND
D3D11_
MESSAGE_
ID_
TRACKED_
WORKLOAD_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
UNKNOWN
D3D11_
MESSAGE_
ID_
UPDATESUBRESOURC
E1_
INVALIDCOPYFLAGS
D3D11_
MESSAGE_
ID_
UPDATESUBRESOURCE_
EMPTYDESTBOX
D3D11_
MESSAGE_
ID_
UPDATESUBRESOURCE_
INVALIDDESTINATIONBOX
D3D11_
MESSAGE_
ID_
UPDATESUBRESOURCE_
INVALIDDESTINATIONSTATE
D3D11_
MESSAGE_
ID_
UPDATESUBRESOURCE_
INVALIDDESTINATIONSUBRESOURCE
D3D11_
MESSAGE_
ID_
UPDATESUBRESOURCE_
PREFERUPDATESUBRESOURC
E1
D3D11_
MESSAGE_
ID_
UPDATETILEMAPPINGS_
INVALID_
PARAMETER
D3D11_
MESSAGE_
ID_
UPDATETILES_
INVALID_
PARAMETER
D3D11_
MESSAGE_
ID_
USE_
OF_
ZERO_
REFCOUNT_
OBJECT
D3D11_
MESSAGE_
ID_
VIDEODECODERENABLEDOWNSAMPLING_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEODECODERENABLEDOWNSAMPLING_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEODECODERUPDATEDOWNSAMPLING_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEODECODERUPDATEDOWNSAMPLING_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
INPUTHAZARD
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
INVALIDARRAY
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
INVALIDARRAYSIZE
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
INVALIDDESTRECT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
INVALIDFUTUREFRAMES
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
INVALIDINPUTRESOURCE
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
INVALIDOUTPUT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
INVALIDPASTFRAMES
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
INVALIDRIGHTRESOURCE
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
INVALIDSOURCERECT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
INVALIDSTREAMCOUNT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
NOSTEREOSTREAMS
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
OUTPUTHAZARD
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
RIGHTEXPECTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
RIGHTNOTEXPECTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
STEREONOTENABLED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORBLT_
TARGETRECT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETBEHAVIORHINTS_
INVALIDDESTRECT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETBEHAVIORHINTS_
INVALIDSOURCERECT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETBEHAVIORHINTS_
INVALIDSTREAMCOUNT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETBEHAVIORHINTS_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETBEHAVIORHINTS_
TARGETRECT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETOUTPUTALPHAFILLMODE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETOUTPUTBACKGROUNDCOLOR_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETOUTPUTCOLORSPAC
E1_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETOUTPUTCOLORSPACE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETOUTPUTCONSTRICTION_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETOUTPUTEXTENSION_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETOUTPUTHDRMETADATA_
INVALIDSIZE
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETOUTPUTHDRMETADATA_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETOUTPUTSHADERUSAGE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETOUTPUTSTEREOMODE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETOUTPUTTARGETRECT_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMALPHA_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMALPHA_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMAUTOPROCESSINGMODE_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMAUTOPROCESSINGMODE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMCOLORSPAC
E1_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMCOLORSPAC
E1_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMCOLORSPACE_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMCOLORSPACE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMDESTRECT_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMDESTRECT_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMEXTENSION_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMEXTENSION_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMFILTER_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMFILTER_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMFRAMEFORMAT_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMFRAMEFORMAT_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMHDRMETADATA_
INVALIDSIZE
