Trait windows::Win32::Graphics::Direct3D11::ID3D11Resource_Impl

pub trait ID3D11Resource_Impl: Sized + ID3D11DeviceChild_Impl {
    // Required methods
    fn GetType(&self, presourcedimension: *mut D3D11_RESOURCE_DIMENSION);
    fn SetEvictionPriority(&self, evictionpriority: u32);
    fn GetEvictionPriority(&self) -> u32;
}

Required Methods§

fn GetType(&self, presourcedimension: *mut D3D11_RESOURCE_DIMENSION)

fn SetEvictionPriority(&self, evictionpriority: u32)

fn GetEvictionPriority(&self) -> u32

Object Safety§

This trait is not object safe.

Implementors§