windows::Win32::Graphics::Direct3D11

Trait ID3D11VideoProcessor_Impl

pub trait ID3D11VideoProcessor_Impl: ID3D11DeviceChild_Impl {
    // Required methods
    fn GetContentDesc(&self, pdesc: *mut D3D11_VIDEO_PROCESSOR_CONTENT_DESC);
    fn GetRateConversionCaps(
        &self,
        pcaps: *mut D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS,
    );
}

Required Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§