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMHDRMETADATA_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMHDRMETADATA_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMLUMAKEY_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMLUMAKEY_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMMIRROR_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMMIRROR_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMOUTPUTRATE_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMOUTPUTRATE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMPALETTE_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMPALETTE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMPIXELASPECTRATIO_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMPIXELASPECTRATIO_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMROTATION_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMROTATION_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMSOURCERECT_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMSOURCERECT_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMSTEREOFORMAT_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORGETSTREAMSTEREOFORMAT_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_
INVALIDFILLMODE
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTALPHAFILLMODE_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTBACKGROUNDCOLOR_
INVALIDALPHA
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTBACKGROUNDCOLOR_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTCOLORSPAC
E1_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTCOLORSPACE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTCONSTRICTION_
INVALIDSIZE
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTCONSTRICTION_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTCONSTRICTION_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTEXTENSION_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTHDRMETADATA_
INVALIDSIZE
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTHDRMETADATA_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTSHADERUSAGE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTSTEREOMODE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTSTEREOMODE_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETOUTPUTTARGETRECT_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMALPHA_
INVALIDALPHA
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMALPHA_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMALPHA_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMALPHA_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMAUTOPROCESSINGMODE_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMAUTOPROCESSINGMODE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMCOLORSPAC
E1_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMCOLORSPAC
E1_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMCOLORSPACE_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMCOLORSPACE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMDESTRECT_
INVALIDRECT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMDESTRECT_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMDESTRECT_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMEXTENSION_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMEXTENSION_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMFILTER_
INVALIDFILTER
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMFILTER_
INVALIDLEVEL
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMFILTER_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMFILTER_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMFILTER_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMFRAMEFORMAT_
INVALIDFORMAT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMFRAMEFORMAT_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMFRAMEFORMAT_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMHDRMETADATA_
INVALIDSIZE
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMHDRMETADATA_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMHDRMETADATA_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMLUMAKEY_
INVALIDRANGE
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMLUMAKEY_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMLUMAKEY_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMLUMAKEY_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMMIRROR_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMMIRROR_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMMIRROR_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMOUTPUTRATE_
INVALIDFLAG
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMOUTPUTRATE_
INVALIDRATE
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMOUTPUTRATE_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMOUTPUTRATE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMPALETTE_
