windows::Win32::Graphics::Direct3D11

Trait ID3D11AuthenticatedChannel_Impl

pub trait ID3D11AuthenticatedChannel_Impl: ID3D11DeviceChild_Impl {
    // Required methods
    fn GetCertificateSize(&self) -> Result<u32>;
    fn GetCertificate(
        &self,
        certificatesize: u32,
        pcertificate: *mut u8,
    ) -> Result<()>;
    fn GetChannelHandle(&self, pchannelhandle: *mut HANDLE);
}

Required Methods§

fn GetCertificateSize(&self) -> Result<u32>

fn GetCertificate( &self, certificatesize: u32, pcertificate: *mut u8, ) -> Result<()>

fn GetChannelHandle(&self, pchannelhandle: *mut HANDLE)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§