Struct D3D11_CLASS_INSTANCE_DESC
#[repr(C)]pub struct D3D11_CLASS_INSTANCE_DESC {
pub InstanceId: u32,
pub InstanceIndex: u32,
pub TypeId: u32,
pub ConstantBuffer: u32,
pub BaseConstantBufferOffset: u32,
pub BaseTexture: u32,
pub BaseSampler: u32,
pub Created: BOOL,
}Fields§
§InstanceId: u32§InstanceIndex: u32§TypeId: u32§ConstantBuffer: u32§BaseConstantBufferOffset: u32§BaseTexture: u32§BaseSampler: u32§Created: BOOLTrait Implementations§
§impl Clone for D3D11_CLASS_INSTANCE_DESC
impl Clone for D3D11_CLASS_INSTANCE_DESC
§fn clone(&self) -> D3D11_CLASS_INSTANCE_DESC
fn clone(&self) -> D3D11_CLASS_INSTANCE_DESC
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for D3D11_CLASS_INSTANCE_DESC
impl Debug for D3D11_CLASS_INSTANCE_DESC
§impl Default for D3D11_CLASS_INSTANCE_DESC
impl Default for D3D11_CLASS_INSTANCE_DESC
§impl PartialEq for D3D11_CLASS_INSTANCE_DESC
impl PartialEq for D3D11_CLASS_INSTANCE_DESC
impl Copy for D3D11_CLASS_INSTANCE_DESC
impl StructuralPartialEq for D3D11_CLASS_INSTANCE_DESC
Auto Trait Implementations§
impl Freeze for D3D11_CLASS_INSTANCE_DESC
impl RefUnwindSafe for D3D11_CLASS_INSTANCE_DESC
impl Send for D3D11_CLASS_INSTANCE_DESC
impl Sync for D3D11_CLASS_INSTANCE_DESC
impl Unpin for D3D11_CLASS_INSTANCE_DESC
impl UnwindSafe for D3D11_CLASS_INSTANCE_DESC
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more