INVALIDALPHA
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMPALETTE_
INVALIDCOUNT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMPALETTE_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMPALETTE_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_
INVALIDRATIO
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMPIXELASPECTRATIO_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMROTATION_
INVALID
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMROTATION_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMROTATION_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMROTATION_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMSOURCERECT_
INVALIDRECT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMSOURCERECT_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMSOURCERECT_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMSTEREOFORMAT_
FLIPUNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMSTEREOFORMAT_
FORMATUNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMSTEREOFORMAT_
INVALIDFORMAT
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMSTEREOFORMAT_
INVALIDSTREAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMSTEREOFORMAT_
MONOOFFSETUNSUPPORTED
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMSTEREOFORMAT_
NULLPARAM
D3D11_
MESSAGE_
ID_
VIDEOPROCESSORSETSTREAMSTEREOFORMAT_
UNSUPPORTED
D3D11_
MESSAGE_
ID_
VSSETCONSTANTBUFFERS_
INVALIDBUFFER
D3D11_
MESSAGE_
ID_
VSSETCONSTANTBUFFERS_
INVALIDBUFFEROFFSETORCOUNT
D3D11_
MESSAGE_
ID_
VSSETCONSTANTBUFFERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
VSSETSAMPLERS_
NOT_
SUPPORTED
D3D11_
MESSAGE_
ID_
VSSETSAMPLERS_
TOO_
MANY_
SAMPLERS
D3D11_
MESSAGE_
ID_
VSSETSAMPLERS_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
VSSETSHADERRESOURCES_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
VSSETSHADER_
UNBINDDELETINGOBJECT
D3D11_
MESSAGE_
ID_
VSSHADERRESOURCES_
NOT_
SUPPORTED
D3D11_
MESSAGE_
SEVERITY_
CORRUPTION
D3D11_
MESSAGE_
SEVERITY_
ERROR
D3D11_
MESSAGE_
SEVERITY_
INFO
D3D11_
MESSAGE_
SEVERITY_
MESSAGE
D3D11_
MESSAGE_
SEVERITY_
WARNING
D3D11_
MINOR_
VERSION
D3D11_
MIN_
BORDER_
COLOR_
COMPONENT
D3D11_
MIN_
DEPTH
D3D11_
MIN_
FILTER_
SHIFT
D3D11_
MIN_
MAXANISOTROPY
D3D11_
MIP_
FILTER_
SHIFT
D3D11_
MIP_
LOD_
BIAS_
MAX
D3D11_
MIP_
LOD_
BIAS_
MIN
D3D11_
MIP_
LOD_
FRACTIONAL_
BIT_
COUNT
D3D11_
MIP_
LOD_
RANGE_
BIT_
COUNT
D3D11_
MULTISAMPLE_
ANTIALIAS_
LINE_
WIDTH
D3D11_
MUTE_
CATEGORY
D3D11_
MUTE_
DEBUG_
OUTPUT
D3D11_
MUTE_
ID_
DECIMAL
D3D11_
MUTE_
ID_
STRING
D3D11_
MUTE_
SEVERITY
D3D11_
NONSAMPLE_
FETCH_
OUT_
OF_
RANGE_
ACCESS_
RESULT
D3D11_
PACKED_
TILE
D3D11_
PIXEL_
ADDRESS_
RANGE_
BIT_
COUNT
D3D11_
PIXEL_
SHADER
D3D11_
PRE_
SCISSOR_
PIXEL_
ADDRESS_
RANGE_
BIT_
COUNT
D3D11_
PROCESSIDTYPE_
DWM
D3D11_
PROCESSIDTYPE_
HANDLE
D3D11_
PROCESSIDTYPE_
UNKNOWN
D3D11_
PS_
CS_
UAV_
REGISTER_
COMPONENTS
D3D11_
PS_
CS_
UAV_
REGISTER_
COUNT
D3D11_
PS_
CS_
UAV_
REGISTER_
READS_
PER_
INST
D3D11_
PS_
CS_
UAV_
REGISTER_
READ_
PORTS
D3D11_
PS_
FRONTFACING_
DEFAULT_
VALUE
D3D11_
PS_
FRONTFACING_
FALSE_
VALUE
D3D11_
PS_
FRONTFACING_
TRUE_
VALUE
D3D11_
PS_
INPUT_
REGISTER_
COMPONENTS
D3D11_
PS_
INPUT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
PS_
INPUT_
REGISTER_
COUNT
D3D11_
PS_
INPUT_
REGISTER_
READS_
PER_
INST
D3D11_
PS_
INPUT_
REGISTER_
READ_
PORTS
D3D11_
PS_
LEGACY_
PIXEL_
CENTER_
FRACTIONAL_
COMPONENT
D3D11_
PS_
OUTPUT_
DEPTH_
REGISTER_
COMPONENTS
D3D11_
PS_
OUTPUT_
DEPTH_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
PS_
OUTPUT_
DEPTH_
REGISTER_
COUNT
D3D11_
PS_
OUTPUT_
MASK_
REGISTER_
COMPONENTS
D3D11_
PS_
OUTPUT_
MASK_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
PS_
OUTPUT_
MASK_
REGISTER_
COUNT
D3D11_
PS_
OUTPUT_
REGISTER_
COMPONENTS
D3D11_
PS_
OUTPUT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
PS_
OUTPUT_
REGISTER_
COUNT
D3D11_
PS_
PIXEL_
CENTER_
FRACTIONAL_
COMPONENT
D3D11_
QUERY_
EVENT
D3D11_
QUERY_
MISC_
PREDICATEHINT
D3D11_
QUERY_
OCCLUSION
D3D11_
QUERY_
OCCLUSION_
PREDICATE
D3D11_
QUERY_
PIPELINE_
STATISTICS
D3D11_
QUERY_
SO_
OVERFLOW_
PREDICATE
D3D11_
QUERY_
SO_
OVERFLOW_
PREDICATE_
STREA
M0
D3D11_
QUERY_
SO_
OVERFLOW_
PREDICATE_
STREA
M1
D3D11_
QUERY_
SO_
OVERFLOW_
PREDICATE_
STREA
M2
D3D11_
QUERY_
SO_
OVERFLOW_
PREDICATE_
STREA
M3
D3D11_
QUERY_
SO_
STATISTICS
D3D11_
QUERY_
SO_
STATISTICS_
STREA
M0
D3D11_
QUERY_
SO_
STATISTICS_
STREA
M1
D3D11_
QUERY_
SO_
STATISTICS_
STREA
M2
D3D11_
QUERY_
SO_
STATISTICS_
STREA
M3
D3D11_
QUERY_
TIMESTAMP
D3D11_
QUERY_
TIMESTAMP_
DISJOINT
D3D11_
RAISE_
FLAG_
DRIVER_
INTERNAL_
ERROR
D3D11_
RAW_
UAV_
SRV_
BYTE_
ALIGNMENT
