Trait windows::Win32::Graphics::Direct3D11::ID3D11Resource_Impl
pub trait ID3D11Resource_Impl: Sized + ID3D11DeviceChild_Impl {
// Required methods
fn GetType(&self, presourcedimension: *mut D3D11_RESOURCE_DIMENSION);
fn SetEvictionPriority(&self, evictionpriority: u32);
fn GetEvictionPriority(&self) -> u32;
}
Required Methods§
fn GetType(&self, presourcedimension: *mut D3D11_RESOURCE_DIMENSION)
fn SetEvictionPriority(&self, evictionpriority: u32)
fn GetEvictionPriority(&self) -> u32
Object Safety§
This trait is not object safe.