windows
0.58.0
In windows::Win32::Graphics::Direct3D11
Constant
windows
::
Win32
::
Graphics
::
Direct3D11
::
D3D11_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP
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[
−
]
pub const D3D11_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP:
f32
= 0.6f32;