D3D11_
REGKEY_
PATH
D3D11_
REQ_
BLEND_
OBJECT_
COUNT_
PER_
DEVICE
D3D11_
REQ_
BUFFER_
RESOURCE_
TEXEL_
COUNT_
2_
TO_
EXP
D3D11_
REQ_
CONSTANT_
BUFFER_
ELEMENT_
COUNT
D3D11_
REQ_
DEPTH_
STENCIL_
OBJECT_
COUNT_
PER_
DEVICE
D3D11_
REQ_
DRAWINDEXED_
INDEX_
COUNT_
2_
TO_
EXP
D3D11_
REQ_
DRAW_
VERTEX_
COUNT_
2_
TO_
EXP
D3D11_
REQ_
FILTERING_
HW_
ADDRESSABLE_
RESOURCE_
DIMENSION
D3D11_
REQ_
GS_
INVOCATION_
32BIT_
OUTPUT_
COMPONENT_
LIMIT
D3D11_
REQ_
IMMEDIATE_
CONSTANT_
BUFFER_
ELEMENT_
COUNT
D3D11_
REQ_
MAXANISOTROPY
D3D11_
REQ_
MIP_
LEVELS
D3D11_
REQ_
MULTI_
ELEMENT_
STRUCTURE_
SIZE_
IN_
BYTES
D3D11_
REQ_
RASTERIZER_
OBJECT_
COUNT_
PER_
DEVICE
D3D11_
REQ_
RENDER_
TO_
BUFFER_
WINDOW_
WIDTH
D3D11_
REQ_
RESOURCE_
SIZE_
IN_
MEGABYTES_
EXPRESSION_
A_
TERM
D3D11_
REQ_
RESOURCE_
SIZE_
IN_
MEGABYTES_
EXPRESSION_
B_
TERM
D3D11_
REQ_
RESOURCE_
SIZE_
IN_
MEGABYTES_
EXPRESSION_
C_
TERM
D3D11_
REQ_
RESOURCE_
VIEW_
COUNT_
PER_
DEVICE_
2_
TO_
EXP
D3D11_
REQ_
SAMPLER_
OBJECT_
COUNT_
PER_
DEVICE
D3D11_
REQ_
TEXTUR
E1D_
ARRAY_
AXIS_
DIMENSION
D3D11_
REQ_
TEXTUR
E1D_
U_
DIMENSION
D3D11_
REQ_
TEXTUR
E2D_
ARRAY_
AXIS_
DIMENSION
D3D11_
REQ_
TEXTUR
E2D_
U_
OR_
V_
DIMENSION
D3D11_
REQ_
TEXTUR
E3D_
U_
V_
OR_
W_
DIMENSION
D3D11_
REQ_
TEXTURECUBE_
DIMENSION
D3D11_
RESINFO_
INSTRUCTION_
MISSING_
COMPONENT_
RETVAL
D3D11_
RESOURCE_
DIMENSION_
BUFFER
D3D11_
RESOURCE_
DIMENSION_
TEXTUR
E1D
D3D11_
RESOURCE_
DIMENSION_
TEXTUR
E2D
D3D11_
RESOURCE_
DIMENSION_
TEXTUR
E3D
D3D11_
RESOURCE_
DIMENSION_
UNKNOWN
D3D11_
RESOURCE_
MISC_
BUFFER_
ALLOW_
RAW_
VIEWS
D3D11_
RESOURCE_
MISC_
BUFFER_
STRUCTURED
D3D11_
RESOURCE_
MISC_
DRAWINDIRECT_
ARGS
D3D11_
RESOURCE_
MISC_
GDI_
COMPATIBLE
D3D11_
RESOURCE_
MISC_
GENERATE_
MIPS
D3D11_
RESOURCE_
MISC_
GUARDED
D3D11_
RESOURCE_
MISC_
HW_
PROTECTED
D3D11_
RESOURCE_
MISC_
RESOURCE_
CLAMP
D3D11_
RESOURCE_
MISC_
RESTRICTED_
CONTENT
D3D11_
RESOURCE_
MISC_
RESTRICT_
SHARED_
RESOURCE
D3D11_
RESOURCE_
MISC_
RESTRICT_
SHARED_
RESOURCE_
DRIVER
D3D11_
RESOURCE_
MISC_
SHARED
D3D11_
RESOURCE_
MISC_
SHARED_
DISPLAYABLE
D3D11_
RESOURCE_
MISC_
SHARED_
EXCLUSIVE_
WRITER
D3D11_
RESOURCE_
MISC_
SHARED_
KEYEDMUTEX
D3D11_
RESOURCE_
MISC_
SHARED_
NTHANDLE
D3D11_
RESOURCE_
MISC_
TEXTURECUBE
D3D11_
RESOURCE_
MISC_
TILED
D3D11_
RESOURCE_
MISC_
TILE_
POOL
D3D11_
RLDO_
DETAIL
D3D11_
RLDO_
IGNORE_
INTERNAL
D3D11_
RLDO_
SUMMARY
D3D11_
RTV_
DIMENSION_
BUFFER
D3D11_
RTV_
DIMENSION_
TEXTUR
E1D
D3D11_
RTV_
DIMENSION_
TEXTUR
E1DARRAY
D3D11_
RTV_
DIMENSION_
TEXTUR
E2D
D3D11_
RTV_
DIMENSION_
TEXTUR
E2DARRAY
D3D11_
RTV_
DIMENSION_
TEXTUR
E2DMS
D3D11_
RTV_
DIMENSION_
TEXTUR
E2DMSARRAY
D3D11_
RTV_
DIMENSION_
TEXTUR
E3D
D3D11_
RTV_
DIMENSION_
UNKNOWN
D3D11_
SDK_
LAYERS_
VERSION
D3D11_
SDK_
VERSION
D3D11_
SHADER_
CACHE_
SUPPORT_
AUTOMATIC_
DISK_
CACHE
D3D11_
SHADER_
CACHE_
SUPPORT_
AUTOMATIC_
INPROC_
CACHE
D3D11_
SHADER_
CACHE_
SUPPORT_
NONE
D3D11_
SHADER_
MAJOR_
VERSION
D3D11_
SHADER_
MAX_
INSTANCES
D3D11_
SHADER_
MAX_
INTERFACES
D3D11_
SHADER_
MAX_
INTERFACE_
CALL_
SITES
D3D11_
SHADER_
MAX_
TYPES
D3D11_
SHADER_
MINOR_
VERSION
D3D11_
SHADER_
MIN_
PRECISION_
10_
BIT
D3D11_
SHADER_
MIN_
PRECISION_
16_
BIT
D3D11_
SHADER_
TRACE_
FLAG_
RECORD_
REGISTER_
READS
D3D11_
SHADER_
TRACE_
FLAG_
RECORD_
REGISTER_
WRITES
D3D11_
SHADER_
TRACKING_
OPTION_
ALLOW_
SAME
D3D11_
SHADER_
TRACKING_
OPTION_
ALL_
HAZARDS
D3D11_
SHADER_
TRACKING_
OPTION_
ALL_
HAZARDS_
ALLOWING_
SAME
D3D11_
SHADER_
TRACKING_
OPTION_
ALL_
OPTIONS
D3D11_
SHADER_
TRACKING_
OPTION_
IGNORE
D3D11_
SHADER_
TRACKING_
OPTION_
TRACK_
ATOMIC_
CONSISTENCY
D3D11_
SHADER_
TRACKING_
OPTION_
TRACK_
ATOMIC_
CONSISTENCY_
ACROSS_
THREADGROUPS
D3D11_
SHADER_
TRACKING_
OPTION_
TRACK_
RAW
D3D11_
SHADER_
TRACKING_
OPTION_
TRACK_
RAW_
ACROSS_
THREADGROUPS
D3D11_
SHADER_
TRACKING_
OPTION_
TRACK_
UNINITIALIZED
D3D11_
SHADER_
TRACKING_
OPTION_
TRACK_
WAR
D3D11_
SHADER_
TRACKING_
OPTION_
TRACK_
WAR_
ACROSS_
THREADGROUPS
D3D11_
SHADER_
TRACKING_
OPTION_
TRACK_
WAW
D3D11_
SHADER_
TRACKING_
OPTION_
TRACK_
WAW_
ACROSS_
THREADGROUPS
D3D11_
SHADER_
TRACKING_
OPTION_
UAV_
SPECIFIC_
FLAGS
D3D11_
SHADER_
TRACKING_
RESOURCE_
TYPE_
ALL
D3D11_
SHADER_
TRACKING_
RESOURCE_
TYPE_
ALL_
DEVICEMEMORY
D3D11_
SHADER_
TRACKING_
RESOURCE_
TYPE_
ALL_
SHARED_
MEMORY
D3D11_
SHADER_
TRACKING_
RESOURCE_
TYPE_
GROUPSHARED_
MEMORY
D3D11_
SHADER_
TRACKING_
RESOURCE_
TYPE_
GROUPSHARED_
NON_
UAV
D3D11_
SHADER_
TRACKING_
RESOURCE_
TYPE_
NONE
D3D11_
SHADER_
TRACKING_
RESOURCE_
TYPE_
NON_
UAV_
DEVICEMEMORY
D3D11_
SHADER_
TRACKING_
RESOURCE_
TYPE_
UAV_
DEVICEMEMORY
D3D11_
SHARED_
RESOURCE_
TIER_
0
D3D11_
SHARED_
RESOURCE_
TIER_
1
D3D11_
SHARED_
RESOURCE_
TIER_
2
D3D11_
SHARED_
RESOURCE_
TIER_
