windows::Win32::Graphics::Direct3D11

Trait ID3D11View_Impl

pub trait ID3D11View_Impl: ID3D11DeviceChild_Impl {
    // Required method
    fn GetResource(&self, ppresource: OutRef<'_, ID3D11Resource>);
}

Required Methods§

fn GetResource(&self, ppresource: OutRef<'_, ID3D11Resource>)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§