Trait ID3D11Fence_Impl
pub trait ID3D11Fence_Impl: ID3D11DeviceChild_Impl {
// Required methods
fn CreateSharedHandle(
&self,
pattributes: *const SECURITY_ATTRIBUTES,
dwaccess: u32,
lpname: &PCWSTR,
) -> Result<HANDLE>;
fn GetCompletedValue(&self) -> u64;
fn SetEventOnCompletion(&self, value: u64, hevent: HANDLE) -> Result<()>;
}
Required Methods§
fn GetCompletedValue(&self) -> u64
fn SetEventOnCompletion(&self, value: u64, hevent: HANDLE) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.