3
D3D11_
SHIFT_
INSTRUCTION_
PAD_
VALUE
D3D11_
SHIFT_
INSTRUCTION_
SHIFT_
VALUE_
BIT_
COUNT
D3D11_
SHVER_
COMPUTE_
SHADER
D3D11_
SHVER_
DOMAIN_
SHADER
D3D11_
SHVER_
GEOMETRY_
SHADER
D3D11_
SHVER_
HULL_
SHADER
D3D11_
SHVER_
PIXEL_
SHADER
D3D11_
SHVER_
RESERVE
D0
D3D11_
SHVER_
VERTEX_
SHADER
D3D11_
SIMULTANEOUS_
RENDER_
TARGET_
COUNT
D3D11_
SO_
BUFFER_
MAX_
STRIDE_
IN_
BYTES
D3D11_
SO_
BUFFER_
MAX_
WRITE_
WINDOW_
IN_
BYTES
D3D11_
SO_
BUFFER_
SLOT_
COUNT
D3D11_
SO_
DDI_
REGISTER_
INDEX_
DENOTING_
GAP
D3D11_
SO_
NO_
RASTERIZED_
STREAM
D3D11_
SO_
OUTPUT_
COMPONENT_
COUNT
D3D11_
SO_
STREAM_
COUNT
D3D11_
SPEC_
DATE_
DAY
D3D11_
SPEC_
DATE_
MONTH
D3D11_
SPEC_
DATE_
YEAR
D3D11_
SPEC_
VERSION
D3D11_
SRGB_
GAMMA
D3D11_
SRGB_
TO_
FLOAT_
DENOMINATOR_
1
D3D11_
SRGB_
TO_
FLOAT_
DENOMINATOR_
2
D3D11_
SRGB_
TO_
FLOAT_
EXPONENT
D3D11_
SRGB_
TO_
FLOAT_
OFFSET
D3D11_
SRGB_
TO_
FLOAT_
THRESHOLD
D3D11_
SRGB_
TO_
FLOAT_
TOLERANCE_
IN_
ULP
D3D11_
STANDARD_
COMPONENT_
BIT_
COUNT
D3D11_
STANDARD_
COMPONENT_
BIT_
COUNT_
DOUBLED
D3D11_
STANDARD_
MAXIMUM_
ELEMENT_
ALIGNMENT_
BYTE_
MULTIPLE
D3D11_
STANDARD_
MULTISAMPLE_
PATTERN
D3D11_
STANDARD_
PIXEL_
COMPONENT_
COUNT
D3D11_
STANDARD_
PIXEL_
ELEMENT_
COUNT
D3D11_
STANDARD_
VECTOR_
SIZE
D3D11_
STANDARD_
VERTEX_
ELEMENT_
COUNT
D3D11_
STANDARD_
VERTEX_
TOTAL_
COMPONENT_
COUNT
D3D11_
STENCIL_
OP_
DECR
D3D11_
STENCIL_
OP_
DECR_
SAT
D3D11_
STENCIL_
OP_
INCR
D3D11_
STENCIL_
OP_
INCR_
SAT
D3D11_
STENCIL_
OP_
INVERT
D3D11_
STENCIL_
OP_
KEEP
D3D11_
STENCIL_
OP_
REPLACE
D3D11_
STENCIL_
OP_
ZERO
D3D11_
SUBPIXEL_
FRACTIONAL_
BIT_
COUNT
D3D11_
SUBTEXEL_
FRACTIONAL_
BIT_
COUNT
D3D11_
TESSELLATOR_
MAX_
EVEN_
TESSELLATION_
FACTOR
D3D11_
TESSELLATOR_
MAX_
ISOLINE_
DENSITY_
TESSELLATION_
FACTOR
D3D11_
TESSELLATOR_
MAX_
ODD_
TESSELLATION_
FACTOR
D3D11_
TESSELLATOR_
MAX_
TESSELLATION_
FACTOR
D3D11_
TESSELLATOR_
MIN_
EVEN_
TESSELLATION_
FACTOR
D3D11_
TESSELLATOR_
MIN_
ISOLINE_
DENSITY_
TESSELLATION_
FACTOR
D3D11_
TESSELLATOR_
MIN_
ODD_
TESSELLATION_
FACTOR
D3D11_
TEXEL_
ADDRESS_
RANGE_
BIT_
COUNT
D3D11_
TEXTURECUBE_
FACE_
NEGATIVE_
X
D3D11_
TEXTURECUBE_
FACE_
NEGATIVE_
Y
D3D11_
TEXTURECUBE_
FACE_
NEGATIVE_
Z
D3D11_
TEXTURECUBE_
FACE_
POSITIVE_
X
D3D11_
TEXTURECUBE_
FACE_
POSITIVE_
Y
D3D11_
TEXTURECUBE_
FACE_
POSITIVE_
Z
D3D11_
TEXTURE_
ADDRESS_
BORDER
D3D11_
TEXTURE_
ADDRESS_
CLAMP
D3D11_
TEXTURE_
ADDRESS_
MIRROR
D3D11_
TEXTURE_
ADDRESS_
MIRROR_
ONCE
D3D11_
TEXTURE_
ADDRESS_
WRAP
D3D11_
TEXTURE_
LAYOUT_
64K_
STANDARD_
SWIZZLE
D3D11_
TEXTURE_
LAYOUT_
ROW_
MAJOR
D3D11_
TEXTURE_
LAYOUT_
UNDEFINED
D3D11_
TILED_
RESOURCES_
NOT_
SUPPORTED
D3D11_
TILED_
RESOURCES_
TIER_
1
D3D11_
TILED_
RESOURCES_
TIER_
2
D3D11_
TILED_
RESOURCES_
TIER_
3
D3D11_
TILE_
COPY_
LINEAR_
BUFFER_
TO_
SWIZZLED_
TILED_
RESOURCE
D3D11_
TILE_
COPY_
NO_
OVERWRITE
D3D11_
TILE_
COPY_
SWIZZLED_
TILED_
RESOURCE_
TO_
LINEAR_
BUFFER
D3D11_
TILE_
MAPPING_
NO_
OVERWRITE
D3D11_
TILE_
RANGE_
NULL
D3D11_
TILE_
RANGE_
REUSE_
SINGLE_
TILE
D3D11_
TILE_
RANGE_
SKIP
D3D11_
TRACE_
COMPONENT_
W
D3D11_
TRACE_
COMPONENT_
X
D3D11_
TRACE_
COMPONENT_
Y
D3D11_
TRACE_
COMPONENT_
Z
D3D11_
TRACE_
CONSTANT_
BUFFER
D3D11_
TRACE_
GS_
INPUT_
PRIMITIVE_
LINE
D3D11_
TRACE_
GS_
INPUT_
PRIMITIVE_
LINE_
ADJ
D3D11_
TRACE_
GS_
INPUT_
PRIMITIVE_
POINT
D3D11_
TRACE_
GS_
INPUT_
PRIMITIVE_
TRIANGLE
D3D11_
TRACE_
GS_
INPUT_
PRIMITIVE_
TRIANGLE_
ADJ
D3D11_
TRACE_
GS_
INPUT_
PRIMITIVE_
UNDEFINED
D3D11_
TRACE_
IMMEDIAT
E32
D3D11_
TRACE_
IMMEDIAT
E64
D3D11_
TRACE_
IMMEDIATE_
CONSTANT_
BUFFER
D3D11_
TRACE_
INDEXABLE_
TEMP_
REGISTER
D3D11_
TRACE_
INPUT_
CONTROL_
POINT_
REGISTER
D3D11_
TRACE_
INPUT_
COVERAGE_
MASK_
REGISTER
D3D11_
TRACE_
INPUT_
CYCLE_
COUNTER_
REGISTER
D3D11_
TRACE_
INPUT_
DOMAIN_
POINT_
REGISTER
D3D11_
TRACE_
INPUT_
FORK_
INSTANCE_
ID_
REGISTER
D3D11_
TRACE_
INPUT_
GS_
INSTANCE_
ID_
REGISTER
D3D11_
TRACE_
INPUT_
JOIN_
INSTANCE_
ID_
REGISTER
D3D11_
TRACE_
INPUT_
PATCH_
CONSTANT_
REGISTER
D3D11_
TRACE_
INPUT_
PRIMITIVE_
ID_
REGISTER
D3D11_
TRACE_
INPUT_
REGISTER
D3D11_
TRACE_
INPUT_
THREAD_
GROUP_
ID_
REGISTER
D3D11_
TRACE_
INPUT_
THREAD_
ID_
IN_
GROUP_
FLATTENED_
REGISTER
D3D11_
TRACE_
INPUT_
THREAD_
ID_
IN_
GROUP_
REGISTER
D3D11_
TRACE_
INPUT_
THREAD_
ID_
REGISTER
D3D11_
TRACE_
INTERFACE_
POINTER
D3D11_
TRACE_
MISC_
GS_
CUT
D3D11_
TRACE_
MISC_
GS_
CUT_
STREAM
D3D11_
TRACE_
MISC_
GS_
EMIT
D3D11_
TRACE_
MISC_
GS_
EMIT_
STREAM
D3D11_
TRACE_
MISC_
HALT
D3D11_
TRACE_
MISC_
MESSAGE
D3D11_
TRACE_
MISC_
PS_
DISCARD
D3D11_
TRACE_
OUTPUT_
CONTROL_
POINT_
ID_
REGISTER
D3D11_
TRACE_
OUTPUT_
CONTROL_
POINT_
REGISTER
D3D11_
TRACE_
OUTPUT_
COVERAGE_
MASK
D3D11_
TRACE_
OUTPUT_
DEPTH_
GREATER_
EQUAL_
REGISTER
D3D11_
TRACE_
