windows::Win32::Graphics::Direct3D11

Trait ID3D11VideoProcessorEnumerator1_Impl

pub trait ID3D11VideoProcessorEnumerator1_Impl: ID3D11VideoProcessorEnumerator_Impl {
    // Required method
    fn CheckVideoProcessorFormatConversion(
        &self,
        inputformat: DXGI_FORMAT,
        inputcolorspace: DXGI_COLOR_SPACE_TYPE,
        outputformat: DXGI_FORMAT,
        outputcolorspace: DXGI_COLOR_SPACE_TYPE,
    ) -> Result<BOOL>;
}

Required Methods§

fn CheckVideoProcessorFormatConversion( &self, inputformat: DXGI_FORMAT, inputcolorspace: DXGI_COLOR_SPACE_TYPE, outputformat: DXGI_FORMAT, outputcolorspace: DXGI_COLOR_SPACE_TYPE, ) -> Result<BOOL>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§