Struct D3D11_TRACE_STEP
#[repr(C)]pub struct D3D11_TRACE_STEP {
pub ID: u32,
pub InstructionActive: BOOL,
pub NumRegistersWritten: u8,
pub NumRegistersRead: u8,
pub MiscOperations: u16,
pub OpcodeType: u32,
pub CurrentGlobalCycle: u64,
}
Fields§
§ID: u32
§InstructionActive: BOOL
§NumRegistersWritten: u8
§NumRegistersRead: u8
§MiscOperations: u16
§OpcodeType: u32
§CurrentGlobalCycle: u64
Trait Implementations§
§impl Clone for D3D11_TRACE_STEP
impl Clone for D3D11_TRACE_STEP
§fn clone(&self) -> D3D11_TRACE_STEP
fn clone(&self) -> D3D11_TRACE_STEP
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3D11_TRACE_STEP
impl Debug for D3D11_TRACE_STEP
§impl Default for D3D11_TRACE_STEP
impl Default for D3D11_TRACE_STEP
§impl PartialEq for D3D11_TRACE_STEP
impl PartialEq for D3D11_TRACE_STEP
impl Copy for D3D11_TRACE_STEP
impl StructuralPartialEq for D3D11_TRACE_STEP
Auto Trait Implementations§
impl Freeze for D3D11_TRACE_STEP
impl RefUnwindSafe for D3D11_TRACE_STEP
impl Send for D3D11_TRACE_STEP
impl Sync for D3D11_TRACE_STEP
impl Unpin for D3D11_TRACE_STEP
impl UnwindSafe for D3D11_TRACE_STEP
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more