OUTPUT_
DEPTH_
LESS_
EQUAL_
REGISTER
D3D11_
TRACE_
OUTPUT_
DEPTH_
REGISTER
D3D11_
TRACE_
OUTPUT_
NULL_
REGISTER
D3D11_
TRACE_
OUTPUT_
REGISTER
D3D11_
TRACE_
RASTERIZER
D3D11_
TRACE_
REGISTER_
FLAGS_
RELATIVE_
INDEXING
D3D11_
TRACE_
RESOURCE
D3D11_
TRACE_
SAMPLER
D3D11_
TRACE_
STREAM
D3D11_
TRACE_
TEMP_
REGISTER
D3D11_
TRACE_
THIS_
POINTER
D3D11_
TRACE_
THREAD_
GROUP_
SHARED_
MEMORY
D3D11_
TRACE_
UNORDERED_
ACCESS_
VIEW
D3D11_
UAV_
DIMENSION_
BUFFER
D3D11_
UAV_
DIMENSION_
TEXTUR
E1D
D3D11_
UAV_
DIMENSION_
TEXTUR
E1DARRAY
D3D11_
UAV_
DIMENSION_
TEXTUR
E2D
D3D11_
UAV_
DIMENSION_
TEXTUR
E2DARRAY
D3D11_
UAV_
DIMENSION_
TEXTUR
E3D
D3D11_
UAV_
DIMENSION_
UNKNOWN
D3D11_
UNBOUND_
MEMORY_
ACCESS_
RESULT
D3D11_
UNMUTE_
SEVERITY_
INFO
D3D11_
USAGE_
DEFAULT
D3D11_
USAGE_
DYNAMIC
D3D11_
USAGE_
IMMUTABLE
D3D11_
USAGE_
STAGING
D3D11_
VDOV_
DIMENSION_
TEXTUR
E2D
D3D11_
VDOV_
DIMENSION_
UNKNOWN
D3D11_
VERTEX_
SHADER
D3D11_
VIDEO_
DECODER_
BUFFER_
BITSTREAM
D3D11_
VIDEO_
DECODER_
BUFFER_
DEBLOCKING_
CONTROL
D3D11_
VIDEO_
DECODER_
BUFFER_
FILM_
GRAIN
D3D11_
VIDEO_
DECODER_
BUFFER_
INVERSE_
QUANTIZATION_
MATRIX
D3D11_
VIDEO_
DECODER_
BUFFER_
MACROBLOCK_
CONTROL
D3D11_
VIDEO_
DECODER_
BUFFER_
MOTION_
VECTOR
D3D11_
VIDEO_
DECODER_
BUFFER_
PICTURE_
PARAMETERS
D3D11_
VIDEO_
DECODER_
BUFFER_
RESIDUAL_
DIFFERENCE
D3D11_
VIDEO_
DECODER_
BUFFER_
SLICE_
CONTROL
D3D11_
VIDEO_
DECODER_
CAPS_
DOWNSAMPLE
D3D11_
VIDEO_
DECODER_
CAPS_
DOWNSAMPLE_
DYNAMIC
D3D11_
VIDEO_
DECODER_
CAPS_
DOWNSAMPLE_
REQUIRED
D3D11_
VIDEO_
DECODER_
CAPS_
NON_
REAL_
TIME
D3D11_
VIDEO_
DECODER_
CAPS_
UNSUPPORTED
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
A
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
B
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
FLAG_
A
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
FLAG_
B
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
FLAG_
G
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
FLAG_
NONE
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
FLAG_
R
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
FLAG_
U
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
FLAG_
V
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
FLAG_
Y
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
G
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
R
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
U
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
V
D3D11_
VIDEO_
DECODER_
HISTOGRAM_
COMPONENT_
Y
D3D11_
VIDEO_
FRAME_
FORMAT_
INTERLACED_
BOTTOM_
FIELD_
FIRST
D3D11_
VIDEO_
FRAME_
FORMAT_
INTERLACED_
TOP_
FIELD_
FIRST
D3D11_
VIDEO_
FRAME_
FORMAT_
PROGRESSIVE
D3D11_
VIDEO_
PROCESSOR_
ALPHA_
FILL_
MODE_
BACKGROUND
D3D11_
VIDEO_
PROCESSOR_
ALPHA_
FILL_
MODE_
DESTINATION
D3D11_
VIDEO_
PROCESSOR_
ALPHA_
FILL_
MODE_
OPAQUE
D3D11_
VIDEO_
PROCESSOR_
ALPHA_
FILL_
MODE_
SOURCE_
STREAM
D3D11_
VIDEO_
PROCESSOR_
AUTO_
STREAM_
CAPS_
ANAMORPHIC_
SCALING
D3D11_
VIDEO_
PROCESSOR_
AUTO_
STREAM_
CAPS_
COLOR_
CORRECTION
D3D11_
VIDEO_
PROCESSOR_
AUTO_
STREAM_
CAPS_
DENOISE
D3D11_
VIDEO_
PROCESSOR_
AUTO_
STREAM_
CAPS_
DERINGING
D3D11_
VIDEO_
PROCESSOR_
AUTO_
STREAM_
CAPS_
EDGE_
ENHANCEMENT
D3D11_
VIDEO_
PROCESSOR_
AUTO_
STREAM_
CAPS_
FLESH_
TONE_
MAPPING
D3D11_
VIDEO_
PROCESSOR_
AUTO_
STREAM_
CAPS_
IMAGE_
STABILIZATION
D3D11_
VIDEO_
PROCESSOR_
AUTO_
STREAM_
CAPS_
SUPER_
RESOLUTION
D3D11_
VIDEO_
PROCESSOR_
BEHAVIOR_
HINT_
MULTIPLANE_
OVERLAY_
COLOR_
SPACE_
CONVERSION
D3D11_
VIDEO_
PROCESSOR_
BEHAVIOR_
HINT_
MULTIPLANE_
OVERLAY_
RESIZE
D3D11_
VIDEO_
PROCESSOR_
BEHAVIOR_
HINT_
MULTIPLANE_
OVERLAY_
ROTATION
D3D11_
VIDEO_
PROCESSOR_
BEHAVIOR_
HINT_
TRIPLE_
BUFFER_
OUTPUT
D3D11_
VIDEO_
PROCESSOR_
DEVICE_
CAPS_
LINEAR_
SPACE
D3D11_
VIDEO_
PROCESSOR_
DEVICE_
CAPS_
NOMINAL_
RANGE
D3D11_
VIDEO_
PROCESSOR_
DEVICE_
CAPS_
RGB_
RANGE_
CONVERSION
D3D11_
VIDEO_
PROCESSOR_
DEVICE_
CAPS_
YCbCr_
MATRIX_
CONVERSION
D3D11_
VIDEO_
PROCESSOR_
DEVICE_
CAPS_
xvYCC
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
ALPHA_
FILL
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
ALPHA_
PALETTE
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
ALPHA_
STREAM
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
CONSTRICTION
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
LEGACY
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
LUMA_
KEY
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
METADATA_
HDR10
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
MIRROR
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
PIXEL_
ASPECT_
RATIO
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
ROTATION
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
