Struct windows::Win32::Graphics::Direct3D11::D3D11_TEX2D_VDOV
#[repr(C)]pub struct D3D11_TEX2D_VDOV {
pub ArraySlice: u32,
}
Fields§
§ArraySlice: u32
Trait Implementations§
§impl Clone for D3D11_TEX2D_VDOV
impl Clone for D3D11_TEX2D_VDOV
§fn clone(&self) -> D3D11_TEX2D_VDOV
fn clone(&self) -> D3D11_TEX2D_VDOV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3D11_TEX2D_VDOV
impl Debug for D3D11_TEX2D_VDOV
§impl Default for D3D11_TEX2D_VDOV
impl Default for D3D11_TEX2D_VDOV
§impl PartialEq for D3D11_TEX2D_VDOV
impl PartialEq for D3D11_TEX2D_VDOV
§fn eq(&self, other: &D3D11_TEX2D_VDOV) -> bool
fn eq(&self, other: &D3D11_TEX2D_VDOV) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for D3D11_TEX2D_VDOV
impl Eq for D3D11_TEX2D_VDOV
impl StructuralPartialEq for D3D11_TEX2D_VDOV
Auto Trait Implementations§
impl Freeze for D3D11_TEX2D_VDOV
impl RefUnwindSafe for D3D11_TEX2D_VDOV
impl Send for D3D11_TEX2D_VDOV
impl Sync for D3D11_TEX2D_VDOV
impl Unpin for D3D11_TEX2D_VDOV
impl UnwindSafe for D3D11_TEX2D_VDOV
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)