Constant windows::Win32::Graphics::Direct3D11::D3D11_FLOAT16_FUSED_TOLERANCE_IN_ULP
pub const D3D11_FLOAT16_FUSED_TOLERANCE_IN_ULP: f64 = 0.6f64;
pub const D3D11_FLOAT16_FUSED_TOLERANCE_IN_ULP: f64 = 0.6f64;