SHADER_
USAGE
D3D11_
VIDEO_
PROCESSOR_
FEATURE_
CAPS_
STEREO
D3D11_
VIDEO_
PROCESSOR_
FILTER_
ANAMORPHIC_
SCALING
D3D11_
VIDEO_
PROCESSOR_
FILTER_
BRIGHTNESS
D3D11_
VIDEO_
PROCESSOR_
FILTER_
CAPS_
ANAMORPHIC_
SCALING
D3D11_
VIDEO_
PROCESSOR_
FILTER_
CAPS_
BRIGHTNESS
D3D11_
VIDEO_
PROCESSOR_
FILTER_
CAPS_
CONTRAST
D3D11_
VIDEO_
PROCESSOR_
FILTER_
CAPS_
EDGE_
ENHANCEMENT
D3D11_
VIDEO_
PROCESSOR_
FILTER_
CAPS_
HUE
D3D11_
VIDEO_
PROCESSOR_
FILTER_
CAPS_
NOISE_
REDUCTION
D3D11_
VIDEO_
PROCESSOR_
FILTER_
CAPS_
SATURATION
D3D11_
VIDEO_
PROCESSOR_
FILTER_
CAPS_
STEREO_
ADJUSTMENT
D3D11_
VIDEO_
PROCESSOR_
FILTER_
CONTRAST
D3D11_
VIDEO_
PROCESSOR_
FILTER_
EDGE_
ENHANCEMENT
D3D11_
VIDEO_
PROCESSOR_
FILTER_
HUE
D3D11_
VIDEO_
PROCESSOR_
FILTER_
NOISE_
REDUCTION
D3D11_
VIDEO_
PROCESSOR_
FILTER_
SATURATION
D3D11_
VIDEO_
PROCESSOR_
FILTER_
STEREO_
ADJUSTMENT
D3D11_
VIDEO_
PROCESSOR_
FORMAT_
CAPS_
PALETTE_
INTERLACED
D3D11_
VIDEO_
PROCESSOR_
FORMAT_
CAPS_
RGB_
INTERLACED
D3D11_
VIDEO_
PROCESSOR_
FORMAT_
CAPS_
RGB_
LUMA_
KEY
D3D11_
VIDEO_
PROCESSOR_
FORMAT_
CAPS_
RGB_
PROCAMP
D3D11_
VIDEO_
PROCESSOR_
FORMAT_
SUPPORT_
INPUT
D3D11_
VIDEO_
PROCESSOR_
FORMAT_
SUPPORT_
OUTPUT
D3D11_
VIDEO_
PROCESSOR_
ITELECINE_
CAPS_
22
D3D11_
VIDEO_
PROCESSOR_
ITELECINE_
CAPS_
32
D3D11_
VIDEO_
PROCESSOR_
ITELECINE_
CAPS_
55
D3D11_
VIDEO_
PROCESSOR_
ITELECINE_
CAPS_
64
D3D11_
VIDEO_
PROCESSOR_
ITELECINE_
CAPS_
87
D3D11_
VIDEO_
PROCESSOR_
ITELECINE_
CAPS_
2224
D3D11_
VIDEO_
PROCESSOR_
ITELECINE_
CAPS_
2332
D3D11_
VIDEO_
PROCESSOR_
ITELECINE_
CAPS_
32322
D3D11_
VIDEO_
PROCESSOR_
ITELECINE_
CAPS_
222222222223
D3D11_
VIDEO_
PROCESSOR_
ITELECINE_
CAPS_
OTHER
D3D11_
VIDEO_
PROCESSOR_
NOMINAL_
RANGE_
0_
255
D3D11_
VIDEO_
PROCESSOR_
NOMINAL_
RANGE_
16_
235
D3D11_
VIDEO_
PROCESSOR_
NOMINAL_
RANGE_
UNDEFINED
D3D11_
VIDEO_
PROCESSOR_
OUTPUT_
RATE_
CUSTOM
D3D11_
VIDEO_
PROCESSOR_
OUTPUT_
RATE_
HALF
D3D11_
VIDEO_
PROCESSOR_
OUTPUT_
RATE_
NORMAL
D3D11_
VIDEO_
PROCESSOR_
PROCESSOR_
CAPS_
DEINTERLACE_
ADAPTIVE
D3D11_
VIDEO_
PROCESSOR_
PROCESSOR_
CAPS_
DEINTERLACE_
BLEND
D3D11_
VIDEO_
PROCESSOR_
PROCESSOR_
CAPS_
DEINTERLACE_
BOB
D3D11_
VIDEO_
PROCESSOR_
PROCESSOR_
CAPS_
DEINTERLACE_
MOTION_
COMPENSATION
D3D11_
VIDEO_
PROCESSOR_
PROCESSOR_
CAPS_
FRAME_
RATE_
CONVERSION
D3D11_
VIDEO_
PROCESSOR_
PROCESSOR_
CAPS_
INVERSE_
TELECINE
D3D11_
VIDEO_
PROCESSOR_
ROTATION_
90
D3D11_
VIDEO_
PROCESSOR_
ROTATION_
180
D3D11_
VIDEO_
PROCESSOR_
ROTATION_
270
D3D11_
VIDEO_
PROCESSOR_
ROTATION_
IDENTITY
D3D11_
VIDEO_
PROCESSOR_
STEREO_
CAPS_
CHECKERBOARD
D3D11_
VIDEO_
PROCESSOR_
STEREO_
CAPS_
COLUMN_
INTERLEAVED
D3D11_
VIDEO_
PROCESSOR_
STEREO_
CAPS_
FLIP_
MODE
D3D11_
VIDEO_
PROCESSOR_
STEREO_
CAPS_
MONO_
OFFSET
D3D11_
VIDEO_
PROCESSOR_
STEREO_
CAPS_
ROW_
INTERLEAVED
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FLIP_
FRAM
E0
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FLIP_
FRAM
E1
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FLIP_
NONE
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FORMAT_
CHECKERBOARD
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FORMAT_
COLUMN_
INTERLEAVED
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FORMAT_
HORIZONTAL
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FORMAT_
MONO
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FORMAT_
MONO_
OFFSET
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FORMAT_
ROW_
INTERLEAVED
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FORMAT_
SEPARATE
D3D11_
VIDEO_
PROCESSOR_
STEREO_
FORMAT_
VERTICAL
D3D11_
VIDEO_
USAGE_
OPTIMAL_
QUALITY
D3D11_
VIDEO_
USAGE_
OPTIMAL_
SPEED
D3D11_
VIDEO_
USAGE_
PLAYBACK_
NORMAL
D3D11_
VIEWPORT_
AND_
SCISSORRECT_
MAX_
INDEX
D3D11_
VIEWPORT_
AND_
SCISSORRECT_
OBJECT_
COUNT_
PER_
PIPELINE
D3D11_
VIEWPORT_
BOUNDS_
MAX
D3D11_
VIEWPORT_
BOUNDS_
MIN
D3D11_
VPIV_
DIMENSION_
TEXTUR
E2D
D3D11_
VPIV_
DIMENSION_
UNKNOWN
D3D11_
VPOV_
DIMENSION_
TEXTUR
E2D
D3D11_
VPOV_
DIMENSION_
TEXTUR
E2DARRAY
D3D11_
VPOV_
DIMENSION_
UNKNOWN
D3D11_
VS_
INPUT_
REGISTER_
COMPONENTS
D3D11_
VS_
INPUT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
VS_
INPUT_
REGISTER_
COUNT
D3D11_
VS_
INPUT_
REGISTER_
READS_
PER_
INST
D3D11_
VS_
INPUT_
REGISTER_
READ_
PORTS
D3D11_
VS_
OUTPUT_
REGISTER_
COMPONENTS
D3D11_
VS_
OUTPUT_
REGISTER_
COMPONENT_
BIT_
COUNT
D3D11_
VS_
OUTPUT_
REGISTER_
COUNT
D3D11_
WHQL_
CONTEXT_
COUNT_
FOR_
RESOURCE_
LIMIT
D3D11_
WHQL_
DRAWINDEXED_
INDEX_
COUNT_
2_
TO_
EXP
D3D11_
WHQL_
DRAW_
VERTEX_
COUNT_
2_
TO_
EXP
D3DCSX_
DLL
D3DCSX_
DLL_
A
D3DCSX_
DLL_
W
D3DX11_
FFT_
CREATE_
FLAG_
NO_
PRECOMPUTE_
BUFFERS
D3DX11_
FFT_
DATA_
TYPE_
COMPLEX
D3DX11_
FFT_
DATA_
TYPE_
REAL
D3DX11_
