windows::Win32::Graphics::Direct3D11

Trait ID3D11ShaderTraceFactory_Impl

pub trait ID3D11ShaderTraceFactory_Impl: IUnknownImpl {
    // Required method
    fn CreateShaderTrace(
        &self,
        pshader: Ref<'_, IUnknown>,
        ptracedesc: *const D3D11_SHADER_TRACE_DESC,
    ) -> Result<ID3D11ShaderTrace>;
}

Required Methods§

fn CreateShaderTrace( &self, pshader: Ref<'_, IUnknown>, ptracedesc: *const D3D11_SHADER_TRACE_DESC, ) -> Result<ID3D11ShaderTrace>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§