FFT_
DIM_
MASK_
1D
D3DX11_
FFT_
DIM_
MASK_
2D
D3DX11_
FFT_
DIM_
MASK_
3D
D3DX11_
FFT_
MAX_
DIMENSIONS
D3DX11_
FFT_
MAX_
PRECOMPUTE_
BUFFERS
D3DX11_
FFT_
MAX_
TEMP_
BUFFERS
D3DX11_
SCAN_
DATA_
TYPE_
FLOAT
D3DX11_
SCAN_
DATA_
TYPE_
INT
D3DX11_
SCAN_
DATA_
TYPE_
UINT
D3DX11_
SCAN_
DIRECTION_
BACKWARD
D3DX11_
SCAN_
DIRECTION_
FORWARD
D3DX11_
SCAN_
OPCODE_
ADD
D3DX11_
SCAN_
OPCODE_
AND
D3DX11_
SCAN_
OPCODE_
MAX
D3DX11_
SCAN_
OPCODE_
MIN
D3DX11_
SCAN_
OPCODE_
MUL
D3DX11_
SCAN_
OPCODE_
OR
D3DX11_
SCAN_
OPCODE_
XOR
D3D_
RETURN_
PARAMETER_
INDEX
D3D_
SHADER_
REQUIRES_
11_
1_
DOUBLE_
EXTENSIONS
D3D_
SHADER_
REQUIRES_
11_
1_
SHADER_
EXTENSIONS
D3D_
SHADER_
REQUIRES_
64_
UAVS
D3D_
SHADER_
REQUIRES_
DOUBLES
D3D_
SHADER_
REQUIRES_
EARLY_
DEPTH_
STENCIL
D3D_
SHADER_
REQUIRES_
LEVEL_
9_
COMPARISON_
FILTERING
D3D_
SHADER_
REQUIRES_
MINIMUM_
PRECISION
D3D_
SHADER_
REQUIRES_
TILED_
RESOURCES
D3D_
SHADER_
REQUIRES_
UAVS_
AT_
EVERY_
STAGE
DXGI_
DEBUG_
D3D11
_FAC
D3D11
Traits
§
ID3D11
Asynchronous_
Impl
ID3D11
Authenticated
Channel_
Impl
ID3D11
Blend
State1_
Impl
ID3D11
Blend
State_
Impl
ID3D11
Buffer_
Impl
ID3D11
Class
Instance_
Impl
ID3D11
Class
Linkage_
Impl
ID3D11
Command
List_
Impl
ID3D11
Compute
Shader_
Impl
ID3D11
Counter_
Impl
ID3D11
Crypto
Session_
Impl
ID3D11
Debug_
Impl
ID3D11
Depth
Stencil
State_
Impl
ID3D11
Depth
Stencil
View_
Impl
ID3D11
Device1_
Impl
ID3D11
Device2_
Impl
ID3D11
Device3_
Impl
ID3D11
Device4_
Impl
ID3D11
Device5_
Impl
ID3D11
Device
Child_
Impl
ID3D11
Device
Context1_
Impl
ID3D11
Device
Context2_
Impl
ID3D11
Device
Context3_
Impl
ID3D11
Device
Context4_
Impl
ID3D11
Device
Context_
Impl
ID3D11
Device_
Impl
ID3D11
Domain
Shader_
Impl
ID3D11
Fence_
Impl
ID3D11
Function
Linking
Graph_
Impl
ID3D11
Function
Parameter
Reflection_
Impl
ID3D11
Function
Reflection_
Impl
ID3D11
Geometry
Shader_
Impl
ID3D11
Hull
Shader_
Impl
ID3D11
Info
Queue_
Impl
ID3D11
Input
Layout_
Impl
ID3D11
Library
Reflection_
Impl
ID3D11
Linker_
Impl
ID3D11
Linking
Node_
Impl
ID3D11
Module
Instance_
Impl
ID3D11
Module_
Impl
ID3D11
Multithread_
Impl
ID3D11
Pixel
Shader_
Impl
ID3D11
Predicate_
Impl
ID3D11
Query1_
Impl
ID3D11
Query_
Impl
ID3D11
Rasterizer
State1_
Impl
ID3D11
Rasterizer
State2_
Impl
ID3D11
Rasterizer
State_
Impl
ID3D11
RefDefault
Tracking
Options_
Impl
ID3D11
RefTracking
Options_
Impl
ID3D11
Render
Target
View1_
Impl
ID3D11
Render
Target
View_
Impl
ID3D11
Resource_
Impl
ID3D11
Sampler
State_
Impl
ID3D11
Shader
Reflection
Constant
Buffer_
Impl
ID3D11
Shader
Reflection
Type_
Impl
ID3D11
Shader
Reflection
Variable_
Impl
ID3D11
Shader
Reflection_
Impl
ID3D11
Shader
Resource
View1_
Impl
ID3D11
Shader
Resource
View_
Impl
ID3D11
Shader
Trace
Factory_
Impl
ID3D11
Shader
Trace_
Impl
ID3D11
Switch
ToRef_
Impl
ID3D11
Texture1D_
Impl
ID3D11
Texture2
D1_
Impl
ID3D11
Texture2D_
Impl
ID3D11
Texture3
D1_
Impl
ID3D11
Texture3D_
Impl
ID3D11
Tracing
Device_
Impl
ID3D11
Unordered
Access
View1_
Impl
ID3D11
Unordered
Access
View_
Impl
ID3D11
Vertex
Shader_
Impl
ID3D11
Video
Context1_
Impl
ID3D11
Video
Context2_
Impl
ID3D11
Video
Context3_
Impl
ID3D11
Video
Context_
Impl
ID3D11
Video
Decoder
Output
View_
Impl
ID3D11
Video
Decoder_
Impl
ID3D11
Video
Device1_
Impl
ID3D11
Video
Device2_
Impl
ID3D11
Video
Device_
Impl
ID3D11
Video
Processor
Enumerator1_
Impl
ID3D11
Video
Processor
Enumerator_
Impl
ID3D11
Video
Processor
Input
View_
Impl
ID3D11
Video
Processor
Output
View_
Impl
ID3D11
Video
Processor_
Impl
ID3D11
View_
Impl
ID3D
Device
Context
State_
Impl
ID3D
User
Defined
Annotation_
Impl
ID3D
X11FFT_
Impl
ID3D
X11Scan_
Impl
ID3D
X11Segmented
Scan_
Impl
Functions
§
D3D11
Create
Device
⚠
D3D11
Create
Device
AndSwap
Chain
⚠
D3DDisassemble11
Trace
⚠
D3DX11
CreateFFT
⚠
D3DX11
CreateFF
T1DComplex
⚠
D3DX11
CreateFF
T1DReal
⚠
D3DX11
CreateFF
T2DComplex
⚠
D3DX11
CreateFF
T2DReal
⚠
D3DX11
CreateFF
T3DComplex
⚠
D3DX11
CreateFF
T3DReal
⚠
D3DX11
Create
Scan
⚠
D3DX11
Create
Segmented
Scan
⚠
Type Aliases
§
PFN_
D3D11_
CREATE_
DEVICE
PFN_
D3D11_
CREATE_
DEVICE_
AND_
SWAP_
CHAIN
Unions
§
D3D11_
AUTHENTICATED_
PROTECTION_
FLAGS
D3D11_
BUFFER_
RTV_
0
D3D11_
BUFFER_
RTV_
1
D3D11_
BUFFER_
SRV_
0
D3D11_
BUFFER_
SRV_
1
D3D11_
DEPTH_
STENCIL_
VIEW_
DESC_
0
D3D11_
RENDER_
TARGET_
VIEW_
DESC1_
0
D3D11_
RENDER_
TARGET_
VIEW_
DESC_
0
D3D11_
SHADER_
RESOURCE_
VIEW_
DESC1_
0
D3D11_
SHADER_
RESOURCE_
VIEW_
DESC_
0
D3D11_
SHADER_
TRACE_
DESC_
0
D3D11_
TRACE_
REGISTER_
0
D3D11_
UNORDERED_
ACCESS_
VIEW_
DESC1_
0
D3D11_
UNORDERED_
ACCESS_
VIEW_
DESC_
0
D3D11_
VIDEO_
COLOR_
0
D3D11_
VIDEO_
DECODER_
OUTPUT_
VIEW_
DESC_
0
D3D11_
VIDEO_
PROCESSOR_
INPUT_
VIEW_
DESC_
0
D3D11_
VIDEO_
PROCESSOR_
OUTPUT_
VIEW_
DESC_
0